Wed, 30 Oct 2013 00:47:37 -0700 |
Grumpy7 |
changing most of auto types to their actual types
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Fri, 11 Oct 2013 07:04:19 +0200 |
Grumpy7 |
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
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Mon, 30 Sep 2013 17:29:27 +0600 |
Ritor1 |
UITransition.cpp cleaning(continue)
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Fri, 27 Sep 2013 10:04:45 +0200 |
Grumpy7 |
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
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Tue, 10 Sep 2013 21:07:07 +0200 |
Nomad |
Allocator (CMemory) bye-bye
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Sat, 07 Sep 2013 20:05:20 +0200 |
Nomad |
assert, Abortf, AbortWithError -> Assert, Error
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Thu, 29 Aug 2013 22:22:33 +0200 |
yoctozepto |
Cleanup of LevelDecoration and related.
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Wed, 28 Aug 2013 18:43:07 +0200 |
Nomad |
* LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
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Wed, 21 Aug 2013 14:26:36 +0200 |
Nomad |
ModalWindow
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Fri, 02 Aug 2013 13:48:57 +0600 |
Ritor1 |
LloydBeacons
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Mon, 22 Jul 2013 15:23:43 +0600 |
Ritor1 |
RemoveTexturesPackFromTextureList and RemoveTexturesFromTextureList
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Mon, 22 Jul 2013 14:49:12 +0600 |
Ritor1 |
ClearTextureList
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Tue, 16 Jul 2013 20:51:29 +0200 |
Grumpy7 |
changed a few member variables in Player to slightly less confusing names
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Sun, 23 Jun 2013 14:27:57 +0600 |
Ritor1 |
Слияние
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Sun, 23 Jun 2013 14:02:07 +0600 |
Ritor1 |
m
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Wed, 19 Jun 2013 17:06:58 +0600 |
Ritor1 |
moving files mm7_x ending
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Sun, 09 Jun 2013 01:30:36 +0200 |
Grumpy7 |
arrays to std::arrays phase 3 - finishing global arrays
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Sun, 09 Jun 2013 01:10:49 +0200 |
Grumpy7 |
arrays to std::arrays phase 2 - some more arrays converted
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Sun, 09 Jun 2013 00:30:48 +0200 |
Grumpy7 |
arrays to std::arrays phase 2 - mm7_data.h converted
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Sat, 08 Jun 2013 21:33:22 +0200 |
Grumpy7 |
arrays to std::arrays phase 1
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Tue, 04 Jun 2013 03:21:21 +0200 |
Grumpy7 |
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
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Mon, 27 May 2013 21:37:14 +0200 |
Grumpy7 |
strcmpi to stricmp conversion
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Sun, 26 May 2013 00:14:09 +0200 |
Grumpy7 |
SaveGame "for" cycle fix - orignal disassembly code has "i < uNumLevelDecorations"
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Sun, 19 May 2013 17:55:19 +0200 |
Grumpy7 |
Included header files cleanup
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Sat, 11 May 2013 13:19:55 +0200 |
Nomad |
enums & lod
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Sat, 30 Mar 2013 19:36:05 +0400 |
Gloval |
fixed party save position
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Thu, 28 Mar 2013 00:37:27 +0400 |
Gloval |
Save/load work with some problems
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Tue, 26 Mar 2013 12:41:41 +0200 |
Nomad |
Merge
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Tue, 26 Mar 2013 12:40:27 +0200 |
Nomad |
* Player Recovery Times
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Tue, 26 Mar 2013 08:19:58 +0400 |
Gloval |
struct correction
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