log Outdoor.cpp @ 2166:00bd098f6435

age author description
Fri, 17 Jan 2014 17:58:48 +0600 Ritor1 fixpoint_mul in different functions and others
Thu, 16 Jan 2014 17:34:48 +0600 Ritor1 isFileOpened
Thu, 16 Jan 2014 00:08:27 +0600 Ritor1 fixpoint_mul in ProcessPartyActions
Wed, 15 Jan 2014 17:35:41 +0600 Ritor1 fall_speed
Tue, 14 Jan 2014 17:29:20 +0600 Ritor1 ODM_ProcessPartyActions continue
Mon, 13 Jan 2014 17:30:22 +0600 Ritor1 for 3DSoundProvider
Fri, 10 Jan 2014 17:42:57 +0600 Ritor1 Слияние
Fri, 10 Jan 2014 17:42:37 +0600 Ritor1 GetItemBonusEnchantment
Thu, 09 Jan 2014 14:36:48 +0200 Nomad Render decoupling.
Thu, 09 Jan 2014 02:34:20 +0200 Nomad Some Render decoupling.
Thu, 09 Jan 2014 01:37:34 +0200 Nomad Removed DirectDraw2 compatibility.
Tue, 07 Jan 2014 22:15:45 +0600 Ritor1 ODM_ProcessPartyActions continue
Mon, 06 Jan 2014 22:46:11 +0600 Ritor1 FACE_PRESSURE_PLATE
Mon, 06 Jan 2014 19:29:59 +0600 Ritor1 Слияние
Mon, 06 Jan 2014 19:29:01 +0600 Ritor1 ODM_ProcessPartyActions continue
Mon, 06 Jan 2014 17:32:17 +0600 Ritor1 face_attrib for VIS
Thu, 02 Jan 2014 17:56:55 +0600 Ritor1 drawing items in the dragon's cave and GetFloorLevel for BModels
Sun, 29 Dec 2013 01:26:15 +0600 Ritor1 SavePCXScreenshot() continue
Thu, 26 Dec 2013 00:19:49 +0600 Ritor1 sky for snow
Wed, 25 Dec 2013 17:20:02 +0600 Ritor1 Snow
Sat, 21 Dec 2013 23:33:36 +0600 Ritor1 PlaySound() source_x
Mon, 16 Dec 2013 18:43:42 +0600 Ritor1 RasterLine2D fix and etc.
Thu, 12 Dec 2013 21:44:02 +0600 Ritor1 Merge
Thu, 12 Dec 2013 21:42:18 +0600 Ritor1 m
Thu, 12 Dec 2013 13:55:42 +0600 Ritor1 enums and BLV_UpdateDoors()
Thu, 12 Dec 2013 09:28:05 +0600 Ritor1 Слияние
Fri, 06 Dec 2013 11:14:33 +0600 Ritor1 m
Wed, 11 Dec 2013 23:28:05 +0600 Ritor1 Слияние
Wed, 11 Dec 2013 23:12:54 +0600 Ritor1 Door_switch_animation
Sat, 07 Dec 2013 14:25:50 +0600 Ritor1 WalkSound
Fri, 06 Dec 2013 23:35:34 +0600 Ritor1 wakingsound and runingsound
Wed, 04 Dec 2013 15:40:27 +0600 Ritor1 ODM_GetFloorLevel() check height
Tue, 03 Dec 2013 16:35:57 +0600 Ritor1 ODM_GetFloorLevel small fix
Mon, 02 Dec 2013 23:19:22 +0600 Ritor1 rename int _47F223_LooksLikeGenerateMonsterLoot() to void ArrangeSpriteObjects()
Mon, 02 Dec 2013 15:13:49 +0200 Nomad GAME_SETTINGS_* defines introduced
Thu, 28 Nov 2013 17:12:50 +0600 Ritor1 Time.h rename
Tue, 26 Nov 2013 17:49:42 +0600 Ritor1 int max_flight_height and GetCeilingHeight function
Fri, 22 Nov 2013 10:34:22 +0200 Nomad Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
Wed, 06 Nov 2013 13:06:02 +0000 zipi signed fixes
Tue, 05 Nov 2013 23:59:54 +0000 zipi DoGetHeightOnTerrain -1 signed fix
Wed, 30 Oct 2013 00:47:37 -0700 Grumpy7 changing most of auto types to their actual types
Fri, 25 Oct 2013 11:15:57 -0700 Grumpy7 pActorBuffs[10] to pActorBuffs[ACTOR_BUFF_MASS_DISTORTION]
Fri, 25 Oct 2013 11:11:31 -0700 Grumpy7 pActorBuffs[3] to pActorBuffs[ACTOR_BUFF_SHRINK]
