view stru12.h @ 168:ee11772d0ad2

New sky (turn on -new_sky console command) cube textures are stored in /daata/skybox/%name%_xn.tga %name%%_xp.tga %name%_zn.tga etc
author Nomad
date Thu, 14 Feb 2013 13:58:34 +0200
parents 9c0607679772
children
line wrap: on
line source

#pragma once


/*  130 */
#pragma pack(push, 1)
struct stru12_MemoryBlock
{
  stru12_MemoryBlock(int a2);
  ~stru12_MemoryBlock();
  

  void *pAlignedBlock;
  void *pBlockBase;
};
#pragma pack(pop)

/*  129 */
#pragma pack(push, 1)
struct stru12
{
   stru12(stru11 *pStru11);
  ~stru12();

  void _4898E6();

  void (__thiscall *vdestructor_ptr)(stru12 *);
  int field_4[16];
  int field_44;
  int field_48;
  int field_4C;
  int field_50;
  int field_54;
  int field_58;
  stru12_MemoryBlock *pMemBlocks[12];
  int field_8C;
};
#pragma pack(pop)