Mercurial > mm7
view Engine/Awards.h @ 2541:a902abdfc7f2
1. Renamed class Game to class Engine.
2. Separated game logic as state of FSM from game logic as engine.
3. Found out that many UI screen initializers were optimized away, intially
they all returned newly created window as separate object like it is done
in CharacterUI_Initialize.
author | a.parshin |
---|---|
date | Sun, 10 May 2015 01:29:11 +0200 |
parents | 68cdef6879a0 |
children |
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#pragma once #include <array> /* 353 */ #pragma pack(push, 1) struct Award { const char *pText; unsigned int uPriority; }; #pragma pack(pop) extern std::array<Award, 105> pAwards; enum AwardType: unsigned __int32 { Award_Invalid = 0 , Award_Fine = 1 , Award_EmeraldIsle_CompletedMainQuest = 2 , Award_EmeraldIsle_FoundMissingCompetitors = 3 , Award_Harmondale_CastleCleared = 4 , Award_BarrowDowns_RescuedMiners = 5 , Award_Erathia_RescuedLorenSteel = 6 , Award_Avlee_BroughtFakeLorenSteelToErathia = 7 , Award_Avlee_BroughtFortRiverstridePlans = 8 , Award_Erathia_DeliveredFakePlansToElves = 9 , Award_Promotion_Rogue = 10 , Award_Promotion_Rogue_Honorary = 11 , Award_Promotion_Spy = 12 , Award_Promotion_Spy_Honorary = 13 , Award_Promotion_Assassin = 14 , Award_Promotion_Assassin_Honorary = 15 , Award_Promotion_Chevalier = 16 , Award_Promotion_Chevalier_Honorary = 17 , Award_Promotion_Champion = 18 , Award_Promotion_Champion_Honorary = 19 , Award_Promotion_BlackKnight = 20 , Award_Promotion_BlackKnight_Honorary = 21 , Award_Promotion_Initiate = 22 , Award_Promotion_Initiate_Honorary = 23 , Award_Promotion_Master = 24 , Award_Promotion_Master_Honorary = 25 , Award_Promotion_Ninja = 26 , Award_Promotion_Ninja_Honorary = 27 , Award_Promotion_Hunter = 28 , Award_Promotion_Hunter_Honorary = 29 , Award_Promotion_RangerLord = 30 , Award_Promotion_RangerLord_Honorary = 31 , Award_Promotion_BountyHunter = 32 , Award_Promotion_BountyHunter_Honorary = 33 , Award_Promotion_WarriorMage = 34 , Award_Promotion_WarriorMage_Honorary = 35 , Award_Promotion_MasterArcher = 36 , Award_Promotion_MasterArcher_Honorary = 37 , Award_Promotion_Sniper = 38 , Award_Promotion_Sniper_Honorary = 39 , Award_Promotion_Crusader = 40 , Award_Promotion_Crusader_Honorary = 41 , Award_Promotion_Hero = 42 , Award_Promotion_Hero_Honorary = 43 , Award_Promotion_Villian = 44 , Award_Promotion_Villian_Honorary = 45 , Award_Celestia_SurvivedWallOfMist = 46 , Award_47 = 47 , Award_KilledXenofex = 48 , Award_Tatalia_SolvedWineCellarMystery = 49 , Award_Membership_ElementalGuilds = 50 , Award_Membership_SelfGuilds = 51 , Award_Membership_AirGuild = 52 , Award_Membership_EarthGuild = 53 , Award_Membership_FireGuild = 54 , Award_Membership_WaterGuild = 55 , Award_Membership_BodyGuild = 56 , Award_Membership_MindGuild = 57 , Award_Membership_SpiritGuild = 58 , Award_Membership_LightGuild = 59 , Award_Membership_DarkGuild = 60 , Award_Avlee_RetrievedForestHeart = 61 , Award_Promotion_Priest = 62 , Award_Promotion_Priest_Honorary = 63 , Award_Promotion_PriestOfLight = 64 , Award_Promotion_PriestOfLight_Honorary = 65 , Award_Promotion_PriestOfDark = 66 , Award_Promotion_PriestOfDark_Honorary = 67 , Award_Promotion_GreatDruid = 68 , Award_Promotion_GreatDruid_Honorary = 69 , Award_Promotion_ArchDruid = 70 , Award_Promotion_ArchDruid_Honorary = 71 , Award_Promotion_Warlock = 72 , Award_Promotion_Warlock_Honorary = 73 , Award_Promotion_Wizard = 74 , Award_Promotion_Wizard_Honorary = 75 , Award_Promotion_Archmage = 76 , Award_Promotion_Archmage_Honorary = 77 , Award_Promotion_Lich = 78 , Award_Promotion_Lich_Honorary = 79 , Award_ThePit_RetrievedSoulJars = 80 , Award_Celestia_KilledTolberti = 81 , Award_ThePit_ClearedKlankersLab = 82 , Award_ThePit_KilledRobertTheWise = 83 , Award_ThePit_SurvivedBreedingZone = 84 , Award_Deaths = 85 , Award_BountiesCollected = 86 , Award_PrisonTerms = 87 , Award_Arena_PageWins = 88 , Award_Arena_SquireWins = 89 , Award_Arena_KnightWins = 90 , Award_Arena_LordWins = 91 , Award_Harmondale_ReturnedLanterOfLight = 92 , Award_Nighon_RetrievedHaldarsRemains = 93 , Award_Harmondale_ReturnedDavriksSignetRing = 94 , Award_Erathia_ReturnedParsonsQuill = 95 , Award_RetrievedFaeriePipes = 96 , Award_BarrowDowns_KilledTroglodytesInLowerCity = 97 , Award_Deyja_KilledAllGriffins = 98 , Award_Bracada_RetrievedSeasonsStole = 99 , Award_Avlee_PlacedThreeStatuettes = 100 , Award_101 = 101 , Award_ArcomageChampion = 102 , Award_ArcomageWins = 103 , Award_ArcomageLoses = 104 }; extern std::array<AwardType, 1000> achieved_awards; extern int num_achieved_awards; extern int full_num_items_in_book;