Mercurial > mm7
view mm7_data.cpp @ 212:9f349addbe00
Слияние
author | Ritor1 |
---|---|
date | Sat, 16 Feb 2013 22:14:04 +0600 |
parents | 9b77686e2239 |
children | 650d96af8855 |
line wrap: on
line source
#include "mm7_data.h" #include "NPC.h" void ErrHR(HRESULT hr, const char *pAPI, const char *pFunction, const char *pFile, int line) { if (SUCCEEDED(hr)) return; char msg[4096]; sprintf(msg, "%s error (%08X) in\n\t%s\nin\n\t%s:%u", pAPI, hr, pFunction, pFile, line); char caption[1024]; sprintf(caption, "%s error", pAPI); MessageBoxA(nullptr, msg, caption, MB_ICONEXCLAMATION); } #include "Math.h" struct stru193_math *stru_5C6E00 = new stru193_math; #include "MapInfo.h" struct MapStats *pMapStats; #include "TurnEngine.h" struct stru262_TurnBased *pTurnEngine = new stru262_TurnBased; #include "stru277.h" stru277 pStru277[10]; stru277 stru_50CDB4; // idb #include "Viewport.h" struct Viewport *pViewport = new Viewport; struct ViewingParams *viewparams = new ViewingParams; #include "stru272.h" stru272 array_4FAC10[10]; #include "stru279.h" stru279 stru_51076C; #include "stru157.h" stru157 stru_F93E1C; // weak stru157 stru_F93E30; // weak stru157 a5; // idb stru157 a4; // idb stru157 a3; // idb #include "stru179.h" stru179 pStru179; #include "stru123.h" stru123 stru_5E4C90; #include "stru298.h" stru298 stru_50FE08; // weak #include "stru287.h" stru287 stru_5E4C50; #include "Autonotes.h" Autonote pAutonoteTxt[195]; // weak #include "Awards.h" Award pAwards[104]; #include "stru159.h" stru159 pAnimatedRooms[196]; #include "stru160.h" stru160 array_4EB8B8[66] = { stru160( 0.0000000f, 0.0000000f, 1.0000000f), stru160( 0.0000000f, 0.3826830f, 0.9238799f), stru160( 0.3826830f, 0.0000000f, 0.9238799f), stru160( 0.4082480f, 0.4082480f, 0.8164970f), stru160( 0.0000000f, 0.7071070f, 0.7071070f), stru160( 0.7071070f, 0.0000000f, 0.7071070f), stru160( 0.4082480f, 0.8164970f, 0.4082480f), stru160( 0.8164970f, 0.4082480f, 0.4082480f), stru160( 0.7071070f, 0.7071070f, 0.0000000f), stru160( 0.0000000f, 0.9238799f, 0.3826830f), stru160( 0.3826830f, 0.9238799f, 0.0000000f), stru160( 0.0000000f, 1.0000000f, 0.0000000f), stru160( 0.9238799f, 0.3826830f, 0.0000000f), stru160( 0.9238799f, 0.0000000f, 0.3826830f), stru160( 1.0000000f, 0.0000000f, 0.0000000f), stru160( 0.0000000f, -0.3826830f, 0.9238799f), stru160( 0.4082480f, -0.4082480f, 0.8164970f), stru160( 0.0000000f, -0.7071070f, 0.7071070f), stru160( 0.8164970f, -0.4082480f, 0.4082480f), stru160( 0.4082480f, -0.8164970f, 0.4082480f), stru160( 0.7071070f, -0.7071070f, 0.0000000f), stru160( 0.9238799f, -0.3826830f, 0.0000000f), stru160( 0.3826830f, -0.9238799f, 0.0000000f), stru160( 0.0000000f, -0.9238799f, 0.3826830f), stru160( 0.0000000f, -1.0000000f, 0.0000000f), stru160(-0.3826830f, 0.0000000f, 0.9238799f), stru160(-0.4082480f, -0.4082480f, 0.8164970f), stru160(-0.7071070f, 0.0000000f, 0.7071070f), stru160(-0.4082480f, -0.8164970f, 0.4082480f), stru160(-0.8164970f, -0.4082480f, 0.4082480f), stru160(-0.7071070f, -0.7071070f, 0.0000000f), stru160(-0.3826830f, -0.9238799f, 0.0000000f), stru160(-0.9238799f, -0.3826830f, 0.0000000f), stru160(-0.9238799f, 0.0000000f, 0.3826830f), stru160(-1.0000000f, 0.0000000f, 0.0000000f), stru160(-0.4082480f, 0.4082480f, 0.8164970f), stru160(-0.8164970f, 0.4082480f, 0.4082480f), stru160(-0.4082480f, 0.8164970f, 0.4082480f), stru160(-0.7071070f, 0.7071070f, 0.0000000f), stru160(-0.9238799f, 0.3826830f, 0.0000000f), stru160(-0.3826830f, 0.9238799f, 0.0000000f), stru160( 0.0000000f, 0.0000000f, -1.0000000f), stru160( 0.0000000f, 0.3826830f, -0.9238799f), stru160( 0.3826830f, 0.0000000f, -0.9238799f), stru160( 0.4082480f, 0.4082480f, -0.8164970f), stru160( 0.0000000f, 0.7071070f, -0.7071070f), stru160( 0.7071070f, 0.0000000f, -0.7071070f), stru160( 0.4082480f, 0.8164970f, -0.4082480f), stru160( 0.8164970f, 0.4082480f, -0.4082480f), stru160( 0.0000000f, 0.9238799f, -0.3826830f), stru160( 0.9238799f, 0.0000000f, -0.3826830f), stru160( 0.0000000f, -0.3826830f, -0.9238799f), stru160( 0.4082480f, -0.4082480f, -0.8164970f), stru160( 0.0000000f, -0.7071070f, -0.7071070f), stru160( 0.8164970f, -0.4082480f, -0.4082480f), stru160( 0.4082480f, -0.8164970f, -0.4082480f), stru160( 0.0000000f, -0.9238799f, -0.3826830f), stru160(-0.3826830f, 0.0000000f, -0.9238799f), stru160(-0.4082480f, -0.4082480f, -0.8164970f), stru160(-0.7071070f, 0.0000000f, -0.7071070f), stru160(-0.4082480f, -0.8164970f, -0.4082480f), stru160(-0.8164970f, -0.4082480f, -0.4082480f), stru160(-0.9238799f, 0.0000000f, -0.3826830f), stru160(-0.4082480f, 