view stru10.h @ 607:cfca6297e4ae

ArmorShop fixes
author Gloval
date Fri, 08 Mar 2013 00:36:33 +0400
parents 9c0607679772
children 4a00901e063c
line wrap: on
line source

#pragma once


/*  127 */
#pragma pack(push, 1)
struct stru10
{
  stru10();
  virtual ~stru10();
  char _49C5DA(struct BLVFace *a2, struct RenderVertexSoft *a3, int *a4, struct IndoorCameraD3D_Vec4 *a5, struct RenderVertexSoft *a6);
  char _49C681_DrawDebugStuff(struct BLVFace *pFace, struct IndoorCameraD3D_Vec4 *a3, struct RenderVertexSoft *pArrayOf4);
  char _49C720(struct RenderVertexSoft *a2, struct IndoorCameraD3D_Vec4 *a4);
  bool _49C7C5(struct RenderVertexSoft *a1, struct RenderVertexSoft *a2, struct Vec3_float_ *a3, struct IndoorCameraD3D_Vec4 *a4);
  bool _49C8DC(struct RenderVertexSoft *arg0, struct Vec3_float_ *a2, float *a3);
  bool _49C9E3(struct BLVFace *a3, struct RenderVertexSoft *arg4, unsigned int uNumVertices, struct RenderVertexSoft *arg0);
  void CalcPolygonBoundingBox(struct BLVFace *pFace, struct RenderVertexSoft pOutVertices[4]);
  void _49CE9E(struct BLVFace *pFace, struct RenderVertexSoft *a2, signed int a3, RenderVertexSoft *a4);


  void (__thiscall ***vdestructor_ptr)(stru10 *, bool);
  int field_4;
};
#pragma pack(pop)