view UI/UIGame.h @ 2390:c631b1877204

area_of_effect_damage_evaluate - fixed spells radius problem
author zipi
date Thu, 03 Jul 2014 23:27:27 +0100
parents 12a935783629
children 104fdbea0386
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#pragma once
void GameUI_WritePointedObjectStatusString();
void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID); // idb