0.4082480f, -0.8164970f), stru160(-0.8164970f, 0.4082480f, -0.4082480f), stru160(-0.4082480f, 0.8164970f, -0.4082480f) }; stru160 array_4EBBD0[128]; __int32 array_4EBBD0_x[128*3] = { 0x00000000, 0x00000001, 0x00000002, 0x00000001, 0x00000003, 0x00000002, 0x00000001, 0x00000004, 0x00000003, 0x00000003, 0x00000005, 0x00000002, 0x00000004, 0x00000006, 0x00000003, 0x00000006, 0x00000007, 0x00000003, 0x00000006, 0x00000008, 0x00000007, 0x00000007, 0x00000005, 0x00000003, 0x00000004, 0x00000009, 0x00000006, 0x00000009, 0x0000000A, 0x00000006, 0x00000009, 0x0000000B, 0x0000000A, 0x0000000A, 0x00000008, 0x00000006, 0x00000008, 0x0000000C, 0x00000007, 0x0000000C, 0x0000000D, 0x00000007, 0x0000000C, 0x0000000E, 0x0000000D, 0x0000000D, 0x00000005, 0x00000007, 0x00000000, 0x00000002, 0x0000000F, 0x00000002, 0x00000010, 0x0000000F, 0x00000002, 0x00000005, 0x00000010, 0x00000010, 0x00000011, 0x0000000F, 0x00000005, 0x00000012, 0x00000010, 0x00000012, 0x00000013, 0x00000010, 0x00000012, 0x00000014, 0x00000013, 0x00000013, 0x00000011, 0x00000010, 0x00000005, 0x0000000D, 0x00000012, 0x0000000D, 0x00000015, 0x00000012, 0x0000000D, 0x0000000E, 0x00000015, 0x00000015, 0x00000014, 0x00000012, 0x00000014, 0x00000016, 0x00000013, 0x00000016, 0x00000017, 0x00000013, 0x00000016, 0x00000018, 0x00000017, 0x00000017, 0x00000011, 0x00000013, 0x00000000, 0x0000000F, 0x00000019, 0x0000000F, 0x0000001A, 0x00000019, 0x0000000F, 0x00000011, 0x0000001A, 0x0000001A, 0x0000001B, 0x00000019, 0x00000011, 0x0000001C, 0x0000001A, 0x0000001C, 0x0000001D, 0x0000001A, 0x0000001C, 0x0000001E, 0x0000001D, 0x0000001D, 0x0000001B, 0x0000001A, 0x00000011, 0x00000017, 0x0000001C, 0x00000017, 0x0000001F, 0x0000001C, 0x00000017, 0x00000018, 0x0000001F, 0x0000001F, 0x0000001E, 0x0000001C, 0x0000001E, 0x00000020, 0x0000001D, 0x00000020, 0x00000021, 0x0000001D, 0x00000020, 0x00000022, 0x00000021, 0x00000021, 0x0000001B, 0x0000001D, 0x00000000, 0x00000019, 0x00000001, 0x00000019, 0x00000023, 0x00000001, 0x00000019, 0x0000001B, 0x00000023, 0x00000023, 0x00000004, 0x00000001, 0x0000001B, 0x00000024, 0x00000023, 0x00000024, 0x00000025, 0x00000023, 0x00000024, 0x00000026, 0x00000025, 0x00000025, 0x00000004, 0x00000023, 0x0000001B, 0x00000021, 0x00000024, 0x00000021, 0x00000027, 0x00000024, 0x00000021, 0x00000022, 0x00000027, 0x00000027, 0x00000026, 0x00000024, 0x00000026, 0x00000028, 0x00000025, 0x00000028, 0x00000009, 0x00000025, 0x00000028, 0x0000000B, 0x00000009, 0x00000009, 0x00000004, 0x00000025, 0x00000029, 0x0000002A, 0x0000002B, 0x0000002A, 0x0000002C, 0x0000002B, 0x0000002A, 0x0000002D, 0x0000002C, 0x0000002C, 0x0000002E, 0x0000002B, 0x0000002D, 0x0000002F, 0x0000002C, 0x0000002F, 0x00000030, 0x0000002C, 0x0000002F, 0x00000008, 0x00000030, 0x00000030, 0x0000002E, 0x0000002C, 0x0000002D, 0x00000031, 0x0000002F, 0x00000031, 0x0000000A, 0x0000002F, 0x00000031, 0x0000000B, 0x0000000A, 0x0000000A, 0x00000008, 0x0000002F, 0x00000008, 0x0000000C, 0x00000030, 0x0000000C, 0x00000032, 0x00000030, 0x0000000C, 0x0000000E, 0x00000032, 0x00000032, 0x0000002E, 0x00000030, 0x00000029, 0x0000002B, 0x00000033, 0x0000002B, 0x00000034, 0x00000033, 0x0000002B, 0x0000002E, 0x00000034, 0x00000034, 0x00000035, 0x00000033, 0x0000002E, 0x00000036, 0x00000034, 0x00000036, 0x00000037, 0x00000034, 0x00000036, 0x00000014, 0x00000037, 0x00000037, 0x00000035, 0x00000034, 0x0000002E, 0x00000032, 0x00000036, 0x00000032, 0x00000015, 0x00000036, 0x00000032, 0x0000000E, 0x00000015, 0x00000015, 0x00000014, 0x00000036, 0x00000014, 0x00000016, 0x00000037, 0x00000016, 0x00000038, 0x00000037, 0x00000016, 0x00000018, 0x00000038, 0x00000038, 0x00000035, 0x00000037, 0x00000029, 0x00000033, 0x00000039, 0x00000033, 0x0000003A, 0x00000039, 0x00000033, 0x00000035, 0x0000003A, 0x0000003A, 0x0000003B, 0x00000039, 0x00000035, 0x0000003C, 0x0000003A, 0x0000003C, 0x0000003D, 0x0000003A, 0x0000003C, 0x0000001E, 0x0000003D, 0x0000003D, 0x0000003B, 0x0000003A, 0x00000035, 0x00000038, 0x0000003C, 0x00000038, 0x0000001F, 0x0000003C, 0x00000038, 0x00000018, 0x0000001F, 0x0000001F, 0x0000001E, 0x0000003C, 0x0000001E, 0x00000020, 0x0000003D, 0x00000020, 0x0000003E, 0x0000003D, 0x00000020, 0x00000022, 0x0000003E, 0x0000003E, 0x0000003B, 0x0000003D, 0x00000029, 0x00000039, 0x0000002A, 0x00000039, 0x0000003F, 0x0000002A, 0x00000039, 0x0000003B, 0x0000003F, 0x0000003F, 0x0000002D, 0x0000002A, 0x0000003B, 0x00000040, 0x0000003F, 0x00000040, 0x00000041, 0x0000003F, 0x00000040, 0x00000026, 0x00000041, 0x00000041, 0x0000002D, 0x0000003F, 0x0000003B, 0x0000003E, 0x00000040, 0x0000003E, 0x00000027, 0x00000040, 0x0000003E, 