Mon, 18 Mar 2013 01:50:50 +0600 |
Ritor1 |
m
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Thu, 21 Mar 2013 20:30:17 +0200 |
Nomad |
Town portal screen + misc gui const replacements
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Thu, 21 Mar 2013 12:37:49 +0200 |
Nomad |
Items (blue dots) on minimap fixed
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Sat, 16 Mar 2013 01:11:39 +0400 |
Gloval |
some ui cleanup
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Fri, 15 Mar 2013 01:51:51 +0400 |
Gloval |
fixed decorations animation
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Wed, 13 Mar 2013 01:29:33 +0200 |
Nomad |
RenderBillboard member rename
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Fri, 01 Mar 2013 21:13:12 +0200 |
Nomad |
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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Sun, 24 Feb 2013 00:54:25 +0200 |
Nomad |
Objects are drawn (items, spells sfx)
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Thu, 21 Feb 2013 02:12:29 +0200 |
Nomad |
GetActorTintColor
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Wed, 20 Feb 2013 01:17:13 +0200 |
Nomad |
Some 0041D895 GameUI_DrawItemInfo overhaul
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Mon, 18 Feb 2013 10:04:47 +0200 |
Nomad |
Render overflows
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Sat, 16 Feb 2013 18:32:37 +0200 |
Nomad |
Vis overhaul; sprites can be picked by mouse
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Fri, 15 Feb 2013 19:53:40 +0200 |
Nomad |
D3D constants, shore tiles, camera flags
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Thu, 14 Feb 2013 14:03:17 +0200 |
Nomad |
Merge
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Thu, 14 Feb 2013 13:58:34 +0200 |
Nomad |
New sky (turn on -new_sky console command)
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