Sat, 05 Apr 2014 20:27:09 +0200 |
Grumpy7 |
Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
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Wed, 02 Apr 2014 23:21:34 +0200 |
Grumpy7 |
header file include cleanup
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Wed, 02 Apr 2014 21:05:19 +0600 |
Ritor1 |
unused local variables I commented
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Fri, 28 Mar 2014 12:32:18 +0600 |
Ritor1 |
for bloodsplat
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Thu, 20 Mar 2014 17:38:29 +0600 |
Ritor1 |
far_clip and near_clip for draw terrain
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Fri, 14 Mar 2014 23:55:50 +0600 |
Ritor1 |
AI_RandomMove cleaned
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Fri, 14 Mar 2014 10:47:22 +0600 |
Ritor1 |
ActorHasItems
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Fri, 14 Mar 2014 02:03:41 +0600 |
Ritor1 |
FindIcon cleaned
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Wed, 26 Feb 2014 23:35:46 +0100 |
Grumpy7 |
Merge
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Wed, 26 Feb 2014 23:35:23 +0100 |
Grumpy7 |
adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
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Wed, 26 Feb 2014 20:10:43 +0600 |
Ritor1 |
for StackLight_TerrainFace
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Mon, 24 Feb 2014 16:19:01 +0600 |
Ritor1 |
for NextTurn()
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Sun, 23 Feb 2014 03:07:46 +0100 |
Grumpy7 |
adding int_get_vector_length calls where the calls were inlined
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Thu, 20 Feb 2014 12:20:49 +0600 |
Ritor1 |
occasionally pRenderer->pBillboardRenderListD3D array elements are not correct (0xcdcdcdcd) fix
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Wed, 19 Feb 2014 22:30:39 +0100 |
Grumpy7 |
Merge
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