log Actor.cpp @ 2328:04efed9483ff

age author description
Mon, 17 Mar 2014 22:52:52 +0100 Grumpy7 ActorDamageFromMonster moved into Actor class
Sun, 16 Mar 2014 20:28:44 +0100 Grumpy7 stru319::DoesDmgTypeDoDamage moved to Actor class
Sun, 16 Mar 2014 19:58:02 +0100 Grumpy7 stru319::GetMagicalResistance renamed to stru319::DoesDmgTypeDoDamage
Sun, 16 Mar 2014 19:42:29 +0100 Grumpy7 stru319::CalcMagicalDamageToActor moved to Actor class
Sun, 16 Mar 2014 19:37:28 +0100 Grumpy7 stru319::CalcMagicalDamageToActor small cleanups
Sun, 16 Mar 2014 19:11:52 +0100 Grumpy7 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Fri, 14 Mar 2014 23:55:50 +0600 Ritor1 AI_RandomMove cleaned
Fri, 14 Mar 2014 10:47:22 +0600 Ritor1 ActorHasItems
Wed, 26 Feb 2014 23:35:46 +0100 Grumpy7 Merge
Wed, 26 Feb 2014 23:35:23 +0100 Grumpy7 adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
Wed, 26 Feb 2014 20:10:43 +0600 Ritor1 for StackLight_TerrainFace
Sun, 23 Feb 2014 03:07:46 +0100 Grumpy7 adding int_get_vector_length calls where the calls were inlined
Fri, 21 Feb 2014 18:02:20 +0600 Ritor1 add this->field_0 = 0; in OtherOverlay::Reset()
Thu, 13 Feb 2014 01:02:04 +0600 Ritor1 LoadTextureFromLOD
Tue, 04 Feb 2014 17:29:04 +0600 Ritor1 DoInteractionWithTopmostZObject cleaned
Mon, 20 Jan 2014 17:25:01 +0600 Ritor1 indoor cleaning continue
Mon, 20 Jan 2014 00:02:22 +0600 Ritor1 small cleaning
Thu, 09 Jan 2014 14:36:48 +0200 Nomad Render decoupling.
Thu, 09 Jan 2014 02:34:20 +0200 Nomad Some Render decoupling.
Tue, 31 Dec 2013 23:02:08 +0600 Ritor1 Arena works
Mon, 23 Dec 2013 17:30:22 +0600 Ritor1 _42FB5C_check_spell cleaned
Mon, 16 Dec 2013 18:43:42 +0600 Ritor1 RasterLine2D fix and etc.
Sun, 01 Dec 2013 23:43:03 +0600 Ritor1 AttackerInfo, MerchandiseTest
Sun, 01 Dec 2013 20:13:48 +0600 Ritor1 AgressorAtackInfo
Thu, 28 Nov 2013 17:12:50 +0600 Ritor1 Time.h rename
Fri, 22 Nov 2013 10:34:22 +0200 Nomad Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
Tue, 05 Nov 2013 22:07:34 +0000 zipi mistake in previous commit
Tue, 05 Nov 2013 21:55:52 +0000 zipi constructor functions
Sun, 03 Nov 2013 01:25:54 -0800 Grumpy7 fixing incorrect item checked when dealing damage to monsters
Sat, 02 Nov 2013 17:45:58 +0000 zipi Single and Two-handed ENUM