view Weather.h @ 138:a8ec7e1e18b6

Sliding downhill & relative subs. how it's done: each time you get a little bit pushed in the air along terrain normal, and then falling to the gravity, gradually sliding downwards. nice trick
author Nomad
date Tue, 12 Feb 2013 00:22:30 +0200
parents 9c0607679772
children 1f0af5cac2dd
line wrap: on
line source

#pragma once






/*  255 */
#pragma pack(push, 1)
struct Weather
{
  int DrawSnow();
  int Initialize();
  int Draw();
  bool _4C2F0B(__int16 a2);



  __int16 field_0[2000];
  int field_FA0;
  int bRenderSnow;
};
#pragma pack(pop)



extern struct Weather *pWeather;