view UI/UIPartyCreation.h @ 2390:c631b1877204

area_of_effect_damage_evaluate - fixed spells radius problem
author zipi
date Thu, 03 Jul 2014 23:27:27 +0100
parents 12a935783629
children
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#pragma once
bool PlayerCreation_Choose4Skills();
void LoadPlayerPortraintsAndVoices();
void ReloadPlayerPortraits(int player_id, int face_id);
void PlayerCreationUI_Draw();
void PlayerCreationUI_Initialize();
void DeleteCCharFont();
bool PlayerCreationUI_Loop();