Wed, 11 Dec 2013 23:12:54 +0600 |
Ritor1 |
Door_switch_animation
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Tue, 03 Dec 2013 16:35:57 +0600 |
Ritor1 |
ODM_GetFloorLevel small fix
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Tue, 03 Dec 2013 09:22:24 +0600 |
Ritor1 |
inline LuaVM()
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Fri, 29 Nov 2013 12:20:07 +0200 |
Nomad |
Moved implementation to cpp
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Fri, 29 Nov 2013 01:16:48 +0600 |
Ritor1 |
LuaClass.h
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Fri, 22 Nov 2013 10:34:22 +0200 |
Nomad |
Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
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Sun, 17 Nov 2013 01:14:58 +0600 |
Ritor1 |
EVENT_Substract fix
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Sat, 16 Nov 2013 00:02:24 +0600 |
Ritor1 |
substract item and AddItem for Alexis fix
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Wed, 30 Oct 2013 00:47:37 -0700 |
Grumpy7 |
changing most of auto types to their actual types
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Wed, 23 Oct 2013 10:24:38 +0600 |
Ritor1 |
Tavern rest fix
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Mon, 14 Oct 2013 06:32:30 +0200 |
Grumpy7 |
changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
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Fri, 11 Oct 2013 07:04:19 +0200 |
Grumpy7 |
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
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Wed, 09 Oct 2013 09:08:15 +0200 |
Grumpy7 |
Changing arrays in class Player to std::array
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Wed, 09 Oct 2013 08:39:49 +0200 |
Grumpy7 |
cancelEventProcessing to dword_5B65C4_cancelEventProcessing
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Tue, 08 Oct 2013 07:41:00 +0200 |
Grumpy7 |
dword_5B65C4 to cancelEventProcessing
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