Mercurial > mm7
view Spells.cpp @ 297:ada52edca264
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author | Ritor1 |
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date | Tue, 19 Feb 2013 09:13:51 +0600 |
parents | fcdb80fc1f74 |
children | b07cf89108d5 |
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#include <stdlib.h> #include "Spells.h" #include "Overlays.h" #include "Allocator.h" #include "LOD.h" #include "stru123.h" #include "texts.h" #include "mm7_data.h" struct SpellStats *pSpellStats; stru324_spell stru_4E3ACC[102]; SpellData pSpellDatas[100]={ {0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {1, 1, 1, 1, 60, 60, 60, 40, 0, 0}, {2, 2, 2, 2, 110, 110, 100, 90, 768, 0}, {3, 3, 3, 3, 120, 120, 120, 120, 0, 0}, {4, 4, 4, 4, 120, 120, 120, 120, 0, 0}, {5, 5, 5, 5, 120, 120, 120, 120, 0, 0}, {8, 8, 8, 8, 100, 100, 90, 80, 1536, 0}, {10, 10, 10, 10, 150, 150, 150, 150, 1536, 0}, {15, 15, 15, 15, 120, 120, 120, 120, 1536, 0}, {20, 20, 20, 20, 100, 100, 100, 90, 264, 0}, {25, 25, 25, 25, 100, 100, 100, 90, 268, 0}, {30, 30, 30, 30, 90, 90, 90, 90, 3855, 0}, {1, 1, 1, 0, 60, 60, 60, 60, 0, 0}, {2, 2, 2, 2, 120, 120, 120, 100, 0, 0}, {3, 3, 3, 3, 120, 120, 120, 120, 0, 0}, {4, 4, 4, 4, 110, 100, 90, 80, 258, 0}, {5, 5, 5, 5, 90, 90, 70, 50, 0, 0}, {8, 8, 8, 8, 120, 120, 120, 120, 0, 0}, {10, 10, 10, 10, 100, 100, 90, 70, 2048, 0}, {15, 15, 15, 15, 200, 200, 200, 200, 0, 0}, {20, 20, 20, 20, 100, 100, 100, 90, 2570, 0}, {25, 25, 25, 25, 250, 250, 250, 250, 0, 0}, {30, 30, 30, 30, 90, 90, 90, 90, 276, 0}, {1, 1, 1, 1, 60, 60, 60, 20, 0, 0}, {2, 2, 2, 2, 110, 100, 90, 70, 514, 0}, {3, 3, 3, 3, 120, 120, 120, 120, 0, 0}, {4, 4, 4, 4, 110, 100, 90, 80, 1024, 0}, {5, 5, 5, 5, 150, 150, 150, 150, 0, 0}, {8, 8, 8, 8, 200, 200, 200, 200, 0, 0}, {10, 10, 10, 10, 100, 100, 90, 80, 2313, 0}, {15, 15, 15, 15, 140, 140, 140, 140, 0, 0}, {20, 20, 20, 20, 200, 200, 200, 200, 0, 0}, {25, 25, 25, 25, 80, 80, 80, 80, 780, 0}, {30, 30, 30, 30, 250, 250, 250, 250, 0, 0}, {1, 1, 1, 1, 80, 80, 80, 80, 0, 0}, {2, 2, 2, 2, 100, 100, 100, 100, 0, 0}, {3, 3, 3, 3, 120, 120, 120, 120, 0, 0}, {4, 4, 4, 4, 110, 100, 90, 80, 773, 0}, {5, 5, 5, 5, 120, 120, 120, 120, 0, 0}, {8, 8, 8, 8, 100, 100, 90, 80, 2304, 0}, {10, 10, 10, 10, 140, 140, 140, 140, 0, 0}, {15, 15, 15, 15, 90, 90, 90, 80, 2048, 0}, {20, 20, 20, 20, 150, 150, 150, 150, 0, 0}, {25, 25, 25, 25, 100, 100, 100, 90, 276, 0}, {30, 30, 30, 30, 90, 90, 90, 90, 25, 0}, {1, 1, 1, 1, 100, 100, 100, 100, 0, 0}, {2, 2, 2, 2, 100, 100, 100, 100, 0, 0}, {3, 3, 3, 3, 90, 90, 90, 90, 0, 0}, {4, 4, 4, 4, 120, 120, 120, 120, 0, 0}, {5, 5, 5, 5, 120, 120, 120, 120, 0, 0}, {8, 8, 8, 8, 120, 120, 120, 120, 0, 0}, {10, 10, 10, 10, 120, 120, 120, 120, 0, 0}, {15, 15, 15, 15, 100, 100, 100, 100, 2058, 0}, {20, 20, 20, 20, 240, 240, 240, 240, 0, 0}, {25, 25, 25, 25, 150, 150, 150, 150, 0, 0}, {30, 30, 30, 30, 1000, 1000, 1000, 1000, 0, 0}, {1, 1, 1, 1, 120, 120, 120, 120, 0, 0}, {2, 2, 2, 2, 110, 110, 110, 110, 771, 0}, {3, 3, 3, 3, 120, 120, 120, 120, 0, 0}, {4, 4, 4, 4, 110, 100, 90, 80, 0, 0}, {5, 