Mercurial > mm7
view MapInfo.cpp @ 2409:b29880e9ee79
function prototypes
author | Ritor1 |
---|---|
date | Mon, 14 Jul 2014 19:48:47 +0600 |
parents | bddcaf5d5db2 |
children | f4af3b203f65 |
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#include "MapInfo.h" #include "LOD.h" #include "ErrorHandling.h" #include "mm7_data.h" #include "texts.h" #include "ObjectList.h" #include "SpriteObject.h" #include "Indoor.h" #include "mm7_unsorted_subs.h" //----- (00453F62) -------------------------------------------------------- void MapStats::Initialize() { char work_str[32]; // [sp+Ch] [bp-34h]@3 int work_str_pos; int work_str_len; int i; char* test_string; unsigned char c; bool break_loop; unsigned int temp_str_len; char* tmp_pos; int decode_step; // int item_counter; free(pMapStatsTXT_Raw); pMapStatsTXT_Raw = (char *)pEvents_LOD->LoadRaw("MapStats.txt", 0); strtok(pMapStatsTXT_Raw, "\r"); strtok(NULL, "\r"); strtok(NULL, "\r"); for (i=1; i<77; ++i) { test_string = strtok(NULL, "\r") + 1; break_loop = false; decode_step=0; do { c = *(unsigned char*)test_string; temp_str_len = 0; while((c!='\t')&&(c>0)) { ++temp_str_len; c=test_string[temp_str_len]; } tmp_pos=test_string+temp_str_len; if (*tmp_pos == 0) break_loop = true; *tmp_pos = 0; if (temp_str_len) { switch (decode_step) { case 1: pInfos[i].pName = RemoveQuotes(test_string); break; case 2: pInfos[i].pFilename = RemoveQuotes(test_string); break; case 3: pInfos[i].uNumResets = atoi(test_string); break; case 4: pInfos[i].uFirstVisitedAt = atoi(test_string); break; case 5: pInfos[i]._per = atoi(test_string); break; case 6: pInfos[i].uRespawnIntervalDays = atoi(test_string); break; case 7: pInfos[i]._alert_days = atoi(test_string); break; case 8: pInfos[i]._steal_perm = atoi(test_string); break; case 9: pInfos[i].LockX5 = atoi(test_string); break; case 10: pInfos[i].Trap_D20 = atoi(test_string); break; case 11: pInfos[i].Treasure_prob = atoi(test_string); break; case 12: pInfos[i].Encounter_percent = atoi(test_string); break; case 13: pInfos[i].EncM1percent = atoi(test_string); break; case 14: pInfos[i].EncM2percent = atoi(test_string); break; case 15: pInfos[i].EncM3percent = atoi(test_string); break; case 16: pInfos[i].pEncounterMonster1Texture = RemoveQuotes(test_string); break; case 18: pInfos[i].Dif_M1 = atoi(test_string); break; case 19: pInfos[i].uEncounterMonster1AtLeast = 1; pInfos[i].uEncounterMonster1AtMost = 1; strcpy(work_str, test_string); work_str_pos = 0; work_str_len=strlen(work_str); if (work_str_len ) { while (work_str[work_str_pos] != '-' ) { ++work_str_pos; if (work_str_pos >= work_str_len ) break; } work_str[work_str_pos] = 0; pInfos[i].uEncounterMonster1AtLeast = atoi(work_str); if ( work_str_pos < work_str_len ) pInfos[i].uEncounterMonster1AtMost = atoi(&work_str[work_str_pos + 1]); else pInfos[i].uEncounterMonster1AtMost = pInfos[i].uEncounterMonster1AtLeast; } break; case 20: pInfos[i].pEncounterMonster2Texture = RemoveQuotes(test_string); break; case 22: pInfos[i].Dif_M2 = atoi(test_string); break; case 23: pInfos[i].uEncounterMonster2AtLeast = 1; pInfos[i].uEncounterMonster2AtMost = 1; strcpy(work_str, test_string); work_str_pos = 0; work_str_len=strlen(work_str); if (work_str_len ) { while (work_str[work_str_pos] != '-' ) { ++work_str_pos; if (work_str_pos >= work_str_len ) break; } work_str[work_str_pos] = 0; pInfos[i].uEncounterMonster2AtLeast = atoi(work_str); if ( work_str_pos < work_str_len ) pInfos[i].uEncounterMonster2AtMost = atoi(&work_str[work_str_pos + 1]); else pInfos[i].uEncounterMonster2AtMost = pInfos[i].uEncounterMonster2AtLeast; } break; case 24: pInfos[i].pEncounterMonster3Texture = RemoveQuotes(test_string); break; case 26: pInfos[i].Dif_M3 = atoi(test_string); break; case 27: pInfos[i].uEncounterMonster3AtLeast = 1; pInfos[i].uEncounterMonster3AtMost = 1; strcpy(work_str, test_string); work_str_pos = 0; work_str_len=strlen(work_str); if (work_str_len ) { while (work_str[work_str_pos] != '-' ) { ++work_str_pos; if (work_str_pos >= work_str_len ) break; } work_str[work_str_pos] = 0; pInfos[i].uEncounterMonster3AtLeast = atoi(work_str); if ( work_str_pos < work_str_len ) pInfos[i].uEncounterMonster3AtMost = atoi(&work_str[work_str_pos + 1]); else pInfos[i].uEncounterMonster3AtMost = pInfos[i].uEncounterMonster3AtLeast; } break; case 28: pInfos[i].uRedbookTrackID = atoi(test_string); break; case 29: { if ( !strcmp(test_string, "CAVE") ) { pInfos[i].uEAXEnv = 8; break; } if ( !strcmp(test_string, "STONEROOM") ) { pInfos[i].uEAXEnv = 5; break; } if ( !strcmp(test_string, "MOUNTAINS") ) { pInfos[i].uEAXEnv = 17; break; } if ( !strcmp(test_string, "PLAIN") ) { pInfos[i].uEAXEnv = 19; break; } if ( !strcmp(test_string, "FOREST") ) { pInfos[i].uEAXEnv = 15; break; } if ( !strcmp(test_string, "CITY") ) { pInfos[i].uEAXEnv = 16; break; } if ( !strcmp(test_string, "UNDERWATER") ) { pInfos[i].uEAXEnv = 22; break; } if ( !strcmp(test_string, "ARENA") ) { pInfos[i].uEAXEnv = 9; break; } if ( !strcmp(test_string, "GENERIC") ) { pInfos[i].uEAXEnv = 0; break; } if ( !strcmp(test_string, "PADDEDCELL") ) { pInfos[i].uEAXEnv = 1; break; } if ( !strcmp(test_string, "ROOM") ) { pInfos[i].uEAXEnv = 2; break; } if ( !strcmp(test_string, "BATHROOM") ) { pInfos[i].uEAXEnv = 3; break; } if ( !strcmp(test_string, "LIVINGROOM") ) { pInfos[i].uEAXEnv = 4; break; } if ( !strcmp(test_string, "AUDITORIUM") ) { pInfos[i].uEAXEnv = 6; break; } if ( !strcmp(test_string, "CONCERTHALL") ) { pInfos[i].uEAXEnv = 7; break; } if ( !strcmp(test_string, "HANGAR") ) { pInfos[i].uEAXEnv = 10; break; } if ( !strcmp(test_string, "CARPETEDHALLWAY") ) { pInfos[i].uEAXEnv = 11; break; } if ( !strcmp(test_string, "HALLWAY") ) { pInfos[i].uEAXEnv = 12; break; } if ( !strcmp(test_string, "STONECORRIDOR") ) { pInfos[i].uEAXEnv = 13; break; } if ( !strcmp(test_string, "ALLEY") ) { pInfos[i].uEAXEnv = 14; break; } if ( !strcmp(test_string, "QUARRY") ) { pInfos[i].uEAXEnv = 18; break; } if ( !strcmp(test_string, "PARKINGLOT") ) { pInfos[i].uEAXEnv = 20; break; } if ( !strcmp(test_string, "SEWERPIPE") ) { pInfos[i].uEAXEnv = 21; break; } if ( !strcmp(test_string, "DRUGGED") ) { pInfos[i].uEAXEnv = 23; break; } if ( !strcmp(test_string, "DIZZY") ) { pInfos[i].uEAXEnv = 24; break; } if ( !strcmp(test_string, "PSYCHOTIC") ) { pInfos[i].uEAXEnv = 25; break; } pInfos[i].uEAXEnv = 26; } break; } } else { break_loop = true; } ++decode_step; test_string=tmp_pos+1; } while ((decode_step<31)&&!break_loop); } uNumMaps = 77; } // 453F62: using guessed type char Str[32]; //----- (00410D99) -------------------------------------------------------- int MapStats::sub_410D99_get_map_index(int a1) { for (int i = 1; i <= pMapStats->uNumMaps; i++) { if (_stricmp(pMapStats->pInfos[i].pFilename, pGames_LOD->pSubIndices[a1].pFilename) ) return i; } Error("Map not found"); return -1; } //----- (004547A3) -------------------------------------------------------- MAP_TYPE MapStats::GetMapInfo(const char *Str2) { Assert(uNumMaps >= 2); for (uint i = 1; i < uNumMaps; ++i) if (!