Thu, 03 Oct 2013 05:27:54 +0200 |
Grumpy7 |
Player::SetVariable moved most of the conditions into a switch
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Wed, 02 Oct 2013 08:51:43 +0200 |
Grumpy7 |
Player::SetVariable helper function for award sound
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Wed, 25 Sep 2013 17:29:14 +0600 |
Ritor1 |
pop-up window in character(paperdill) window, alchemy
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Wed, 25 Sep 2013 11:13:16 +0600 |
Ritor1 |
Слияние
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Wed, 25 Sep 2013 08:59:01 +0600 |
Ritor1 |
m
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Wed, 25 Sep 2013 07:11:16 +0200 |
Grumpy7 |
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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Sun, 22 Sep 2013 10:44:42 +0200 |
Grumpy7 |
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
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Sat, 21 Sep 2013 18:48:10 +0200 |
Grumpy7 |
Player::StealFromShop finishing cleanup
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Sat, 21 Sep 2013 12:38:43 +0200 |
Grumpy7 |
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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Fri, 20 Sep 2013 10:51:42 +0200 |
Grumpy7 |
Fixing a few warnings in Players.cpp
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Fri, 20 Sep 2013 10:34:07 +0200 |
Grumpy7 |
moving OnInventoryLeftClick to Player::
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Sun, 15 Sep 2013 02:20:06 +0200 |
Grumpy7 |
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
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Sat, 14 Sep 2013 06:46:12 +0200 |
Grumpy7 |
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
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Sat, 14 Sep 2013 06:04:18 +0200 |
Grumpy7 |
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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Thu, 12 Sep 2013 09:53:41 +0200 |
Grumpy7 |
started extracting enchantment effects to a helper class
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