Mercurial > mm7
view Engine/Graphics/Weather.h @ 2523:c532d5242055
Hello from Direct3D 11 :)
author | a.parshin |
---|---|
date | Thu, 09 Oct 2014 23:33:36 +0300 |
parents | 5abd8fc8f1c6 |
children |
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#pragma once #pragma pack(push, 1) /* 255 */ struct Weather { inline Weather(): bNight(false), bRenderSnow(false) {} int DrawSnow(); int Initialize(); int Draw(); bool OnPlayerTurn(__int16 dangle); __int16 Screen_Coord[2000]; int bNight; int bRenderSnow; }; #pragma pack(pop) extern struct Weather *pWeather;