view UI/UIGame.h @ 2369:bddcaf5d5db2

removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
author Grumpy7
date Mon, 12 May 2014 01:50:32 +0200
parents 12a935783629
children 104fdbea0386
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#pragma once
void GameUI_WritePointedObjectStatusString();
void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID); // idb