0x00000022, 0x00000027, 0x00000027, 0x00000026, 0x00000040, 0x00000026, 0x00000028, 0x00000041, 0x00000028, 0x00000031, 0x00000041, 0x00000028, 0x0000000B, 0x00000031, 0x00000031, 0x0000002D, 0x00000041 }; #include "stru220.h" stru220 stru_76E5C8[16384]; #include "stru176.h" stru176 array_5B5928[100]; #include "ObjectList.h" struct ObjectList *pObjectList; #include "IconFrameTable.h" struct IconFrameTable *pIconsFrameTable; struct { struct UIAnimation _pUIAnim_Food; struct UIAnimation _pUIAnim_Gold; struct UIAnimation _pUIAnum_Torchlight; struct UIAnimation _pUIAnim_WizardEye; } _uianim; struct UIAnimation *pUIAnim_Food = &_uianim._pUIAnim_Food; struct UIAnimation *pUIAnim_Gold = &_uianim._pUIAnim_Gold; struct UIAnimation *pUIAnum_Torchlight = &_uianim._pUIAnum_Torchlight; struct UIAnimation *pUIAnim_WizardEye = &_uianim._pUIAnim_WizardEye; struct UIAnimation *pUIAnims[4] = { &_uianim._pUIAnim_Food, &_uianim._pUIAnim_Gold, &_uianim._pUIAnum_Torchlight, &_uianim._pUIAnim_WizardEye }; #include "PlayerFrameTable.h" struct PlayerFrameTable *pPlayerFrameTable; // idb #include "MM7.h" stru161 stru_4ECBB8[6]; stru289 stru_6BE158; stru329 array_4E4C30[4] ={ {0x80, 0xCD, 0x1E, 0x90, 0x58, 0x55, 0, 0, 0, 0, 0, 0, 0x11, 0x68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0x83, 0xC9, 0x26, 0x9E, 0x62, 0x57, 0, 0, 0, 0, 0, 0, 0x15, 0x64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0x83, 0xD8, 0x1D, 0xBA, 0x58, 0x77, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0x7B, 0xD8, 0x23, 0xB8, 0x62, 0x77, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} }; stru332 stru_511698; stru333 stru_511718; stru334 array_4E2940[26]; stru348 stru_4E1890[13]; namespace zlib { #include "lib\zlib\zlib.h" int MemUnzip(void *dest, unsigned int *destLen, const void *source, unsigned int sourceLen) { //return uncompress((zlib::Bytef *)dest, (zlib::uLongf *)destLen, (zlib::Bytef *)source, sourceLen); return uncompress((Bytef *)dest, (uLongf *)destLen, (Bytef *)source, sourceLen); return 0; } int MemZip(void *dest, unsigned int *destLen, void *source, unsigned int sourceLen) { //return compress((zlib::Bytef *)dest, (zlib::uLongf *)destLen, (zlib::Bytef *)source, sourceLen); return compress((Bytef *)dest, (uLongf *)destLen, (Bytef *)source, sourceLen); return 0; } }; #include "stru314.h" //------------------------------------------------------------------------- // Data declarations int (__cdecl *sprintfex)(char *a1, const char *a2, ...) = nullptr; int pWindowList_at_506F50_minus1_indexing[1]; int dword_4C9890[10]; // weak int dword_4C9920[16]; // weak _UNKNOWN unk_4D8548; // weak char byte_4D864C; // weak float flt_4D86CC = 1.0f; // weak int dword_4D86D8; // weak int dword_4DAFCC; // weak int (__stdcall *off_4DAFDC)(char); // weak char asc_4DB724[777]; // idb int dword_4DBD94; // weak int dword_4DF380[777]; // weak int dword_4DF390; // weak char Str2[777]; // idb int dword_4DF3A4; // weak char byte_4E185C; // weak char am_byte_4E185D; // weak char byte_4E185E; // weak int amuint_4E1860; // weak int amuint_4E1864; // weak int amuint_4E1868; // weak int amuint_4E186C; // weak int amuint_4E1870; // weak int dword_4E1874; // weak int dword_4E1878; // weak float flt_4D84E8 = 0.0f; int dword_4E187C; // weak int dword_4E1880; // weak int dword_4E1884; // weak int dword_4E1888; // weak char pArcomagePlayer2Name[8]; char pArcomagePlayer1Name[8]; char pDeckMaster[12]; char aIxf[4]; // idb _UNKNOWN unk_4E19FC; // weak char pAreYouSureWishToLeave[32]; char asc_4E1A28[4]; // idb char aUsxfs[13]; char aLayout_pcx[11]; // weak char aSprites_pcx[12]; // weak char aProblemInBlit_[777]; // idb char aEWorkMsdevMm7M[777]; // idb char aProblemInBli_0[777]; // idb char aD[777]; // idb char asc_4E1AB0[777]; // idb char aWb_0[777]; // idb char a24bitPcxOnly[777]; // idb char Mode[777]; // idb char a16bitPcx[777]; // idb char aUnableToLoadS[777]; // idb char aBitmaps[777]; // idb char aIcons[777]; // idb char aPending[777]; // idb char aCanTFindS[777]; // idb char pDayMoonPhase[28]; char *spellbook_texture_filename_suffices[8]; // weak __int16 word_4E1D3A[777]; // weak __int16 pTownPortalBook_xs[6]; __int16 pTownPortalBook_ys[6]; __int16 pTownPortalBook_ws[6]; __int16 pTownPortalBook_hs[6]; int dword_4E20D0[777]; // idb char byte_4E2430[777]; // weak char byte_4E2431[777]; // weak unsigned int pLloydsBeaconsPreviewXs[5] = {61, 281, 61, 281, 171}; unsigned int pLloydsBeaconsPreviewYs[5] = {84, 84, 228, 228, 155}; unsigned int pLloydsBeacons_SomeXs[5] = {59, 279, 59, 279, 169}; unsigned int pLloydsBeacons_SomeYs[5] = {82, 