Mercurial > mm7
view Time.h @ 231:a69fc44061d5
remove padding PlayerSpells
author | zipi |
---|---|
date | Sun, 17 Feb 2013 14:47:34 +0100 |
parents | 9c0607679772 |
children | b27dd658ea77 |
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#pragma once /* 61 */ #pragma pack(push, 1) struct Timer { static Timer *Create() {return new Timer;} Timer(): bReady(false), bPaused(false) { bTackGameTime = 0; uStartTime = 0; uStopTime = 0; uGameTimeStart = 0; field_18 = 0; uTimeElapsed = 0; dt_in_some_format = 0; uTotalGameTimeElapsed = 0; } void Initialize(); unsigned __int64 Time(); int Update(); void Pause(); void Resume(); void TrackGameTime(); void StopGameTime(); unsigned int bReady; unsigned int bPaused; int bTackGameTime; unsigned int uStartTime; unsigned int uStopTime; int uGameTimeStart; int field_18; unsigned int uTimeElapsed; int dt_in_some_format; unsigned int uTotalGameTimeElapsed; }; #pragma pack(pop) extern Timer *pMiscTimer; extern Timer *pEventTimer;