Thu, 01 Aug 2013 09:26:05 +0600 |
Ritor1 |
m
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Tue, 30 Jul 2013 15:14:46 +0600 |
Ritor1 |
fall to the water
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Sun, 28 Jul 2013 17:45:21 +0100 |
zipi |
more label cleaning
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Sat, 27 Jul 2013 16:09:00 +0200 |
Nomad |
UseNPCSkill
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Sat, 27 Jul 2013 14:28:14 +0200 |
Nomad |
Harmondale falling under terrain fixed
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Fri, 26 Jul 2013 23:35:34 +0200 |
Nomad |
+InitializaDialogueOptions
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Fri, 26 Jul 2013 22:19:29 +0200 |
Nomad |
deleted stru220.h and stru220 (bezier terrain stuff)
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Fri, 19 Jul 2013 12:50:44 +0600 |
Ritor1 |
Слияние
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Thu, 18 Jul 2013 09:40:14 +0600 |
Ritor1 |
Слияние
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Thu, 18 Jul 2013 09:40:05 +0600 |
Ritor1 |
m
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Thu, 18 Jul 2013 17:07:49 +0200 |
Nomad |
Fix to ticket #69 array_50A2B0 being accessed outside of bounds
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Thu, 18 Jul 2013 14:42:54 +0200 |
Nomad |
Moved stru11, stru12 and some SW Rendering stuff to the archives.
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Thu, 18 Jul 2013 04:08:20 +0200 |
Nomad |
Messed with spell effects drawing a bit.
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Thu, 11 Jul 2013 17:47:33 +0600 |
Ritor1 |
Слияние
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Thu, 11 Jul 2013 17:47:12 +0600 |
Ritor1 |
Portals in indoor (continue)
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Sat, 06 Jul 2013 00:29:29 +0400 |
Gloval |
turnengine refactoring continue
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Fri, 05 Jul 2013 17:37:30 +0600 |
Ritor1 |
Слияние
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Fri, 05 Jul 2013 17:37:12 +0600 |
Ritor1 |
shading terrain
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Fri, 05 Jul 2013 01:46:44 +0400 |
Gloval |
turn engine file added
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Wed, 03 Jul 2013 23:21:29 +0400 |
Gloval |
turn_based start fixed
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Wed, 03 Jul 2013 01:06:41 +0400 |
Gloval |
turnbased start part cleaning
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Tue, 02 Jul 2013 14:08:40 +0600 |
Ritor1 |
Слияние
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Tue, 02 Jul 2013 14:08:30 +0600 |
Ritor1 |
m
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Mon, 01 Jul 2013 22:42:09 +0200 |
Grumpy7 |
removed weather.h from indoor.h
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Sun, 23 Jun 2013 14:27:57 +0600 |
Ritor1 |
Слияние
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Sun, 23 Jun 2013 14:02:07 +0600 |
Ritor1 |
m
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Wed, 19 Jun 2013 17:06:58 +0600 |
Ritor1 |
moving files mm7_x ending
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Mon, 17 Jun 2013 17:34:01 +0600 |
Ritor1 |
moving files
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Mon, 17 Jun 2013 09:09:30 +0600 |
Ritor1 |
Слияние
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Fri, 14 Jun 2013 16:06:30 +0600 |
Ritor1 |
Слияние
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