Mercurial > mm7
view Engine/Events2D.h @ 2542:bacf9809126a
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author | a.parshin |
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date | Sun, 10 May 2015 02:04:52 +0200 |
parents | 68cdef6879a0 |
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#pragma once /* 296 */ enum BuildingType: unsigned short { BuildingType_WeaponShop = 1, BuildingType_ArmorShop = 2, BuildingType_MagicShop = 3, BuildingType_AlchemistShop = 4, BuildingType_FireGuild = 5, BuildingType_AirGuild = 6, BuildingType_WaterGuild = 7, BuildingType_EarthGuild = 8, BuildingType_SpiritGuild = 9, BuildingType_MindGuild = 10, BuildingType_BodyGuild = 11, BuildingType_LightGuild = 12, BuildingType_DarkGuild = 13, BuildingType_ElementalGuild = 14, BuildingType_SelfGuild = 15, BuildingType_16 = 16, BuildingType_TownHall = 17, BuildingType_18 = 18, BuildingType_19 = 19, BuildingType_Throne_Room = 20, BuildingType_Tavern = 21, BuildingType_Bank = 22, BuildingType_Temple = 23, BuildingType_24 = 24, BuildingType_Unic = 25, BuildingType_1A = 26, BuildingType_Stables = 27, BuildingType_Boats = 28, BuildingType_House = 29, BuildingType_Training = 30, BuildingType_Jail = 31 }; /* 168 */ #pragma pack(push, 1) struct _2devent { BuildingType uType; unsigned __int16 uAnimationID; char *pName; const char *pProprieterName; const char *pEnterText; const char *pProprieterTitle; __int16 field_14; __int16 _state; __int16 _rep; __int16 _per; __int16 field_1C; __int16 field_1E; float fPriceMultiplier; float flt_24; unsigned __int16 uOpenTime; unsigned __int16 uCloseTime; __int16 uExitPicID; __int16 uExitMapID; __int16 _quest_related; __int16 field_32; }; #pragma pack(pop) extern _2devent p2DEvents[525];