Fri, 11 Oct 2013 09:19:40 +0200 |
Grumpy7 |
changing global char* vars to const char* vars
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Mon, 07 Oct 2013 11:52:33 +0200 |
Nomad |
HWND -> class OSWindow
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Mon, 30 Sep 2013 23:38:28 +0600 |
Ritor1 |
DrawBuff_remaind_time_string and DrawShops_next_generation_time_string fix and cleared
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Mon, 30 Sep 2013 05:48:32 +0200 |
Grumpy7 |
Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
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Tue, 24 Sep 2013 07:29:55 +0200 |
Grumpy7 |
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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Tue, 17 Sep 2013 17:40:59 +0200 |
Nomad |
Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
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Tue, 17 Sep 2013 15:40:36 +0200 |
Nomad |
Merge
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Tue, 17 Sep 2013 15:40:09 +0200 |
Nomad |
class IndoorCamera split into BLVRenderParams and ODMRenderParams
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Tue, 17 Sep 2013 16:30:36 +0600 |
Ritor1 |
m
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Wed, 11 Sep 2013 18:01:16 +0600 |
Ritor1 |
Boat dialogue
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Wed, 11 Sep 2013 09:39:09 +0600 |
Ritor1 |
Слияние
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Wed, 11 Sep 2013 09:23:41 +0600 |
Ritor1 |
m
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Tue, 10 Sep 2013 21:07:07 +0200 |
Nomad |
Allocator (CMemory) bye-bye
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Sun, 01 Sep 2013 17:10:29 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue)
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Wed, 21 Aug 2013 16:06:50 +0200 |
Nomad |
Function names
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