Thu, 18 Jul 2013 16:11:57 +0200 |
Nomad |
More hardcoded UI colors moved to varibables.
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Thu, 18 Jul 2013 14:42:54 +0200 |
Nomad |
Moved stru11, stru12 and some SW Rendering stuff to the archives.
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Thu, 18 Jul 2013 04:08:20 +0200 |
Nomad |
Messed with spell effects drawing a bit.
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Tue, 16 Jul 2013 20:51:29 +0200 |
Grumpy7 |
changed a few member variables in Player to slightly less confusing names
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Mon, 15 Jul 2013 17:09:22 +0600 |
Ritor1 |
m
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Mon, 15 Jul 2013 00:42:50 +0200 |
Grumpy7 |
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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Sun, 14 Jul 2013 23:22:43 +0200 |
Grumpy7 |
Moved condition checking to a separate class, extracted it from player::SetCondition
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Sat, 13 Jul 2013 16:52:00 +0200 |
Grumpy7 |
a few itemID changed to their enum values + added a few new ones
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Sat, 13 Jul 2013 13:14:05 +0200 |
Grumpy7 |
Player::CanAct, Player::CanSteal shortened a bit
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Sat, 13 Jul 2013 13:12:21 +0200 |
Grumpy7 |
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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Thu, 11 Jul 2013 17:47:33 +0600 |
Ritor1 |
Слияние
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Thu, 11 Jul 2013 17:47:12 +0600 |
Ritor1 |
Portals in indoor (continue)
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Sat, 06 Jul 2013 00:29:29 +0400 |
Gloval |
turnengine refactoring continue
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Fri, 05 Jul 2013 17:37:30 +0600 |
Ritor1 |
Слияние
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Thu, 04 Jul 2013 09:21:57 +0600 |
Ritor1 |
Слияние
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