Mercurial > mm7
view PlayerFrameTable.h @ 414:d8b3056df4e2
AI_Bored
author | Nomad |
---|---|
date | Sat, 23 Feb 2013 17:15:36 +0200 |
parents | 1c471f3629fb |
children | b9747d9e9b4e |
line wrap: on
line source
#pragma once #include "Player.h" /* 46 */ #pragma pack(push, 1) struct PlayerFrame { CHARACTER_EXPRESSION_ID expression; unsigned __int16 uTextureID; __int16 uAnimTime; __int16 uAnimLength; __int16 uFlags; }; #pragma pack(pop) /* 47 */ #pragma pack(push, 1) struct PlayerFrameTable { inline PlayerFrameTable(): uNumFrames(0), pFrames(nullptr) {} unsigned int GetFrameIdByExpression(CHARACTER_EXPRESSION_ID expression); PlayerFrame *GetFrameBy_x(unsigned int uFramesetID, unsigned int uFrameID); PlayerFrame *GetFrameBy_y(int *a2, int *a3, int a4); void ToFile(); void FromFile(void *pSerialized); int FromFileTxt(const char *Args); unsigned int uNumFrames; struct PlayerFrame *pFrames; }; #pragma pack(pop) extern struct PlayerFrameTable *pPlayerFrameTable; // idb