log mm7_6.cpp @ 1964:2b6c6ff66823

age author description
Fri, 25 Oct 2013 11:22:27 -0700 Grumpy7 pActorBuffs[20] to pActorBuffs[ACTOR_BUFF_PAIN_REFLECTION]
Fri, 25 Oct 2013 11:22:01 -0700 Grumpy7 pActorBuffs[19] to pActorBuffs[ACTOR_BUFF_HASTE]
Fri, 25 Oct 2013 11:21:37 -0700 Grumpy7 pActorBuffs[18] to pActorBuffs[ACTOR_BUFF_HEROISM]
Fri, 25 Oct 2013 11:21:05 -0700 Grumpy7 pActorBuffs[17] to pActorBuffs[ACTOR_BUFF_BLESS]
Fri, 25 Oct 2013 11:20:24 -0700 Grumpy7 pActorBuffs[16] to pActorBuffs[ACTOR_BUFF_STONESKIN]
Fri, 25 Oct 2013 11:19:41 -0700 Grumpy7 pActorBuffs[15] to pActorBuffs[ACTOR_BUFF_SHIELD]
Fri, 25 Oct 2013 11:19:01 -0700 Grumpy7 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
Fri, 25 Oct 2013 11:18:10 -0700 Grumpy7 pActorBuffs[13] to pActorBuffs[ACTOR_BUFF_DAY_OF_PROTECTION]
Fri, 25 Oct 2013 11:16:52 -0700 Grumpy7 pActorBuffs[11] to pActorBuffs[ACTOR_BUFF_FATE]
Fri, 25 Oct 2013 11:14:32 -0700 Grumpy7 pActorBuffs[8] to pActorBuffs[ACTOR_BUFF_SOMETHING_THAT_HALVES_AC]
Thu, 24 Oct 2013 15:24:14 +0600 Ritor1 MSVS 2010 project file
Tue, 22 Oct 2013 15:52:01 +0600 Ritor1 which_player_to_attack rename and cleaning
Sun, 20 Oct 2013 02:52:48 -0700 Grumpy7 renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Mon, 14 Oct 2013 06:32:30 +0200 Grumpy7 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Sun, 13 Oct 2013 07:18:03 +0200 Grumpy7 some char* cast removal + adding const_casts where appropriate
Fri, 11 Oct 2013 07:29:14 +0200 Grumpy7 sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
Fri, 11 Oct 2013 07:04:19 +0200 Grumpy7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Wed, 09 Oct 2013 09:08:15 +0200 Grumpy7 Changing arrays in class Player to std::array
Fri, 04 Oct 2013 17:30:47 +0600 Ritor1 DrawBuildingsD3D cleared
Thu, 03 Oct 2013 18:09:21 +0600 Ritor1 m
Thu, 03 Oct 2013 18:07:55 +0600 Ritor1 BuildingVerticesClipping
Wed, 02 Oct 2013 17:11:15 +0600 Ritor1 new_draw_object_dist
Tue, 01 Oct 2013 06:17:32 +0200 Grumpy7 fixing some itemarray zero accesses
Wed, 25 Sep 2013 17:29:14 +0600 Ritor1 pop-up window in character(paperdill) window, alchemy
Tue, 24 Sep 2013 07:29:55 +0200 Grumpy7 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Sat, 21 Sep 2013 12:38:43 +0200 Grumpy7 Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Tue, 17 Sep 2013 14:10:41 +0200 Nomad class OutdoorCamera -> ODMRenderParams
Mon, 09 Sep 2013 20:09:01 +0200 Nomad OnInventoryItemRightClick
Mon, 09 Sep 2013 17:17:53 +0200 Nomad Here and there cleanings.
Sun, 08 Sep 2013 05:22:33 +0200 Grumpy7 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)