view OSAPI.h @ 2575:a76d408c5132 tip

DrawTranslucent -> DrawTextureGrayShade Removed old texture drawing stuff
author a.parshin
date Wed, 09 Mar 2016 01:39:52 +0200
parents c4ab816fcc5e
children
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#pragma once
#define WIN32_LEAN_AND_MEAN
#include <windows.h>

#include <MMSystem.h>
#pragma comment(lib, "winmm.lib")


int ReadWindowsRegistryInt(const char *pKey, int uDefValue); // idb
void WriteWindowsRegistryString(const char *pKey, const char *pString);
void ReadWindowsRegistryString(const char *pKeyName, char *pOutString, int uBufLen, const char *pDefaultValue);
void WriteWindowsRegistryInt(const char *pKey, int val);

#undef DrawText
#undef PlaySound
#undef Polygon