Wed, 26 Feb 2014 23:35:23 +0100 |
Grumpy7 |
adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
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Mon, 24 Feb 2014 16:19:01 +0600 |
Ritor1 |
for NextTurn()
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Wed, 19 Feb 2014 22:30:39 +0100 |
Grumpy7 |
Merge
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Wed, 19 Feb 2014 22:26:10 +0100 |
Grumpy7 |
some more pvs warning fixes
|
Tue, 04 Feb 2014 17:29:04 +0600 |
Ritor1 |
DoInteractionWithTopmostZObject cleaned
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Fri, 31 Jan 2014 17:30:36 +0600 |
Ritor1 |
UIMSG_SpellBook_PressTab continue
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Thu, 30 Jan 2014 17:41:54 +0600 |
Ritor1 |
pInventoryItemList->Reset()
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Tue, 28 Jan 2014 17:25:58 +0600 |
Ritor1 |
CastSpell continue
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Mon, 27 Jan 2014 00:13:01 +0600 |
Ritor1 |
CastSpell continue
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Thu, 23 Jan 2014 17:31:12 +0600 |
Ritor1 |
_46А6АС_GetActorsInViewport
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Wed, 15 Jan 2014 17:35:41 +0600 |
Ritor1 |
fall_speed
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Mon, 13 Jan 2014 14:31:25 +0600 |
Ritor1 |
uDefaultPartyHeight = 192
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Fri, 10 Jan 2014 17:56:19 +0600 |
Ritor1 |
m
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Fri, 10 Jan 2014 17:42:57 +0600 |
Ritor1 |
Слияние
|
Fri, 10 Jan 2014 17:42:37 +0600 |
Ritor1 |
GetItemBonusEnchantment
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Thu, 09 Jan 2014 14:36:48 +0200 |
Nomad |
Render decoupling.
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Thu, 09 Jan 2014 02:34:20 +0200 |
Nomad |
Some Render decoupling.
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Wed, 08 Jan 2014 22:29:11 +0200 |
Nomad |
Cleaned some variables.
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Mon, 23 Dec 2013 00:48:53 +0600 |
Ritor1 |
SoundVolume options
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Tue, 03 Dec 2013 16:35:57 +0600 |
Ritor1 |
ODM_GetFloorLevel small fix
|
Mon, 02 Dec 2013 15:13:49 +0200 |
Nomad |
GAME_SETTINGS_* defines introduced
|
Sun, 01 Dec 2013 23:43:03 +0600 |
Ritor1 |
AttackerInfo, MerchandiseTest
|
Sat, 30 Nov 2013 21:00:37 +0200 |
Nomad |
Player.swig
|
Tue, 26 Nov 2013 18:45:03 +0600 |
Ritor1 |
GetRangedAttack
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Sun, 17 Nov 2013 01:14:58 +0600 |
Ritor1 |
EVENT_Substract fix
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Wed, 06 Nov 2013 13:06:02 +0000 |
zipi |
signed fixes
|
Sat, 02 Nov 2013 17:45:58 +0000 |
zipi |
Single and Two-handed ENUM
|
Wed, 30 Oct 2013 00:47:37 -0700 |
Grumpy7 |
changing most of auto types to their actual types
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Sat, 26 Oct 2013 01:50:35 -0700 |
Grumpy7 |
Fixing bug with itemSkillTypes
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Fri, 25 Oct 2013 11:11:31 -0700 |
Grumpy7 |
pActorBuffs[3] to pActorBuffs[ACTOR_BUFF_SHRINK]
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Wed, 23 Oct 2013 10:24:38 +0600 |
Ritor1 |
Tavern rest fix
|
Tue, 22 Oct 2013 15:52:01 +0600 |
Ritor1 |
which_player_to_attack rename and cleaning
|
Thu, 17 Oct 2013 09:00:11 +0200 |
Grumpy7 |
Actor::_43B3E0_CalcDamage changed to non-static
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Thu, 17 Oct 2013 08:55:28 +0200 |
Grumpy7 |
Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
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Wed, 16 Oct 2013 03:23:03 +0200 |
Grumpy7 |
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
|
Mon, 14 Oct 2013 06:32:30 +0200 |
Grumpy7 |
changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
|