82, 226, 226, 153}; char aSbwb00[7]; // weak char aW[2]; // idb char aA[2]; // idb char aSD[777]; // idb char aSS03d03dS000S0[777]; // idb char aLuS[777]; // idb char aS_1[777]; // idb char aSbSc02d[777]; // idb char aSbSs02d[777]; // idb char aTabDb[777]; // idb char aTabDa[777]; // idb char aIbM6D[777]; // idb char aIbM6U[777]; // idb char aIbM5D[777]; // idb char aIbM5U[777]; // idb char aPagemask[777]; // idb char aBook[777]; // idb char aSpell_fnt[777]; // idb char aAutonote_fnt[777]; // idb char aBook2_fnt[777]; // idb char pFontFile[777]; // idb char aFontpal[777]; // idb char aMapbordr[777]; // idb char aLloydDD_pcx[777]; // idb char aDataLloydDD_pc[777]; // idb char aLb_bordr[777]; // idb char aTphell[777]; // idb char aTpheaven[777]; // idb char aTpisland[777]; // idb char aTpwarlock[777]; // idb char aTpelf[777]; // idb char aTpharmndy[777]; // idb char aTownport[777]; // idb char aSbquiknot[777]; // idb char aTabAn8a[777]; // idb char aTabAn8b[777]; // idb char aTabAn4a[777]; // idb char aTabAn4b[777]; // idb char aTabAn5a[777]; // idb char aTabAn5b[777]; // idb char aTabAn3a[777]; // idb char aTabAn3b[777]; // idb char aTabAn2a[777]; // idb char aTabAn2b[777]; // idb char aTabAn1a[777]; // idb char aTabAn1b[777]; // idb char aDivbar[777]; // idb char aSbautnot[777]; // idb char aTabwoff[777]; // idb char aTabwon[777]; // idb char aTabeoff[777]; // idb char aTabeon[777]; // idb char aTabsoff[777]; // idb char aTabson[777]; // idb char aTabnoff[777]; // idb char aTabnon[777]; // idb char aZootOff[777]; // idb char aZoomOff[777]; // idb char aZootOn[777]; // idb char aZoomOn[777]; // idb char aSbmap[777]; // idb char aMoon_ful[777]; // idb char aMoon_2[777]; // idb char aMoon_4[777]; // idb char aMoon_new[777]; // idb char aSbdateTime[777]; // idb char aTabAn7a[777]; // idb char aTabAn6a[777]; // idb char aTabAn7b[777]; // idb char aTabAn6b[777]; // idb char aSbplayrnot[777]; // idb char aPending_0[777]; // idb char aUnknown[8]; // weak char aS100110S[777]; // idb char aS100110D[777]; // idb char aS100110DS[777]; // idb char aS100110D02dSS[777]; // idb int pCurrentScreen; // weak char byte_4E28FC; // weak unsigned int uGammaPos; int dword_4E2910[777]; // weak __int16 RightClickPortraitXmin[4]; __int16 RightClickPortraitXmax[4]; void *off_4E2A12; // weak int pArmorSkills[5]={ 9, 10, 11, 8, 30}; int pWeaponSkills[9]={3, 5, 2, 6, 4, 0, 1, 31, 7}; int pMiscSkills[12]={35, 33, 24, 21, 32, 36, 29, 25, 22, 26, 23, 34}; int pMagicSkills[9]={12, 13, 14, 15, 16, 17, 18, 19, 20}; unsigned __int8 pAwardsTextColors[20]; unsigned int pHealthBarPos[4] = {22, 137, 251, 366}; unsigned int pManaBarPos[4] = {102, 217, 331, 447}; char _4E2AD8_ui_colors[72]; char _4E2B21_buff_spell_tooltip_colors[80]; char byte_4E2B70[777]; // weak char byte_4E2BC8; // weak int pChestSmthn1ByType[8]; int pChestSmthn2ByType[8]; int pChestWidthsByType[8]; int pChestHeightsByType[8]; char aSS[777]; // idb char ascii_4E2C54[6]; char ascii_4E2C5C[7]; char ascii_4E2C68[8]; char ascii_4E2C70[9]; char ascii_4E2C7C[8]; char ascii_4E2C84[11]; char ascii_4E2C90[12]; char ascii_4E2C9C[8]; char ascii_4E2CA4[7]; char ascii_4E2CB0[12]; char ascii_4E2CBC[12]; char ascii_4E2CC8[12]; char ascii_4E2CD4[6]; char ascii_4E2CDC[11]; char ascii_4E2CE8[8]; char ascii_4E2CF0[12]; char ascii_4E2CFC[6]; char ascii_4E2D04[8]; char ascii_4E2D0C[8]; char ascii_4E2D14[6]; char ascii_4E2D1C[12]; char ascii_4E2D28[8]; char ascii_4E2D30[7]; char ascii_4E2D38[5]; char ascii_4E2D40[8]; char ascii_4E2D48[6]; char ascii_4E2D50[12]; char ascii_4E2D5C[7]; char aMakingItemNumb[777]; // idb char aNpc03d[777]; // idb const char *format_4E2D80 = "\f%05d%s\f00000\n"; char format_4E2D90[8]; char aS03d03dS000_0[777]; // idb char aS03d03dS000[777]; // idb const char *format_4E2DC8 = "\f%05d"; char aS[777]; // idb char aLuSLuS[777]; // idb char byte_4E2DE8; // idb char asc_4E2DFC[3]; // idb const char *format_4E2E00 = "%s\f%05u\xD\r180%s\n"; // idb const char *format_4E2E10 = "%s\f%05u\t110%d\f00000 / %d\n"; char aS100S_0[777]; // idb char aS100S[777]; // idb char aS100D[777]; // idb char aS180[6]; // idb const char *format_4E2E68 = "%s\f%05u\t180%d\f00000 / %d\n"; char aS_6[2]; // idb char aSS_0[777]; // idb char aS_5[4]; // idb char string_4E3294[8]; char Format[777]; // idb char aMem03i_txt[777]; // idb char aMemory[777]; // idb char aIdSSizeI[16]; // idb __int16 word_4E3C66[777]; // idb int dword_4E455C; // weak int dword_4E4560[6]; int dword_4E4578[6]; int dword_4E4590[6]; int dword_4E45A8[6]; char aDDSDDS[777]; // idb char asc_4E45DC[777]; // idb