Mercurial > mm7
view ZlibWrapper.h @ 2400:ecd1dd95ec49
fixing 2 polishing bugs in GameUI_WritePointedObjectStatusString
author | Grumpy7 |
---|---|
date | Thu, 10 Jul 2014 01:48:39 +0200 |
parents | 8a49cf25fb88 |
children |
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#pragma once namespace zlib { int MemZip(void *dest, unsigned int *destLen, void *source, unsigned int sourceLen); int MemUnzip(void *dest, unsigned int *destLen, const void *source, unsigned int sourceLen); };