Tue, 03 Dec 2013 20:18:17 +0200 |
Nomad |
32bits almost there
|
Tue, 03 Dec 2013 16:35:57 +0600 |
Ritor1 |
ODM_GetFloorLevel small fix
|
Mon, 02 Dec 2013 15:13:49 +0200 |
Nomad |
GAME_SETTINGS_* defines introduced
|
Mon, 02 Dec 2013 17:00:58 +0600 |
Ritor1 |
_493938_regenerate()
|
Sun, 01 Dec 2013 23:43:03 +0600 |
Ritor1 |
AttackerInfo, MerchandiseTest
|
Sun, 01 Dec 2013 20:13:48 +0600 |
Ritor1 |
AgressorAtackInfo
|
Sat, 30 Nov 2013 21:00:37 +0200 |
Nomad |
Player.swig
|
Tue, 26 Nov 2013 17:49:42 +0600 |
Ritor1 |
int max_flight_height and GetCeilingHeight function
|
Fri, 08 Nov 2013 12:46:51 +0000 |
zipi |
moving sub_4C023F constructor, after pRendererD3D initialization
|
Wed, 06 Nov 2013 13:06:02 +0000 |
zipi |
signed fixes
|
Tue, 05 Nov 2013 21:55:52 +0000 |
zipi |
constructor functions
|
Sun, 03 Nov 2013 14:29:45 +0000 |
zipi |
sound id fix
|
Wed, 30 Oct 2013 00:47:37 -0700 |
Grumpy7 |
changing most of auto types to their actual types
|
Thu, 24 Oct 2013 15:31:22 +0600 |
Ritor1 |
Слияние
|
Thu, 24 Oct 2013 15:24:14 +0600 |
Ritor1 |
MSVS 2010 project file
|
Wed, 23 Oct 2013 23:15:08 -0700 |
Grumpy7 |
moving _4BBF61_summon_actor under Actor
|