char aD02dSSDSD[777]; // idb char aButtexi1[777]; // idb char aCanTJumpToThat[777]; // idb char aNoMapFoundForS[777]; // idb char global_a2[777]; // idb char aSSS[777]; // idb char aNotInMapStats[17]; // weak char aD47_blv[777]; // idb char aOut15_odm[777]; // idb char Delim[777]; // idb char aGamma_pcx[777]; char aQuit1[777]; // idb char aControls1[777]; // idb char aSave1[777]; // idb char aLoad1[777]; // idb char aNew1[777]; // idb char aOptions[777]; // idb char aGammapos[9]; // weak char aBloodsplats[777]; // idb char aTinting[777]; // idb char aColoredLights[777]; // idb char aTurndelta[777]; // idb char aFliponexit[777]; // idb char pKey[777]; // idb char aGraphicsmode[777]; // idb char aShowdamage[777]; // idb char aWalksound[777]; // idb char aCharvoices[777]; // idb char aMusicflag[777]; // idb char aSoundflag[777]; // idb char aOpvdgTn[777]; // idb char aOpvdgCl[777]; // idb char aOpvdgBs[777]; // idb char aOpvdhTn[777]; // idb char aOpvdhCl[777]; // idb char aOpvdhBs[777]; // idb char aOptvid[777]; // idb char aOptkb_2[777]; // idb char aOptkb_1[777]; // idb char aResume1[777]; // idb char aOptkb_h[777]; // idb char aOptkb[777]; // idb char aOption01[777]; // idb char aOption02[777]; // idb char aOption03[777]; // idb char aOption04[777]; // idb char aConvol90[777]; // idb char aConvol80[777]; // idb char aConvol70[777]; // idb char aConvol60[777]; // idb char aConvol50[777]; // idb char aConvol40[777]; // idb char aConvol30[777]; // idb char aConvol20[777]; // idb char aConvol10[777]; // idb char aConvol00[777]; // idb char aCon_smoo[777]; // idb char aCon_arrr[777]; // idb char aCon_arrl[777]; // idb char aCon_32x[777]; // idb char aCon_16x[777]; // idb char aControlbg[777]; // idb char aTitle_pcx[10]; // weak char aEWorkMsdevMm_0[777]; // idb char aDraw_debug_lin[777]; // idb char aGenuineintel[13]; // weak char asc_4E4938[13]; // weak int dword_4E4948[777]; // weak int dword_4E494C[777]; // weak int dword_4E49D0[777]; // weak _UNKNOWN dword_4E49D4; // idb int dword_4E4A18[777]; // weak int dword_4E4A1C[777]; // weak int dword_4E4A40[777]; // weak int dword_4E4A44[777]; // weak char aCentaurhauls[13]; // weak char aCyrixinstead[13]; // weak char aAuthenticamd[13]; // weak float flt_4E4A80[10]; char aInvalidPlayerI[777]; // idb char aEWorkMsdevMm_1[777]; // idb char aEWorkMsdevMm_2[777]; // idb char aErrorNoKeyboar[25]; // weak char aInvalidDeviceP[777]; // idb char aInvalidDevic_0[777]; // idb char aEWorkMsdevMm_3[777]; // idb char aErrorNoMouseFo[22]; // weak int pPaperdoll_BodyX = 481; int pPaperdoll_BodyY = 0; int paperdoll_array_4E4E30[4][17][2] = { 0x2C, 0x67, 0x30, 0x69, 0x2D, 0x67, 0x2C, 0x64, 0x14, 0x66, 0x22, 0x67, 0x20, 0x66, 0x25, 0x66, 0x12, 0x66, 0x0A, 0x66, 0x13, 0x64, 0x0E, 0x64, 0x0A, 0x63, 0x14, 0x66, 0x0A, 0x63, 0x0A, 0x66, 0x25, 0x66, 0x32, 0x68, 0x32, 0x69, 0x35, 0x69, 0x33, 0x68, 0x24, 0x67, 0x30, 0x69, 0x33, 0x68, 0x31, 0x69, 0x19, 0x69, 0x19, 0x6A, 0x16, 0x66, 0x16, 0x65, 0x0F, 0x6B, 0x24, 0x67, 0x0F, 0x6B, 0x19, 0x6A, 0x31, 0x69, 0x2A, 0x8C, 0x29, 0x8C, 0x2A, 0x89, 0x29, 0x86, 0x12, 0x87, 0x2D, 0x89, 0x2A, 0x88, 0x25, 0x87, 0x12, 0x8B, 0x12, 0x8B, 0x11, 0x8A, 0x15, 0x87, 0x09, 0x89, 0x12, 0x87, 0x09, 0x89, 0x12, 0x8B, 0x25, 0x87, 0x33, 0x90, 0x32, 0x90, 0x34, 0x91, 0x32, 0x8E, 0x21, 0x8B, 0x31, 0x8B, 0x33, 0x8E, 0x2F, 0x8F, 0x16, 0x8D, 0x18, 0x8C, 0x19, 0x8C, 0x1B, 0x8E, 0x0C, 0x8C, 0x21, 0x8B, 0x0C, 0x8C, 0x18, 0x8C, 0x2F, 0x8F }; int dword_4E5050[8] = { 0x64, 0x67, 0x61, 0x67, 0x65, 0x68, 0x6E, 0x74 }; int dword_4E5270[8]; int dword_4E5490[4][7][2]; int paredoll_array_4E54B8[3][14]; int paperdoll_array_4E5570[4][10][2]; int dword_4E56B0; // weak int dword_4E56B4; // weak int dword_4E57F0[4][7][2]; int dword_4E58D0[777]; // weak int dword_4E58D4[777]; // weak int dword_4E5AD0[777]; // weak int dword_4E5AD4[777]; // weak int pPaperdoll_LeftHand[8] = { 0x67, 0x6A, 0x65, 0x6C, 0x74, 0x8D, 0x74, 0x93, }; int pPaperdoll_SecondLeftHand[8] = { 0x1A, 0x6B, 0x28, 0x6D, 0x19, 0x8D, 0x20, 0x92, }; int pPaperdoll_RightHand[8] = //fist { 0x1E, 0x90, 0x22, 0x9E, 0x19, 0xBA, 0x1F, 0xB8, }; int pPaperdollLeftEmptyHand[8]; int pPaperdollRingsX[6] = {0x1EA, 0x21A, 0x248, 0x1EA, 0x21A, 0x248}; int pPaperdollRingsY[6] = {0x0CA, 0x0CA, 0x0CA, 0x0FA, 0x0FA, 0x0FA}; char aItem092v3[777]; // idb char aIbCd5D[777]; // idb char aAr_dn_dn[777]; // idb char aAr_dn_up[777]; // idb char aAr_up_dn[777]; // idb char aAr_up_up[777]; // idb char aItem281pc02d[777]; // idb char aPc02dbrd[777]; // idb char aPc23vDlhu[777]; // idb char aPc23vDlh[777]; // idb char aPc23vDrh[777]; // idb