Mercurial > mm7
view Engine/Registry.h @ 2554:f2a8ed07e921
Game Main Menu separated from Game logic
author | a.parshin |
---|---|
date | Wed, 13 May 2015 11:31:58 +0200 |
parents | 68cdef6879a0 |
children |
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#pragma once int __fastcall ReadWindowsRegistryInt(const char *pKey, int uDefValue); // idb void __fastcall WriteWindowsRegistryString(const char *pKey, const char *pString); void __fastcall ReadWindowsRegistryString(const char *pKeyName, char *pOutString, int uBufLen, const char *pDefaultValue); void __fastcall WriteWindowsRegistryInt(const char *pKey, int val);