5, 5, 5, 100, 100, 100, 100, 0, 0}, {8, 8, 8, 8, 120, 120, 120, 120, 0, 0}, {10, 10, 10, 10, 120, 120, 120, 120, 0, 0}, {15, 15, 15, 15, 80, 80, 80, 80, 0, 0}, {20, 20, 20, 20, 120, 120, 120, 120, 0, 0}, {25, 25, 25, 25, 110, 110, 110, 100, 268, 0}, {30, 30, 30, 30, 120, 120, 120, 120, 0, 0}, {1, 1, 1, 1, 120, 120, 120, 120, 0, 0}, {2, 2, 2, 2, 100, 100, 100, 100, 0, 0}, {3, 3, 3, 3, 120, 120, 120, 120, 0, 0}, {4, 4, 4, 4, 110, 100, 90, 80, 520, 0}, {5, 5, 5, 5, 110, 110, 110, 110, 0, 0}, {8, 8, 8, 8, 120, 120, 120, 120, 0, 0}, {10, 10, 10, 10, 120, 120, 120, 120, 0, 0}, {15, 15, 15, 15, 120, 120, 120, 120, 0, 0}, {20, 20, 20, 20, 120, 120, 120, 120, 0, 0}, {25, 25, 25, 25, 110, 110, 110, 100, 1310, 0}, {30, 30, 30, 30, 100, 100, 100, 100, 0, 0}, {5, 5, 5, 5, 110, 100, 90, 80, 1024, 0}, {10, 10, 10, 10, 120, 110, 100, 90, 4112, 0}, {15, 15, 15, 15, 120, 110, 100, 90, 0, 0}, {20, 20, 20, 20, 160, 140, 120, 100, 0, 0}, {25, 25, 25, 25, 140, 140, 140, 140, 0, 0}, {30, 30, 30, 30, 500, 500, 500, 500, 0, 0}, {35, 35, 35, 35, 135, 135, 120, 100, 281, 0}, {40, 40, 40, 40, 500, 500, 500, 500, 0, 0}, {45, 45, 45, 45, 250, 250, 250, 250, 0, 0}, {50, 50, 50, 50, 150, 150, 150, 135, 5140, 0}, {55, 55, 55, 55, 300, 300, 300, 300, 0, 0}, {10, 10, 10, 10, 140, 140, 140, 140, 0, 0}, {15, 15, 15, 15, 120, 110, 100, 90, 2585, 0}, {20, 20, 20, 20, 120, 100, 90, 120, 0, 0}, {25, 25, 25, 25, 120, 120, 120, 120, 0, 0}, {30, 30, 30, 30, 90, 90, 80, 70, 1542, 0}, {35, 35, 35, 35, 120, 120, 100, 80, 0, 0}, {40, 40, 40, 40, 110, 110, 110, 110, 0, 0}, {45, 45, 45, 45, 200, 200, 200, 150, 0, 0}, {50, 50, 50, 50, 120, 120, 120, 100, 6400, 0}, {55, 55, 55, 55, 250, 250, 250, 250, 306, 0}, {60, 60, 60, 60, 300, 300, 300, 300, 2073, 0} }; //----- (0042EB31) -------------------------------------------------------- bool SpellBuff::NotExpired() { return (signed __int64)this->uExpireTime > 0 ? true:false; } //----- (00458585) -------------------------------------------------------- void SpellBuff::Reset() { SpellBuff *v1; // esi@1 unsigned __int16 v2; // ax@1 this->uSkill = 0; this->uPower = 0; this->uExpireTime = 0i64; this->uCaster = 0; this->uFlags = 0; if ( this->uOverlayID ) { ((OtherOverlay *)&stru_5E4C90._decor_events[20 * this->uOverlayID + 105])->Reset(); pOtherOverlayList->bRedraw = true; this->uOverlayID = 0; } } //----- (004585CA) -------------------------------------------------------- signed int SpellBuff::_4585CA(__int64 a2) { signed int result; // eax@3 if ( this->uExpireTime && (signed __int64)this->uExpireTime < a2 ) { this->uExpireTime = 0i64; this->uPower = 0; this->uSkill = 0; this->uOverlayID = 0; result = 1; } else { result = 0; } return result; } //----- (004584E0) -------------------------------------------------------- signed int SpellBuff::Apply(unsigned __int64 uExpireTime, unsigned __int16 uSkillLevel, unsigned __int16 uPower, int a5, unsigned __int8 a6) { SpellBuff *v6; // esi@1 signed int result; // eax@3 int v8; // eax@4 v6 = this; if ( this->uExpireTime && (signed __int64)uExpireTime < (signed __int64)this->uExpireTime ) { result = 0; } else { this->uSkill = uSkillLevel; this->uPower = uPower; LOWORD(v8) = this->uOverlayID; this->uExpireTime = uExpireTime; if ( (short)v8 ) { v8 = (unsigned __int16)v8; if ( (unsigned __int16)v8 != a5 ) { ((OtherOverlay *)&stru_5E4C90._decor_events[20 * v8 + 105])->Reset(); pOtherOverlayList->bRedraw = true; v6->uOverlayID = 0; } } v6->uOverlayID = a5; v6->uCaster = a6; result = 1; } return result; } //----- (0045384A) -------------------------------------------------------- void SpellStats::Initialize() { int decode_step; char* test_string; bool break_loop; unsigned char c; unsigned int temp_str_len; char* tmp_pos; if ( pSpellsTXT_Raw ) pAllocator->FreeChunk(pSpellsTXT_Raw); pSpellsTXT_Raw = NULL; pSpellsTXT_Raw = (char *)pEvents_LOD->LoadRaw("spells.txt", 0); strtok(pSpellsTXT_Raw, "\r"); strtok(NULL, "\r"); for(int i=1; i<100; ++i) { test_string=strtok(NULL, "\r")+1; decode_step =0; break_loop=false; do { c = *(unsigned char*)test_string; temp_str_len = 0; while((c!='\t')&&(c>0)) { ++temp_str_len; c=test_string[temp_str_len]; } tmp_pos=test_string+temp_str_len; if (*tmp_pos == 0) break_loop = true; *tmp_pos = 0; if (temp_str_len) { switch (decode_step) { case 2: pInfos[i].pName=RemoveQuotes(test_string); break; case 3: pInfos[i].uSchool = SPELL_SCHOOL_NONE; if (!_strcmpi("fire", test_string) ) { pInfos[i].uSchool =SPELL_SCHOOL_FIRE; break; } if ( !_strcmpi("air", test_string) ) { pInfos[i].uSchool = SPELL_SCHOOL_AIR; break; } if ( !_strcmpi("water", test_string)) { pInfos[i].uSchool = SPELL_SCHOOL_WATER; break; } if ( !_strcmpi("earth", test_string)) { pInfos[i].uSchool = SPELL_SCHOOL_EARTH; break; } if ( !_strcmpi("spirit", test_string)) { pInfos[i].uSchool = SPELL_SCHOOL_SPIRIT; break; } if ( !_strcmpi("mind", test_string)) { pInfos[i].uSchool = SPELL_SCHOOL_MIND; break; } if ( !_strcmpi("body", test_string) ) { pInfos[i].uSchool = SPELL_SCHOOL_BODY; break; } if ( !_strcmpi("light", test_string) ) { pInfos[i].uSchool = SPELL_SCHOOL_LIGHT; break; } if ( !_strcmpi("dark", test_string)) { pInfos[i].uSchool = SPELL_SCHOOL_DARK; break; } if ( !_strcmpi("magic", test_string)) { pInfos[i].uSchool = SPELL_SCHOOL_MAGIC; break; } break; case 4: pInfos[i].pShortName=RemoveQuotes(test_string); break; case 5: pInfos[i].pDescription=RemoveQuotes(test_string); break; case 6: pInfos[i].pBasicSkillDesc=RemoveQuotes(test_string); break; case 7: pInfos[i].pExpertSkillDesc=RemoveQuotes(test_string); break; case 8: pInfos[i].pMasterSkillDesc=RemoveQuotes(test_string); break; case 9: pInfos[i].pGrandmasterSkillDesc=RemoveQuotes(test_string); break; case 10: int in_string_pos=0; unsigned char test; int in_str_len=strlen(test_string); for (int j=0; j<in_str_len; ++j) { test= tolower(test_string[j]); switch (test) { case 109: pSpellDatas[i].field_12|=1; break; case 101: pSpellDatas[i].field_12|=2; break; case 99: pSpellDatas[i].field_12|=4; break; case 120: pSpellDatas[i].field_12|=8; break; } } break; } } else break_loop=true; ++decode_step; test_string=tmp_pos+1; } while ((decode_step<11)&&!break_loop); if ((i%11)==0) strtok(NULL, "\r"); } }