char aPc23vDlau[777]; // idb char aPc23vDlad[777]; // idb char aPc23vDbod[777]; // idb char aBackhand[777]; // idb char aBackdoll[777]; // idb char aMagnifB[777]; // idb char aItem3_3dvDa2[777]; // idb char aItem3_3dvDa1[15]; // weak char aItem3_3dvD[13]; // weak char aItem64v1[9]; // weak char aEffpar01[777]; // idb int pPartySpellbuffsUI_XYs[14][2]; char byte_4E5DD8[777]; // weak unsigned __int8 pPartySpellbuffsUI_smthns[14]; char aSpell27[777]; // idb char aSpell21[777]; // idb char aIsn02d[777]; // idb char aBardataB[777]; // idb char aBardata[8]; // weak char aBardataC[10]; // weak char aLoadprog[777]; // idb char aLoadingD_pcx[777]; // idb int pNPCPortraits_x = 521; // idb int dword_4E5EC8[777]; // weak int pNPCPortraits_y = 38; // idb const char *pHouse_ExitPictures[11]; char *_4E6BDC_loc_names[11]; char aOutside[777]; // idb char aMer[777]; // idb char aMir[777]; // idb char aSel[777]; // idb char aEle[777]; // idb char aDar[777]; // idb char aLig[777]; // idb char aBod[777]; // idb char aMin[777]; // idb char aSpi[777]; // idb char aEar[777]; // idb char aWat[777]; // idb char aAir[777]; // idb char aFir[777]; // idb char aBan[777]; // idb char aTav[777]; // idb char aTow[777]; // idb char aTra[777]; // idb char aTem[777]; // idb char aBoa[777]; // idb char aSta[777]; // idb char aAlc[777]; // idb char aMag[777]; // idb char aArm[777]; // idb char aWea[777]; // idb char asc_4E7BD4[2]; // idb char a2devents_txt[777]; // idb char aFileSSizeLuBuf[777]; // idb char aGlobal_evt[777]; // idb char aMax_event_text[777]; // idb char aS_str[777]; // idb char aS_evt[777]; // idb char aNoMazeInfoForT[36]; // weak char aC[777]; // idb char aB[3]; // weak char aEvt02d[777]; // idb char aNoTransitionTe[777]; // idb char aEWorkMsdevMm_4[777]; // idb char asc_4E7CD4[777]; // idb char aSS_1[777]; // idb char aNpcIdExceedsMa[777]; // idb char aNpc03u[777]; // idb char aPcout01[777]; // idb char aArbiterEvil[777]; // idb char aArbiterGood[777]; // idb char a0[777]; // idb char aPartyStart[777]; // idb char aNorthStart[12]; // weak char aSouthStart[12]; // weak char aEastStart[11]; // weak char aWestStart[11]; // weak char aUnableToFindDo[777]; // idb char aNwc_blv[777]; // idb char aUnableToOpenS[777]; // idb char aInvalidStringP[777]; // idb char aEWorkMsdevMm_5[777]; // idb char aNull[777]; // idb char aInvalidStrin_0[777]; // idb char aSI[777]; // idb char aS7[4]; // weak char aS6[777]; // idb char aS5[4]; // weak char aS1[777]; // idb char aS3[4]; // weak char aS0[777]; // idb char aS2[4]; // weak char aS4[4]; // weak char aUnableToSaveDs[777]; // idb char aDataDsft_bin[777]; // idb char aPFrames[777]; // idb char aEFrames[777]; // idb char aSFrames[777]; // idb char aMirror7[777]; // idb char aMirror6[777]; // idb char aMirror5[777]; // idb char aMirror4[777]; // idb char aMirror3[777]; // idb char aMirror2[777]; // idb char aMirror1[777]; // idb char aMirror0[777]; // idb char aLuminous[777]; // idb char a1[777]; // idb char aNew[777]; // idb char pMessag[777]; // idb char aCspriteframeta[777]; // idb char aR[777]; // idb char aNew_0[777]; // idb char aUnableToSaveDt[777]; // idb char aDataDtft_bin[777]; // idb char aTxtFrames[777]; // idb char aCtexturefram_1[777]; // idb char aCtexturefram_0[777]; // idb char aCtextureframet[777]; // idb int bWinNT4_0; // weak char aEWorkMsdevMm_6[777]; // idb char aTheVisObjectPo[777]; // idb char aSpriteOutlineC[777]; // idb char aUndefinedCobje[777]; // idb char aEWorkMsdevMm_7[777]; // idb char aGammaControlNo[777]; // idb __int16 word_4E8152[11] = {0, 0, 0, 90, 8, 2, 70, 20, 10, 50, 30}; char byte_4E8168[116]; char aD3dTextureName[777]; // idb char aLogd3d_txt[777]; // idb char byte_4E8394[204] = { 0, 0, 0, 0, 1, 1, 2, 3, 0, 4, 5, 6, 7, 8, 10, 9, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0 }; stru355 stru_4E82A4 = {0x20, 0x41, 0, 0x20, 0xFF0000, 0xFF00, 0xFF, 0xFF000000}; stru355 stru_4EFCBC = {0x20, 0x41, 0, 0x10, 0x7C00, 0x3E0, 0x1F, 0x8000}; char byte_4E94D0 = 5; // weak char byte_4E94D1 = 9; // weak char _4E94D2_light_type = 6; // weak char byte_4E94D3 = 10; // weak unsigned int saveload_dlg_xs[2] = {82, 0}; unsigned int saveload_dlg_ys[2] = {60, 0}; unsigned int saveload_dlg_zs[2] = {460, 640}; unsigned int saveload_dlg_ws[2] = {344, 480}; int dword_4E98BC_bApplicationActive; // weak char *off_4EB080; // idb char *pTransitionStrings[464]; char aAwards_txt[777]; // idb char aScroll_txt[777]; // idb char aMerchant_txt[777]; // idb char aTrans_txt[777]; // idb char aTeacher[777]; // idb char aObelisk[777]; // idb char