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mm7
log Player.cpp @ 1563:
0311debb684c
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Sun, 08 Sep 2013 02:41:10 +0200
Grumpy7
splitting Player::WearsItem into two functions
Sun, 08 Sep 2013 01:17:33 +0200
Grumpy7
Player::IsUnarmed fixing condition
Sun, 08 Sep 2013 01:03:04 +0200
Grumpy7
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Sun, 08 Sep 2013 00:35:03 +0200
Grumpy7
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Sat, 07 Sep 2013 23:06:13 +0200
Grumpy7
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Sat, 07 Sep 2013 21:17:47 +0200
Grumpy7
Minor assert fixes in players.cpp
Sat, 07 Sep 2013 21:14:48 +0200
Grumpy7
Merge
Sat, 07 Sep 2013 21:00:02 +0200
Grumpy7
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
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