Fri, 11 Oct 2013 09:19:40 +0200 |
Grumpy7 |
changing global char* vars to const char* vars
|
Fri, 11 Oct 2013 07:29:14 +0200 |
Grumpy7 |
sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
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Fri, 11 Oct 2013 07:04:19 +0200 |
Grumpy7 |
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
|
Fri, 11 Oct 2013 05:49:39 +0200 |
Grumpy7 |
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
|
Wed, 09 Oct 2013 09:08:15 +0200 |
Grumpy7 |
Changing arrays in class Player to std::array
|
Wed, 09 Oct 2013 08:39:49 +0200 |
Grumpy7 |
cancelEventProcessing to dword_5B65C4_cancelEventProcessing
|
Wed, 09 Oct 2013 08:06:26 +0200 |
Grumpy7 |
Finishing Player.cpp, fixing some bugs
|
Tue, 08 Oct 2013 07:41:00 +0200 |
Grumpy7 |
dword_5B65C4 to cancelEventProcessing
|
Tue, 08 Oct 2013 07:10:00 +0200 |
Grumpy7 |
Player::SubtractVariable changing return val to void, finishing cleanup
|
Tue, 08 Oct 2013 05:46:44 +0200 |
Grumpy7 |
Player::SubtractVariable moving everything to one switch
|
Mon, 07 Oct 2013 07:56:07 +0200 |
Grumpy7 |
Player::SubtractVariable helper functions
|
Sun, 06 Oct 2013 09:19:12 +0200 |
Grumpy7 |
dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
|
Thu, 03 Oct 2013 09:35:51 +0200 |
Grumpy7 |
Player::AddVariable moving everything to a switch, cleaning up, finishing
|
Thu, 03 Oct 2013 08:53:25 +0200 |
Grumpy7 |
Player::AddVariable adding helper functions
|
Thu, 03 Oct 2013 08:32:59 +0200 |
Grumpy7 |
Player::AddVariable value capping done with calls to min, setplayerbuffanim and playsound contition variables removed
|
Thu, 03 Oct 2013 08:06:29 +0200 |
Grumpy7 |
Player::AddVariable majority of labels
|
Thu, 03 Oct 2013 07:35:20 +0200 |
Grumpy7 |
Player::AddVariable starting refactoring
|
Thu, 03 Oct 2013 06:38:20 +0200 |
Grumpy7 |
Player.cpp cosmetics
|
Thu, 03 Oct 2013 05:56:52 +0200 |
Grumpy7 |
Player::SetVariable finishing cleanup
|
Thu, 03 Oct 2013 05:30:03 +0200 |
Grumpy7 |
Merge
|
Thu, 03 Oct 2013 05:27:54 +0200 |
Grumpy7 |
Player::SetVariable moved most of the conditions into a switch
|
Wed, 02 Oct 2013 08:51:43 +0200 |
Grumpy7 |
Player::SetVariable helper function for award sound
|
Wed, 02 Oct 2013 07:42:43 +0200 |
Grumpy7 |
Player::SetVariable SetPlayerBuffAnim and pAudioPlayer->PlaySound(SOUND_20001,...) condition vars removal
|
Wed, 02 Oct 2013 07:03:23 +0200 |
Grumpy7 |
Player::SetVariable trivial variable substitution
|
Wed, 02 Oct 2013 05:47:30 +0200 |
Grumpy7 |
Player::SetVariable PlaySound and SetPlayerBuffAnim labels restored to original state
|
Tue, 01 Oct 2013 09:51:33 +0200 |
Grumpy7 |
Player::SetVariable removing LABEL_124
|
Tue, 01 Oct 2013 09:49:16 +0200 |
Grumpy7 |
Player::SetVariable removing LABEL_111
|
Tue, 01 Oct 2013 09:47:57 +0200 |
Grumpy7 |
Player::SetVariable removing LABEL_112
|
Tue, 01 Oct 2013 09:45:32 +0200 |
Grumpy7 |
Player::SetVariable restoring and fixing LABEL_51
|
Tue, 01 Oct 2013 07:36:27 +0200 |
Grumpy7 |
Player::SetVariable removing LABEL_168
|
Tue, 01 Oct 2013 07:35:15 +0200 |
Grumpy7 |
Player::SetVariable removing LABEL_169
|
Tue, 01 Oct 2013 07:33:52 +0200 |
Grumpy7 |
Player::SetVariable removing LABEL_170
|
Tue, 01 Oct 2013 07:32:15 +0200 |
Grumpy7 |
Player::SetVariable removing LABEL_172
|
Tue, 01 Oct 2013 07:30:46 +0200 |
Grumpy7 |
Player::SetVariable removing label_84
|
Tue, 01 Oct 2013 07:29:30 +0200 |
Grumpy7 |
Player::SetVariable restarting function refatcoring
|
Tue, 01 Oct 2013 10:44:02 +0600 |
Ritor1 |
Слияние
|
Tue, 01 Oct 2013 10:43:46 +0600 |
Ritor1 |
m
|
Tue, 01 Oct 2013 06:19:58 +0200 |
Grumpy7 |
Merge
|
Tue, 01 Oct 2013 06:17:32 +0200 |
Grumpy7 |
fixing some itemarray zero accesses
|
Mon, 30 Sep 2013 17:29:27 +0600 |
Ritor1 |
UITransition.cpp cleaning(continue)
|
Mon, 30 Sep 2013 05:48:32 +0200 |
Grumpy7 |
Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
|
Fri, 27 Sep 2013 10:08:01 +0200 |
Grumpy7 |
