Wed, 28 Aug 2013 18:43:07 +0200 |
Nomad |
* LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
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Wed, 21 Aug 2013 14:26:36 +0200 |
Nomad |
ModalWindow
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Sat, 03 Aug 2013 00:00:31 +0600 |
Ritor1 |
Слияние
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Fri, 02 Aug 2013 23:59:25 +0600 |
Ritor1 |
Слияние
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Sat, 27 Jul 2013 09:36:55 +0600 |
Ritor1 |
Слияние
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Sat, 27 Jul 2013 09:36:29 +0600 |
Ritor1 |
m
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Sun, 28 Jul 2013 19:07:12 +0100 |
zipi |
more label cleaning 3
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Sat, 27 Jul 2013 16:32:20 +0200 |
Nomad |
ChestUI_WritePointedObjectStatusString
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Fri, 26 Jul 2013 18:11:36 +0600 |
Ritor1 |
FindSound
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Tue, 23 Jul 2013 16:34:00 +0600 |
Ritor1 |
PlayerSpeechID and uSpeakingCharacter
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Tue, 23 Jul 2013 15:41:45 +0600 |
Ritor1 |
Explosion Traps fix
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Mon, 22 Jul 2013 15:23:43 +0600 |
Ritor1 |
RemoveTexturesPackFromTextureList and RemoveTexturesFromTextureList
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Mon, 22 Jul 2013 14:49:12 +0600 |
Ritor1 |
ClearTextureList
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Thu, 18 Jul 2013 16:51:35 +0200 |
Nomad |
Some LightmapBuilder renames.
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Wed, 19 Jun 2013 17:06:58 +0600 |
Ritor1 |
moving files mm7_x ending
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Sun, 09 Jun 2013 00:30:48 +0200 |
Grumpy7 |
arrays to std::arrays phase 2 - mm7_data.h converted
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Sat, 08 Jun 2013 21:33:22 +0200 |
Grumpy7 |
arrays to std::arrays phase 1
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Tue, 04 Jun 2013 03:21:21 +0200 |
Grumpy7 |
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
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Mon, 27 May 2013 23:05:32 +0200 |
Grumpy7 |
bitwise operator ambiguity reduced
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Thu, 23 May 2013 18:26:05 +0200 |
Nomad |
-nomarg
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Tue, 21 May 2013 02:24:31 +0200 |
Grumpy7 |
Merge
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Sun, 19 May 2013 17:55:19 +0200 |
Grumpy7 |
Included header files cleanup
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Sat, 18 May 2013 22:01:26 +0400 |
Gloval |
ui cleanup
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Sun, 12 May 2013 18:11:21 +0600 |
Ritor1 |
UIMSG_CHEST_ClickItem
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Wed, 01 May 2013 17:31:10 +0200 |
Nomad |
Code cleaning.
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Wed, 01 May 2013 14:09:49 +0200 |
Nomad |
Restoring inlined methods
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Sun, 31 Mar 2013 10:44:43 +0100 |
zipi |
* AI fixed (temporary)
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Wed, 27 Mar 2013 19:50:37 +0200 |
Nomad |
Hotkeys fixed
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Tue, 26 Mar 2013 20:05:57 +0200 |
Nomad |
More spell renames
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Tue, 26 Mar 2013 17:56:24 +0200 |
Nomad |
Named SpriteObject spell-related fields.
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