Sun, 08 Sep 2013 00:35:03 +0200 |
Grumpy7 |
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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Sat, 07 Sep 2013 21:00:02 +0200 |
Grumpy7 |
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
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Sat, 07 Sep 2013 08:17:49 +0200 |
Grumpy7 |
added a few artifacts to enum ITEM_TYPE
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Fri, 09 Aug 2013 17:30:33 +0600 |
Ritor1 |
DrawPaperdoll cleaning
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Wed, 17 Jul 2013 00:29:58 +0200 |
Grumpy7 |
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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Sat, 13 Jul 2013 16:52:00 +0200 |
Grumpy7 |
a few itemID changed to their enum values + added a few new ones
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Sat, 08 Jun 2013 21:33:22 +0200 |
Grumpy7 |
arrays to std::arrays phase 1
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Tue, 28 May 2013 00:19:45 +0200 |
Grumpy7 |
something to bool cast (performance warning) mostly fixed
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Sun, 26 May 2013 00:03:16 +0400 |
Gloval |
bugfix
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Sat, 25 May 2013 23:50:56 +0400 |
Gloval |
getskillbonus continue cleaning
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Wed, 22 May 2013 22:25:44 +0400 |
Gloval |
player recieve damage
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Tue, 21 May 2013 01:21:10 +0400 |
Gloval |
player use item part cleanup
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Sun, 19 May 2013 12:13:42 +0400 |
Gloval |
second msg_queue returned
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Sat, 11 May 2013 17:56:12 +0200 |
Nomad |
CharacterUI_InventoryTab_Draw cleaned.
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