added small renaming note
|
Fri, 27 Sep 2013 10:04:45 +0200 |
Grumpy7 |
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
|
Thu, 26 Sep 2013 08:07:50 +0200 |
Grumpy7 |
Player::CompareVariable cleanup first round
|
Wed, 25 Sep 2013 08:39:03 +0200 |
Grumpy7 |
fixing bugs introduced by me :)
|
Wed, 25 Sep 2013 07:11:16 +0200 |
Grumpy7 |
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
|
Tue, 24 Sep 2013 07:32:24 +0200 |
Grumpy7 |
Merge
|
Tue, 24 Sep 2013 07:29:55 +0200 |
Grumpy7 |
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
|
Mon, 23 Sep 2013 07:07:06 +0200 |
Grumpy7 |
Moving NZIArray to a separate class, fixing a few inventory bugs
|
Mon, 23 Sep 2013 23:00:07 +0200 |
Nomad |
Merge
|
Mon, 23 Sep 2013 22:58:32 +0200 |
Nomad |
Fixed window shrink due to menu
|
Sun, 22 Sep 2013 18:09:44 +0200 |
Grumpy7 |
adding comments
|
Sun, 22 Sep 2013 10:44:42 +0200 |
Grumpy7 |
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
|
Sun, 22 Sep 2013 10:04:33 +0200 |
Grumpy7 |
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
|
Sun, 22 Sep 2013 10:04:00 +0200 |
Grumpy7 |
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
|
Sun, 22 Sep 2013 09:36:38 +0200 |
Grumpy7 |
Player::_48DCF6 cycle and unused var cleanup
|
Sun, 22 Sep 2013 08:37:41 +0200 |
Grumpy7 |
Player::_48DCF6 substituted unnecessary vars by their values
|
Sun, 22 Sep 2013 07:57:16 +0200 |
Grumpy7 |
Player::_48DCF6 label removal
|
Sun, 22 Sep 2013 07:34:02 +0200 |
Grumpy7 |
Player::_48DCF6 fixing use of uninitialized vars
|
Sun, 22 Sep 2013 04:31:34 +0200 |
Grumpy7 |
Player::StealFromActor finishing cleanup
|
Sun, 22 Sep 2013 03:12:11 +0200 |
Grumpy7 |
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
|
Sat, 21 Sep 2013 18:48:10 +0200 |
Grumpy7 |
Player::StealFromShop finishing cleanup
|
Sat, 21 Sep 2013 12:38:43 +0200 |
Grumpy7 |
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
|
Fri, 20 Sep 2013 10:51:42 +0200 |
Grumpy7 |
Fixing a few warnings in Players.cpp
|
Fri, 20 Sep 2013 10:34:07 +0200 |
Grumpy7 |
moving OnInventoryLeftClick to Player::
|
Fri, 20 Sep 2013 10:23:54 +0200 |
Grumpy7 |
OnInventoryLeftClick cleanup
|
Thu, 19 Sep 2013 08:26:28 +0200 |
Grumpy7 |
DamagePlayerFromMonster reducing variable scope
|
Wed, 18 Sep 2013 10:22:16 +0200 |
Grumpy7 |
DamagePlayerFromMonster continuing cleanup, part 3
|
Wed, 18 Sep 2013 09:06:28 +0200 |
Grumpy7 |
DamagePlayerFromMonster continuing cleanup, part 2
|
Wed, 18 Sep 2013 06:30:53 +0200 |
Grumpy7 |
DamagePlayerFromMonster continuing cleanup
|
Tue, 17 Sep 2013 07:30:41 +0200 |
Grumpy7 |
DamagePlayerFromMonster starting cleanup
|
Sun, 15 Sep 2013 03:08:12 +0200 |
Grumpy7 |
_43ED6F_check_party_races to IsDwarfPresentInParty
|
Sun, 15 Sep 2013 02:20:06 +0200 |
Grumpy7 |
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
|
Sat, 14 Sep 2013 19:09:44 +0200 |
Grumpy7 |
Player::EquipBody cleaned up
|
Sat, 14 Sep 2013 07:21:56 +0200 |
Grumpy7 |
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
|
Sat, 14 Sep 2013 06:56:05 +0200 |
Grumpy7 |
Player::GetRace cleaned up + removed a few unused vars
|
Sat, 14 Sep 2013 06:46:12 +0200 |
Grumpy7 |
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
|
Sat, 14 Sep 2013 06:04:18 +0200 |
Grumpy7 |
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
|
Thu, 12 Sep 2013 09:53:41 +0200 |
Grumpy7 |
started extracting enchantment effects to a helper class
|
Tue, 10 Sep 2013 08:31:04 +0200 |
Grumpy7 |
Player::GetItemsBonus removed majority of labels
|
Tue, 10 Sep 2013 04:16:54 +0200 |
Grumpy7 |
_48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
|
Tue, 10 Sep 2013 04:08:15 +0200 |
Grumpy7 |
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
|
Tue, 10 Sep 2013 03:25:15 +0200 |
Grumpy7 |
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
|
Sun, 08 Sep 2013 08:10:09 +0200 |
Grumpy7 |
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
|