Mercurial > mm7
view LayingItem.h @ 494:af286cec8967
guild ..
author | Gloval |
---|---|
date | Thu, 28 Feb 2013 18:18:52 +0400 |
parents | 58b71c1af7d8 |
children |
line wrap: on
line source
#pragma once #include "VectorTypes.h" #include "Items.h" enum { OBJECT_ATTACHED_TO_ACTOR = 0x80, }; /* 72 */ #pragma pack(push, 1) struct LayingItem { inline bool AttachedToActor() const {return uAttributes & OBJECT_ATTACHED_TO_ACTOR;} LayingItem(); int Create(int yaw, int pitch, int a4, int a5); void _46BEF1_apply_spells(); void _438E35(); static void UpdateObject_fn0_BLV(unsigned int uLayingItemID); static void UpdateObject_fn0_ODM(unsigned int uLayingItemID); static void OnItemPickup(unsigned int uLayingItemID); unsigned __int16 uItemType; unsigned __int16 uObjectDescID; struct Vec3_int_ vPosition; struct Vec3_short_ vVelocity; unsigned __int16 uFacing; unsigned __int16 uSoundID; unsigned __int16 uAttributes; __int16 uSectorID; unsigned __int16 uSpriteFrameID; __int16 field_20; __int16 field_22_glow_radius_multiplier; struct ItemGen stru_24; int field_48; int field_4C; int field_50; int field_54; int field_58_pid; int field_5C; char field_60_distance_related_prolly_lod; char field_61; char field_62[14]; }; #pragma pack(pop) extern size_t uNumLayingItems; extern LayingItem pLayingItems[1000];