Fri, 25 Oct 2013 11:08:34 -0700 Grumpy7 pActorBuffs[6] to pActorBuffs[ACTOR_BUFF_PARALYZED]
Fri, 25 Oct 2013 11:07:52 -0700 Grumpy7 pActorBuffs[5] to pActorBuffs[ACTOR_BUFF_STONED]
Wed, 23 Oct 2013 17:30:14 +0600 Ritor1 rename DrawIndoorPolygonSky
Fri, 11 Oct 2013 07:04:19 +0200 Grumpy7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Fri, 27 Sep 2013 10:04:45 +0200 Grumpy7 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Tue, 17 Sep 2013 20:15:56 +0200 Nomad More camera unifications.
Tue, 17 Sep 2013 17:40:59 +0200 Nomad Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Tue, 17 Sep 2013 15:40:09 +0200 Nomad class IndoorCamera split into BLVRenderParams and ODMRenderParams
Tue, 17 Sep 2013 14:10:41 +0200 Nomad class OutdoorCamera -> ODMRenderParams
Sun, 15 Sep 2013 02:20:06 +0200 Grumpy7 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Tue, 10 Sep 2013 21:07:07 +0200 Nomad Allocator (CMemory) bye-bye
Sat, 07 Sep 2013 20:05:20 +0200 Nomad assert, Abortf, AbortWithError -> Assert, Error
Tue, 03 Sep 2013 15:09:07 +0200 yoctozepto Rename LevelDecoration::field_16_event_id to LevelDecoration::uEventID.
Thu, 29 Aug 2013 22:22:33 +0200 yoctozepto Cleanup of LevelDecoration and related.
Wed, 28 Aug 2013 18:43:07 +0200 Nomad * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Wed, 21 Aug 2013 14:26:36 +0200 Nomad ModalWindow
Sat, 27 Jul 2013 16:09:00 +0200 Nomad UseNPCSkill
Sat, 27 Jul 2013 14:28:14 +0200 Nomad Harmondale falling under terrain fixed
Fri, 26 Jul 2013 22:19:29 +0200 Nomad deleted stru220.h and stru220 (bezier terrain stuff)
Thu, 18 Jul 2013 14:42:54 +0200 Nomad Moved stru11, stru12 and some SW Rendering stuff to the archives.
Fri, 05 Jul 2013 17:37:12 +0600 Ritor1 shading terrain
Mon, 01 Jul 2013 22:42:09 +0200 Grumpy7 removed weather.h from indoor.h
Sun, 23 Jun 2013 14:27:57 +0600 Ritor1 Слияние
Sun, 23 Jun 2013 14:02:07 +0600 Ritor1 m
Wed, 19 Jun 2013 17:06:58 +0600 Ritor1 moving files mm7_x ending
Mon, 17 Jun 2013 17:34:01 +0600 Ritor1 moving files
Sat, 15 Jun 2013 07:50:08 +0200 Grumpy7 header stuff
Wed, 12 Jun 2013 21:07:34 +0200 Grumpy7 included header cleanup
Sun, 09 Jun 2013 01:30:36 +0200 Grumpy7 arrays to std::arrays phase 3 - finishing global arrays
Sun, 09 Jun 2013 01:10:49 +0200 Grumpy7 arrays to std::arrays phase 2 - some more arrays converted
Sun, 09 Jun 2013 00:30:48 +0200 Grumpy7 arrays to std::arrays phase 2 - mm7_data.h converted
Sat, 08 Jun 2013 21:33:22 +0200 Grumpy7 arrays to std::arrays phase 1
Tue, 04 Jun 2013 03:21:21 +0200 Grumpy7 temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Sat, 01 Jun 2013 20:09:18 +0600 Ritor1 m
Sat, 01 Jun 2013 19:40:14 +0600 Ritor1 m
Mon, 27 May 2013 21:37:14 +0200 Grumpy7 strcmpi to stricmp conversion
Fri, 24 May 2013 00:44:51 +0100 zipi some BYTE errors fixed
Tue, 21 May 2013 12:52:38 +0200 Nomad Doors and other bmodel triggers are now clickable.
