Mercurial > mm7
view SaveLoad.h @ 1896:b6a7410ff0ef
renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
author | Grumpy7 |
---|---|
date | Sun, 20 Oct 2013 02:52:48 -0700 |
parents | ab6560001f5b |
children | 147ee4591b76 |
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#pragma once #include<array> #pragma pack(push, 1) struct SaveFile_ { char field_0[20]; char pSaveFileName[260]; }; #pragma pack(pop) /* 243 */ #pragma pack(push, 1) struct SavegameList { static void Initialize(unsigned int a1); /*inline void Reset() { for (int i = 0; i < 20; ++i) field_0[i] = 0; for (int i = 0; i < 44; ++i) pSavesNames[i][0] = 0; }*/ SaveFile_ pFileList[45]; }; #pragma pack(pop) /* 244 */ #pragma pack(push, 1) struct SavegameHeader { char pName[20]; char pLocationName[20]; unsigned __int64 uWordTime; char field_30[52]; }; #pragma pack(pop) extern unsigned int uNumSavegameFiles; extern std::array<unsigned int, 45> pSavegameUsedSlots; extern struct SavegameList *pSavegameList; extern std::array<SavegameHeader, 45> pSavegameHeader;