view UI/UIArena.h @ 2390:c631b1877204

area_of_effect_damage_evaluate - fixed spells radius problem
author zipi
date Thu, 03 Jul 2014 23:27:27 +0100
parents 802460e60eee
children 68cdef6879a0
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#pragma once
#include "VectorTypes.h"
#include <array>


extern std::array<Vec2_int_, 20> pMonsterArenaPlacements;

void Arena_SelectionFightLevel();
void ArenaFight();