Sun, 19 May 2013 17:55:19 +0200 Grumpy7 Included header files cleanup
Sun, 12 May 2013 09:38:20 +0600 Ritor1 BezierTerrain little clean
Mon, 01 Apr 2013 13:39:39 +0200 Nomad Merge
Mon, 01 Apr 2013 13:39:19 +0200 Nomad Particle engine made working.
Sun, 31 Mar 2013 18:31:37 +0100 zipi * decompiler error float compare
Wed, 27 Mar 2013 00:27:38 +0200 Nomad Massive refactors of spells + PID (packed id) macros introduced.
Tue, 26 Mar 2013 06:40:04 +0200 Nomad Merge
Tue, 26 Mar 2013 06:34:44 +0200 Nomad Fixed some odm terrain collision glitches.
Tue, 26 Mar 2013 00:57:54 +0400 Gloval savegame refactoring
Mon, 25 Mar 2013 05:27:18 +0200 Nomad Indoor::GetSector and various stuff
Sun, 24 Mar 2013 21:14:28 +0200 Nomad Taveling by foot fixed.
Sat, 23 Mar 2013 21:16:04 +0200 Nomad Merge
Sat, 23 Mar 2013 21:11:15 +0200 Nomad Fog fixed
Sat, 23 Mar 2013 21:42:01 +0400 Gloval Merge
Sat, 23 Mar 2013 21:39:21 +0400 Gloval sound cleaning
Sat, 23 Mar 2013 19:47:18 +0200 Nomad Merge
Sat, 23 Mar 2013 19:47:01 +0200 Nomad Misc cleaning
Sat, 23 Mar 2013 17:02:14 +0400 Gloval some outdoor cleaning
Sat, 23 Mar 2013 00:54:30 +0400 Gloval Merge
Sat, 23 Mar 2013 00:50:58 +0400 Gloval map mask
Fri, 22 Mar 2013 23:50:02 +0200 Nomad Night fixed.
Fri, 22 Mar 2013 01:29:46 +0600 Ritor1 Слияние
Thu, 21 Mar 2013 16:09:44 +0600 Ritor1 ODM_GetFloorLevel & BLV_GetFloorLevel
Thu, 21 Mar 2013 20:30:17 +0200 Nomad Town portal screen + misc gui const replacements
Sun, 17 Mar 2013 18:31:54 +0400 Gloval monster table continue fixinf
Wed, 13 Mar 2013 01:29:33 +0200 Nomad RenderBillboard member rename
Mon, 11 Mar 2013 21:43:26 +0200 Nomad GetActorTintColor fixed
Mon, 11 Mar 2013 16:54:56 +0200 Nomad Season change affects vegetation;
Mon, 11 Mar 2013 03:37:48 +0200 Nomad Tilesets change according to current season
Fri, 01 Mar 2013 21:13:12 +0200 Nomad LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Sun, 24 Feb 2013 01:06:10 +0200 Nomad debug comments reversed
Sun, 24 Feb 2013 00:55:51 +0200 Nomad Merge
Sun, 24 Feb 2013 00:54:25 +0200 Nomad Objects are drawn (items, spells sfx)
Sun, 24 Feb 2013 00:48:41 +0400 Gloval level hints
Wed, 20 Feb 2013 08:23:12 +0200 Nomad Very basic picking & entering houses
Wed, 20 Feb 2013 00:26:17 +0400 Gloval Events stuff moved to its file
Mon, 18 Feb 2013 10:04:47 +0200 Nomad Render overflows
Sat, 16 Feb 2013 08:42:58 +0600 Ritor1 Слияние
Sat, 16 Feb 2013 08:42:43 +0600 Ritor1 m