log Indoor.h @ 955:21cc2b274220

age author description
Thu, 28 Mar 2013 00:37:27 +0400 Gloval Save/load work with some problems
Tue, 26 Mar 2013 00:57:54 +0400 Gloval savegame refactoring
Mon, 25 Mar 2013 14:23:40 +0200 Nomad more stru10 & stru9
Mon, 25 Mar 2013 11:58:38 +0200 Nomad stru10
Mon, 25 Mar 2013 05:27:18 +0200 Nomad Indoor::GetSector and various stuff
Thu, 21 Mar 2013 23:10:57 +0400 Gloval some cleaning
Fri, 15 Mar 2013 04:13:24 +0200 Nomad BLV: when standing right on the portal (orange wall) everything looks fine
Mon, 11 Mar 2013 21:43:26 +0200 Nomad GetActorTintColor fixed
Wed, 06 Mar 2013 16:51:23 +0200 Nomad Cave textures
Mon, 04 Mar 2013 22:44:41 +0200 Nomad Cave and Temple load and even doesn't crash (for a while).
Fri, 01 Mar 2013 23:43:21 +0400 Gloval GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
Mon, 25 Feb 2013 17:27:27 +0600 Ritor1 CompareVariable part 1
Sun, 24 Feb 2013 00:48:41 +0400 Gloval level hints
Sat, 16 Feb 2013 18:32:37 +0200 Nomad Vis overhaul; sprites can be picked by mouse
Fri, 15 Feb 2013 19:53:40 +0200 Nomad D3D constants, shore tiles, camera flags
Sat, 12 Jan 2013 09:45:18 +0600 Ritor1 init