_stricmp(pInfos[i].pFilename, Str2)) return (MAP_TYPE)i; Error("Map not found!"); return (MAP_TYPE)-1; } //----- (0044FFD8) -------------------------------------------------------- int MapInfo::SpawnRandomTreasure(SpawnPointMM7 *a2) { //MapInfo *v2; // ebx@1 //SpawnPointMM7 *v3; // esi@1 //int v4; // eax@1 int v5; // edx@1 // int v6; // eax@1 int v7; // ecx@1 int v8; // ebx@1 int v9; // eax@1 signed int v10; // ebx@1 signed int result; // eax@1 signed __int64 v12; // qtt@1 int v13; // ebx@1 int v14; // edx@10 signed int v15; // ebx@20 unsigned __int16 v16; // dx@20 // ObjectDesc *v17; // ecx@21 unsigned __int16 v18; // ax@24 int v19; // ST0C_4@27 int v20; // ST08_4@27 int v21; // ST04_4@27 int v22; // eax@27 signed int v23; // ebx@29 unsigned __int16 v24; // dx@29 // ObjectDesc *v25; // ecx@30 unsigned __int16 v26; // ax@33 //int v27; // ecx@35 //int v28; // eax@35 //int v29; // esi@35 //__int16 v30; // ax@35 SpriteObject a1a; // [sp+Ch] [bp-7Ch]@1 //int v32; // [sp+7Ch] [bp-Ch]@1 //int v33; // [sp+80h] [bp-8h]@1 int v34; // [sp+84h] [bp-4h]@1 //auto a1 = this; //v2 = a1; //v3 = a2; //v4 = rand(); v34 = 0; v5 = rand() % 100; // v6 = 2 * (v2->Treasure_prob + 7 * v3->uIndex) - 14; v7 = (unsigned __int8)byte_4E8168[a2->uIndex - 1][2 * Treasure_prob]; v8 = (unsigned __int8)byte_4E8168[a2->uIndex - 1][2 * Treasure_prob + 1]; //v32 = v5; //v33 = v7; v9 = rand(); v10 = v8 - v7 + 1; v12 = v9; result = v9 / v10; v13 = v7 + (unsigned __int64)(v12 % v10); if ( v13 < 7 ) { if ( v5 < 20 ) return result; if ( v5 >= 60 ) { v19 = a2->vPosition.z; v20 = a2->vPosition.y; v21 = a2->vPosition.x; v22 = rand(); return sub_450521_ProllyDropItemAt(v13, v22 % 27 + 20, v21, v20, v19, 0); } if ( a2->uIndex == 1 ) { v14 = rand() % 51 + 50; a1a.stru_24.uItemID = 197; v34 = v14; } else if ( a2->uIndex == 2 ) { v14 = rand() % 101 + 100; a1a.stru_24.uItemID = 197; v34 = v14; } else if ( a2->uIndex == 3 ) { v14 = rand() % 301 + 200; a1a.stru_24.uItemID = 198; v34 = v14; } else if ( a2->uIndex == 4 ) { v14 = rand() % 501 + 500; a1a.stru_24.uItemID = 198; v34 = v14; } else if ( a2->uIndex == 5 ) { v14 = rand() % 1001 + 1000; a1a.stru_24.uItemID = 199; v34 = v14; } else if ( a2->uIndex == 6 ) { v14 = rand() % 3001 + 2000; a1a.stru_24.uItemID = 199; v34 = v14; } v15 = 0; v16 = pItemsTable->pItems[a1a.stru_24.uItemID].uSpriteID; a1a.uType = pItemsTable->pItems[a1a.stru_24.uItemID].uSpriteID; v18 = 0; for( int i = 0; i < pObjectList->uNumObjects; i++ ) { if ( pObjectList->pObjects[i].uObjectID == v16 ) { v18 = i; break; } } a1a.stru_24.SetIdentified(); a1a.uObjectDescID = v18; a1a.stru_24.uSpecEnchantmentType = v34; } else { result = a1a.stru_24.GenerateArtifact(); if ( !result ) return result; v23 = 0; v24 = pItemsTable->pItems[a1a.stru_24.uItemID].uSpriteID; a1a.uType = pItemsTable->pItems[a1a.stru_24.uItemID].uSpriteID; v26 = 0; for( int i = 0; i < pObjectList->uNumObjects; i++ ) { if( v24 == pObjectList->pObjects[i].uObjectID ) { v26 = i; break; } } a1a.uObjectDescID = v26; a1a.stru_24.Reset(); } a1a.vPosition.y = a2->vPosition.y; a1a.uAttributes = 0; a1a.uSoundID = 0; a1a.uFacing = 0; a1a.vPosition.z = a2->vPosition.z; a1a.vPosition.x = a2->vPosition.x; a1a.spell_skill = 0; a1a.spell_level = 0; a1a.spell_id = 0; a1a.spell_target_pid = 0; a1a.spell_caster_pid = 0; a1a.uSpriteFrameID = 0; a1a.uSectorID = pIndoor->GetSector(a2->vPosition.x, a2->vPosition.y, a2->vPosition.z);; return a1a.Create(0, 0, 0, 0); }