aSeer[777]; // idb char aStat[777]; // idb char aPotion[777]; // idb char aAutonote_txt[777]; // idb char aQuests_txt[777]; // idb char aNpcdist_txt[777]; // idb char aNpctopic_txt[777]; // idb char aNpctext_txt[777]; // idb char aNpcnews_txt[777]; // idb char aNpcgroup_txt[777]; // idb char aNpcgreet_txt[777]; // idb char aNpcdata_txt[777]; // idb char aNpcprof_txt[777]; // idb char aNpcnames_txt[777]; // idb char aD3dVersionOfRe[777]; // idb char aEWorkMsdevM_16[777]; // idb char aLevels_0[777]; // idb char aDmap[777]; // idb char aAmap[777]; // idb char aTmap[777]; // idb char aHmap[777]; // idb int dword_4EC268[777]; // weak int dword_4EC28C[777]; // weak int dword_4EC2A8; // weak int dword_4EC2AC; // weak char aInvalidGroundT[777]; // idb char aInvalidSkyTexH[777]; // idb char aIdlist[777]; // idb char aOmap[777]; // idb char aCmap[777]; // idb char aMm6OutdoorV1_0[777]; // idb char aI6_odm[777]; // idb char aBlank[777]; // idb char aHm005[777]; // idb char aSky043[777]; // idb char aDefault_odm[777]; // idb char aPlansky3[777]; // idb char aPlanskyD[777]; // idb char a_ddm[5]; // weak char aCanTLoadFile[777]; // idb char aEWorkMsdevM_17[777]; // idb char a_odm[777]; // idb char aUnableToFindSI[777]; // idb char aSpawn[777]; // idb char aBddata[777]; // idb char aTernorm[777]; // idb char aGrastyl[777]; // idb char aOut09_odm[777]; // idb char aNewedges[777]; // idb char aSurfs[777]; // idb char aEdges[777]; // idb char aSpans[777]; // idb char aTheTextureFram[777]; // idb char aEWorkMsdevM_18[777]; // idb char aWtrtyla[777]; // idb char aWtrtyl[777]; // idb char aUnableToSave_1[777]; // idb char aDataDtile_bin[777]; // idb char aTileDescrip[777]; // idb char aTtattr_transit[777]; // idb char aTtattr_nodraw[777]; // idb char aTtattr_wave[777]; // idb char aTtattr_flat[777]; // idb char aTtattr_repulse[777]; // idb char aTtattr_block[777]; // idb char aTtattr_water2[777]; // idb char aTtattr_water[777]; // idb char aTtattr_burn[777]; // idb char aTtsect_dnw[777]; // idb char aTtsect_dse[777]; // idb char aTtsect_dne[777]; // idb char aTtsect_dsw[777]; // idb char aTtsect_de[777]; // idb char aTtsect_dw[777]; // idb char aTtsect_ds[777]; // idb char aTtsect_dn[777]; // idb char aTtsect_wcap[777]; // idb char aTtsect_scap[777]; // idb char aTtsect_ecap[777]; // idb char aTtsect_ncap[777]; // idb char aTtsect_ew_s[777]; // idb char aTtsect_ew_n[777]; // idb char aTtsect_ns_w[777]; // idb char aTtsect_ns_e[777]; // idb char aTtsect_s_w[777]; // idb char aTtsect_s_e[777]; // idb char aTtsect_n_w[777]; // idb char aTtsect_n_e[777]; // idb char aTtsect_ew[777]; // idb char aTtsect_ns[777]; // idb char aTtsect_cros[777]; // idb char aTtsect_xsw1[777]; // idb char aTtsect_xse1[777]; // idb char aTtsect_xnw1[777]; // idb char aTtsect_xne1[777]; // idb char aTtsect_s1[777]; // idb char aTtsect_n1[777]; // idb char aTtsect_w1[777]; // idb char aTtsect_e1[777]; // idb char aTtsect_sw1[777]; // idb char aTtsect_se1[777]; // idb char aTtsect_nw1[777]; // idb char aTtsect_ne1[777]; // idb char aTtsect_speci_6[777]; // idb char aTtsect_speci_5[777]; // idb char aTtsect_speci_4[777]; // idb char aTtsect_speci_3[777]; // idb char aTtsect_speci_2[777]; // idb char aTtsect_speci_1[777]; // idb char aTtsect_speci_0[777]; // idb char aTtsect_special[777]; // idb char aTtsect_base4[777]; // idb char aTtsect_base3[777]; // idb char aTtsect_base2[777]; // idb char aTtsect_base1[777]; // idb char aTtsect_start[777]; // idb char aTtsect_null[777]; // idb char aTttype_roadcit[777]; // idb char aTttype_roads_2[777]; // idb char aTttype_roadsno[777]; // idb char aTttype_roadt_0[777]; // idb char aTttype_roadtro[777]; // idb char aTttype_roads_1[777]; // idb char aTttype_roadswa[777]; // idb char aTttype_roadv_0[777]; // idb char aTttype_roadvol[777]; // idb char aTttype_roads_0[777]; // idb char aTttype_roadsan[777]; // idb char aTttype_roadc_0[777]; // idb char aTttype_roadcra[777]; // idb char aTttype_roadg_0[777]; // idb char aTttype_roadgra[777]; // idb char aTttype_city[777]; // idb char aTttype_swamp[777]; // idb char aTttype_tropica[777]; // idb char aTttype_water[777]; // idb char aTttype_dirt[777]; // idb char aTttype_volcano[777]; // idb char aTttype_sand[777]; // idb char aTttype_snow[777]; // idb char aTttype_cracked[777]; // idb char aTttype_grass[777]; // idb char aTttype_start[777]; // idb char aTttype_null[777]; // idb char aTiletableLoadO[777]; // idb char aTiletableLoadU[777]; // idb char byte_4ECA93[777]; // weak char byte_4ECACF[777]; // weak char byte_4ECB0C[64]; // idb char aError_0[777]; // idb