Fri, 17 Jan 2014 17:58:48 +0600 |
Ritor1 |
fixpoint_mul in different functions and others
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Thu, 16 Jan 2014 17:34:48 +0600 |
Ritor1 |
isFileOpened
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Thu, 16 Jan 2014 00:08:27 +0600 |
Ritor1 |
fixpoint_mul in ProcessPartyActions
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Mon, 13 Jan 2014 17:30:22 +0600 |
Ritor1 |
for 3DSoundProvider
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Thu, 09 Jan 2014 14:36:48 +0200 |
Nomad |
Render decoupling.
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Thu, 09 Jan 2014 02:34:20 +0200 |
Nomad |
Some Render decoupling.
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Thu, 09 Jan 2014 01:37:34 +0200 |
Nomad |
Removed DirectDraw2 compatibility.
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Wed, 08 Jan 2014 22:29:11 +0200 |
Nomad |
Cleaned some variables.
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Mon, 06 Jan 2014 19:29:01 +0600 |
Ritor1 |
ODM_ProcessPartyActions continue
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Thu, 02 Jan 2014 17:56:55 +0600 |
Ritor1 |
drawing items in the dragon's cave and GetFloorLevel for BModels
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Mon, 16 Dec 2013 18:43:42 +0600 |
Ritor1 |
RasterLine2D fix and etc.
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Thu, 12 Dec 2013 21:44:02 +0600 |
Ritor1 |
Merge
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Thu, 12 Dec 2013 21:42:18 +0600 |
Ritor1 |
m
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Thu, 12 Dec 2013 18:07:08 +0600 |
Ritor1 |
RasterLine2D (continue)
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Thu, 12 Dec 2013 13:55:42 +0600 |
Ritor1 |
enums and BLV_UpdateDoors()
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Wed, 11 Dec 2013 23:34:15 +0600 |
Ritor1 |
m
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Wed, 11 Dec 2013 23:28:05 +0600 |
Ritor1 |
Слияние
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Wed, 11 Dec 2013 23:12:54 +0600 |
Ritor1 |
Door_switch_animation
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Sat, 07 Dec 2013 14:25:50 +0600 |
Ritor1 |
WalkSound
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Wed, 04 Dec 2013 15:40:38 +0600 |
Ritor1 |
Слияние
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Wed, 04 Dec 2013 15:40:27 +0600 |
Ritor1 |
ODM_GetFloorLevel() check height
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Tue, 03 Dec 2013 20:18:17 +0200 |
Nomad |
32bits almost there
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Mon, 02 Dec 2013 15:13:49 +0200 |
Nomad |
GAME_SETTINGS_* defines introduced
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Thu, 28 Nov 2013 17:12:50 +0600 |
Ritor1 |
Time.h rename
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Fri, 22 Nov 2013 10:34:22 +0200 |
Nomad |
Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
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Sun, 17 Nov 2013 23:46:35 +0600 |
Ritor1 |
pFloor->Ethereal()
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Wed, 06 Nov 2013 13:06:02 +0000 |
zipi |
signed fixes
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Tue, 05 Nov 2013 12:58:19 +0600 |
Ritor1 |
DrawIndoorSky() fix
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Sat, 02 Nov 2013 17:24:31 +0000 |
zipi |
Off-Hand <> Two-Handed error fixed
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Fri, 01 Nov 2013 17:29:49 +0600 |
Ritor1 |
small fix
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Wed, 30 Oct 2013 00:47:37 -0700 |
Grumpy7 |
changing most of auto types to their actual types
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Fri, 25 Oct 2013 13:03:08 -0700 |
Grumpy7 |
stru319::LootActor(struct Actor *pActor) to Actor::LootActor
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Fri, 25 Oct 2013 11:15:57 -0700 |
Grumpy7 |
pActorBuffs[10] to pActorBuffs[ACTOR_BUFF_MASS_DISTORTION]
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Fri, 25 Oct 2013 11:13:15 -0700 |
Grumpy7 |
pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
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Fri, 25 Oct 2013 11:11:31 -0700 |
Grumpy7 |
pActorBuffs[3] to pActorBuffs[ACTOR_BUFF_SHRINK]
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Fri, 25 Oct 2013 11:08:34 -0700 |
Grumpy7 |
pActorBuffs[6] to pActorBuffs[ACTOR_BUFF_PARALYZED]
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Fri, 25 Oct 2013 11:07:52 -0700 |
Grumpy7 |
pActorBuffs[5] to pActorBuffs[ACTOR_BUFF_STONED]
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Wed, 23 Oct 2013 17:30:14 +0600 |
Ritor1 |
rename DrawIndoorPolygonSky
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Wed, 23 Oct 2013 17:13:23 +0600 |
Ritor1 |
DrawIndoorPolygonSky
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Sun, 20 Oct 2013 22:58:27 -0700 |
Grumpy7 |
_46DF1A_collide_against_actor cleaned up, moved to Actor.h
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Sun, 13 Oct 2013 22:53:37 +0600 |
Ritor1 |
m
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Fri, 11 Oct 2013 23:57:14 +0600 |
Ritor1 |
viewing_angle
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Fri, 11 Oct 2013 07:04:19 +0200 |
Grumpy7 |
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
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Mon, 07 Oct 2013 15:20:32 +0600 |
Ritor1 |
original DrawSkyD3D() fix
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Thu, 03 Oct 2013 18:07:55 +0600 |
Ritor1 |
BuildingVerticesClipping
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Fri, 27 Sep 2013 10:04:45 +0200 |
Grumpy7 |
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
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Mon, 23 Sep 2013 17:33:12 +0600 |
Ritor1 |
MonsterPopup
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Tue, 17 Sep 2013 19:24:23 +0100 |
zipi |
fixpoint functions renaming
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Tue, 17 Sep 2013 20:15:56 +0200 |
Nomad |
More camera unifications.
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Tue, 17 Sep 2013 18:39:32 +0200 |
Nomad |
Excess wrapper (IndoorLocation_drawstru) removed.
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Tue, 17 Sep 2013 17:40:59 +0200 |
Nomad |
Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
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Tue, 17 Sep 2013 15:40:09 +0200 |
Nomad |
class IndoorCamera split into BLVRenderParams and ODMRenderParams
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Tue, 10 Sep 2013 21:07:07 +0200 |
Nomad |
Allocator (CMemory) bye-bye
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Sun, 08 Sep 2013 01:23:37 +0200 |
Grumpy7 |
Merge
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Sat, 07 Sep 2013 23:06:13 +0200 |
Grumpy7 |
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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Sat, 07 Sep 2013 22:38:53 +0200 |
Nomad |
Some more cleaning
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Sat, 07 Sep 2013 21:55:02 +0200 |
Nomad |
stru141 & misc cleaning
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Sat, 07 Sep 2013 20:05:20 +0200 |
Nomad |
assert, Abortf, AbortWithError -> Assert, Error
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Sat, 07 Sep 2013 15:20:57 +0200 |
Nomad |
stru149
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Tue, 03 Sep 2013 15:09:07 +0200 |
yoctozepto |
Rename LevelDecoration::field_16_event_id to LevelDecoration::uEventID.
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