log Render.h @ 645:2c906e6c6926

age author description
Fri, 01 Mar 2013 21:13:12 +0200 Nomad LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Sun, 24 Feb 2013 00:54:25 +0200 Nomad Objects are drawn (items, spells sfx)
Thu, 21 Feb 2013 02:12:29 +0200 Nomad GetActorTintColor
Wed, 20 Feb 2013 01:17:13 +0200 Nomad Some 0041D895 GameUI_DrawItemInfo overhaul
Mon, 18 Feb 2013 10:04:47 +0200 Nomad Render overflows
Sat, 16 Feb 2013 18:32:37 +0200 Nomad Vis overhaul; sprites can be picked by mouse
Fri, 15 Feb 2013 19:53:40 +0200 Nomad D3D constants, shore tiles, camera flags
Thu, 14 Feb 2013 14:03:17 +0200 Nomad Merge
Thu, 14 Feb 2013 13:58:34 +0200 Nomad New sky (turn on -new_sky console command)
Thu, 14 Feb 2013 01:13:46 +0600 Ritor1 NPCDialogue
Tue, 12 Feb 2013 11:59:49 +0200 Nomad Billboard drawing's up (actors, decorations, misc sprites)
Tue, 12 Feb 2013 06:28:08 +0200 Nomad Various things here and there
Mon, 04 Feb 2013 09:17:35 +0600 Ritor1 4.01.13
Fri, 25 Jan 2013 16:48:21 +0600 Ritor1 25.01.13 (I did sky)
Sat, 12 Jan 2013 09:45:18 +0600 Ritor1 init