view Engine/Random.h @ 2550:fb42e2662c38

Chest UI refactored to a class
author a.parshin
date Tue, 12 May 2015 11:28:22 +0200
parents 68cdef6879a0
children
line wrap: on
line source

#pragma once


/*  304 */
#pragma pack(push, 1)
struct Random
{
  //----- (004BE365) --------------------------------------------------------
  inline Random()
  {
    Initialize(0x5CCE1E47u);
    min = 0;
    range = 99;
  }


  void SetRange(int min, int max);
  double GetRandom();
  int GetInRange();
  void Initialize(int seed);

  double field_0[5];
  int min;
  int range;
};
#pragma pack(pop)




extern struct Random *pRnd; // idb