view FactionTable.h @ 2400:ecd1dd95ec49

fixing 2 polishing bugs in GameUI_WritePointedObjectStatusString
author Grumpy7
date Thu, 10 Jul 2014 01:48:39 +0200
parents 9c0607679772
children
line wrap: on
line source

#pragma once


/*  174 */
#pragma pack(push, 1)
struct FactionTable
{
  void Initialize();

  char relations[89][89];
};
#pragma pack(pop)