Mon, 01 Apr 2013 13:39:39 +0200 |
Nomad |
Merge
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Mon, 01 Apr 2013 13:39:19 +0200 |
Nomad |
Particle engine made working.
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Sun, 31 Mar 2013 13:20:58 +0100 |
zipi |
* PID mistake fixed
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Sun, 31 Mar 2013 16:52:23 +0600 |
Ritor1 |
Слияние
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Sun, 31 Mar 2013 16:44:01 +0600 |
Ritor1 |
Слияние
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Sun, 31 Mar 2013 16:42:11 +0600 |
Ritor1 |
for Arcomage game
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Sun, 31 Mar 2013 11:46:28 +0100 |
zipi |
* PID replaces
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Sun, 31 Mar 2013 10:44:43 +0100 |
zipi |
* AI fixed (temporary)
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Thu, 28 Mar 2013 00:37:58 +0400 |
Gloval |
Merge
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Thu, 28 Mar 2013 00:37:27 +0400 |
Gloval |
Save/load work with some problems
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Wed, 27 Mar 2013 23:20:27 +0600 |
Ritor1 |
Слияние
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Wed, 27 Mar 2013 21:24:24 +0600 |
Ritor1 |
Слияние
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Wed, 27 Mar 2013 21:24:13 +0600 |
Ritor1 |
m
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Wed, 27 Mar 2013 19:50:37 +0200 |
Nomad |
Hotkeys fixed
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Wed, 27 Mar 2013 15:04:59 +0200 |
Nomad |
Party actions in blv
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Wed, 27 Mar 2013 01:39:54 +0600 |
Ritor1 |
mr.Malvik
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Tue, 26 Mar 2013 20:06:51 +0200 |
Nomad |
Merge
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Tue, 26 Mar 2013 20:05:57 +0200 |
Nomad |
More spell renames
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Tue, 26 Mar 2013 17:56:24 +0200 |
Nomad |
Named SpriteObject spell-related fields.
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Tue, 26 Mar 2013 15:21:03 +0000 |
zipi |
* UpdateActorAI clean
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Tue, 26 Mar 2013 14:55:43 +0200 |
Nomad |
.
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Tue, 26 Mar 2013 14:14:39 +0200 |
Nomad |
More on screenshot
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Tue, 26 Mar 2013 13:14:41 +0200 |
Nomad |
Fixed buffer overrun in MakeScreenshot.
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Tue, 26 Mar 2013 12:41:41 +0200 |
Nomad |
Merge
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Tue, 26 Mar 2013 12:40:27 +0200 |
Nomad |
* Player Recovery Times
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Tue, 26 Mar 2013 08:19:58 +0400 |
Gloval |
struct correction
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Tue, 26 Mar 2013 00:57:54 +0400 |
Gloval |
savegame refactoring
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Mon, 25 Mar 2013 02:21:14 +0600 |
Ritor1 |
Слияние
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