view Engine/Registry.h @ 2554:f2a8ed07e921

Game Main Menu separated from Game logic
author a.parshin
date Wed, 13 May 2015 11:31:58 +0200
parents 68cdef6879a0
children
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#pragma once



int __fastcall ReadWindowsRegistryInt(const char *pKey, int uDefValue); // idb
void __fastcall WriteWindowsRegistryString(const char *pKey, const char *pString);
void __fastcall ReadWindowsRegistryString(const char *pKeyName, char *pOutString, int uBufLen, const char *pDefaultValue);
void __fastcall WriteWindowsRegistryInt(const char *pKey, int val);