log Actor.cpp @ 1149:05b30ed00d7c

age author description
Wed, 29 May 2013 03:19:12 +0200 Grumpy7 wrong IsNotAlive() condition fix
Tue, 28 May 2013 00:49:43 +0200 Grumpy7 fixing bad bitwise operator fix
Mon, 27 May 2013 23:05:32 +0200 Grumpy7 bitwise operator ambiguity reduced
Sun, 26 May 2013 00:40:43 +0100 zipi mistake in GetDirectionInfo
Sat, 25 May 2013 18:46:48 +0100 zipi DecalBuilder, AI_SpellAttack sparkles
Thu, 23 May 2013 20:51:27 +0100 zipi some AI cleaning
Thu, 23 May 2013 18:26:05 +0200 Nomad -nomarg
Wed, 22 May 2013 22:25:44 +0400 Gloval player recieve damage
Tue, 21 May 2013 23:44:51 +0200 Nomad * UI cleans and moves
Tue, 21 May 2013 02:24:31 +0200 Grumpy7 Merge
Sun, 19 May 2013 17:55:19 +0200 Grumpy7 Included header files cleanup
Sun, 19 May 2013 12:13:42 +0400 Gloval second msg_queue returned
Tue, 14 May 2013 12:35:06 +0200 Nomad GameUI clean
Wed, 08 May 2013 19:54:19 +0200 Nomad Some inqury on selecting Knight bug.
Fri, 03 May 2013 17:38:30 +0600 Ritor1 ExitCharacterWindow and other
Wed, 01 May 2013 17:31:10 +0200 Nomad Code cleaning.
Wed, 01 May 2013 14:50:52 +0600 Ritor1 CastSpellInfo
Mon, 22 Apr 2013 17:34:36 +0600 Ritor1 Rings
Sun, 31 Mar 2013 17:40:31 +0100 zipi * AI fixed
Sun, 31 Mar 2013 13:20:58 +0100 zipi * PID mistake fixed
Sun, 31 Mar 2013 12:49:45 +0100 zipi more AI function renames
Sun, 31 Mar 2013 12:39:29 +0100 zipi * AI function renames
Sun, 31 Mar 2013 12:01:31 +0100 zipi mistake
Sun, 31 Mar 2013 11:46:28 +0100 zipi * PID replaces
Sun, 31 Mar 2013 10:44:43 +0100 zipi * AI fixed (temporary)
Wed, 27 Mar 2013 19:50:37 +0200 Nomad Hotkeys fixed
Wed, 27 Mar 2013 00:27:38 +0200 Nomad Massive refactors of spells + PID (packed id) macros introduced.
Tue, 26 Mar 2013 20:05:57 +0200 Nomad More spell renames
Tue, 26 Mar 2013 17:56:24 +0200 Nomad Named SpriteObject spell-related fields.
Sun, 24 Mar 2013 01:27:34 +0000 zipi tidy, code moving