char aCouldnTLoadMap[777]; // idb char aOut02d_odm[777]; // idb char aOut14_odm[777]; // idb char aOut[777]; // idb char aLunSun[777]; // idb char aLunfull[777]; // idb char aLun34[777]; // idb char aLun12[777]; // idb char aLun14[777]; // idb char aPal03i[777]; // idb const char *pPlayerPortraitsNames[25] = { "pc01-", "pc02", "pc03", "pc04", "pc05-", "pc06", "pc07", "pc08", "pc09-", "pc10", "pc11-", "pc12", "pc13", "pc14", "pc15", "pc16", "pc17-", "pc18", "pc19", "pc20", "pc21-", "pc22-", "pc23", "pc24-", "pc25-" }; const char *dlad_texnames_by_face[25] = { "pc01lad", "pc02lad", "pc03lad", "pc04lad", "pc05lad", "pc06lad", "pc07lad", "pc08lad", "pc09lad", "pc10lad", "pc11lad", "pc12lad", "pc13lad", "pc14lad", "pc15lad", "pc16lad", "pc17lad", "pc18lad", "pc19lad", "pc20lad", "pc21lad", "pc22lad", "pc23lad", "pc24lad", "pc25lad" }; const char *dlau_texnames_by_face[25] = { "pc01lau", "pc02lau", "pc03lau", "pc04lau", "pc05lau", "pc06lau", "pc07lau", "pc08lau", "pc09lau", "pc10lau", "pc11lau", "pc12lau", "pc13lau", "pc14lau", "pc15lau", "pc16lau", "pc17lau", "pc18lau", "pc19lau", "pc20lau", "pc21lau", "pc22lau", "pc23lau", "pc24lau", "pc25lau" }; const char *dbod_texnames_by_face[25] = { "pc01bod", "pc02bod", "pc03bod", "pc04bod", "pc05bod", "pc06bod", "pc07bod", "pc08bod", "pc09bod", "pc10bod", "pc11bod", "pc12bod", "pc13bod", "pc14bod", "pc15bod", "pc16bod", "pc17bod", "pc18bod", "pc19bod", "pc20bod", "pc21bod", "pc22bod", "pc23bod", "pc24bod", "pc25bod" }; const char *drh_texnames_by_face[25] = { "pc01rh", "pc02rh", "pc03rh", "pc04rh", "pc05rh", "pc06rh", "pc07rh", "pc08rh", "pc09rh", "pc10rh", "pc11rh", "pc12rh", "pc13rh", "pc14rh", "pc15rh", "pc16rh", "pc17rh", "pc18rh", "pc19rh", "pc20rh", "pc21rh", "pc22rh", "pc23rh", "pc24rh", "pc25rh" }; const char *dlh_texnames_by_face[25] = { "pc01lh", "pc02lh", "pc03lh", "pc04lh", "pc05lh", "pc06lh", "pc07lh", "pc08lh", "pc09lh", "pc10lh", "pc11lh", "pc12lh", "pc13lh", "pc14lh", "pc15lh", "pc16lh", "pc17lh", "pc18lh", "pc19lh", "pc20lh", "pc21lh", "pc22lh", "pc23lh", "pc24lh", "pc25lh" }; const char *dlhu_texnames_by_face[25] = { "pc01lhu", "pc02lhu", "pc03lhu", "pc04lhu", "pc05lhu", "pc06lhu", "pc07lhu", "pc08lhu", "pc09lhu", "pc10lhu", "pc11lhu", "pc12lhu", "pc13lhu", "pc14lhu", "pc15lhu", "pc16lhu", "pc17lhu", "pc18lhu", "pc19lhu", "pc20lhu", "pc21lhu", "pc22lhu", "pc23lhu", "pc24lhu", "pc25lhu" }; short SoundSetAction[192]= // 4ED3D8 { 0, 0, 0, 0, 0, 0, 0, 0, 38, 0, 0, 37, 38, 45, 0, 0, 37, 0, 0, 47, 53, 0, 0, 0, 2, 0, 0, 25, 0, 0, 0, 0, 1, 0, 0, 47, 0, 0, 0, 0, 3, 0, 0, 41, 42, 0, 0, 0, 0, 0, 0, 33, 0, 0, 0, 0, 5, 0, 0, 21, 22, 23, 24, 45, 6, 0, 0, 47, 0, 0, 0, 0, 7, 0, 0, 43, 48, 0, 0, 0, 8, 0, 0, 38, 0, 0, 0, 0, 9, 0, 0, 39, 0, 0, 0, 0, 13, 0, 0, 37, 38, 0, 0, 0, 23, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0, 37, 38, 45, 0, 0, 25, 0, 0, 25, 0, 0, 0, 0, 26, 0, 0, 38, 47, 0, 0, 0, 27, 0, 0, 41, 42, 0, 0, 0, 28, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0, 51, 0, 0, 0, 0, 30, 0, 0, 25, 0, 0, 0, 0, 29, 0, 0, 27, 0, 0, 0, 0, 32, 33, 0, 37, 38, 0, 0, 0, 34, 0, 0, 53, 0, 0, 0, 0 }; // weak unsigned char byte_4ED498 = 15; // weak __int16 pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[4] = {34, 149, 264, 379}; char byte_4ED970_skill_learn_ability_by_class_table[32][37]; int dword_4EDEA0[777]; // weak int dword_4EDEB4[777]; // weak int dword_4EDEC4[777]; // weak __int16 word_4EDED8[16] = {100, 90, 60, 100, 80, 100, 80, 30, 10, 10, 20, 30, 100, 0, 0, 0}; _UNKNOWN unk_4EDF40; // weak unsigned int pHiredNPCsIconsOffsetsX[2] = {489, 559}; unsigned int pHiredNPCsIconsOffsetsY[2] = {152, 152}; int dword_4EE07C[2]; // weak _UNKNOWN unk_4EE084; // weak __int16 word_4EE088_sound_ids[100] = { 0, 10000, 10010, 10020, 10030, 10040, 10050, 10060, 10070, 10080, 10090, 10100, 11000, 11010, 11020, 11030, 11040, 11050, 11060, 11070, 11080, 11090, 11100, 12000, 12010, 12020, 12030, 12040, 12050, 12060, 12070, 12080, 12090, 12100, 13000, 13010, 13020, 13030, 13040, 13050, 13060, 13070, 13080, 13090, 13100, 14000, 14010, 14020, 14030, 14040, 14050, 14060, 14070, 14080, 14090, 14100, 15000, 15010, 15020, 15030, 15040, 15050, 15060, 15070, 15080, 15090, 15100, 16000, 16010, 16020, 16030, 16040, 16050, 16060, 16070, 16080, 16090, 16100, 17000, 17010, 17020, 17030, 17040, 17050, 17060, 17070, 17080, 17090, 17100, 18000, 18010, 18020, 18030, 18040, 18050, 18060, 18070, 18080, 18090, 18100 }; short word_4EE150[28] = { 1, 2, 3, 4, 5, 7, 32, 33, 36, 37, 38, 40, 41, 42, 43, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 60 }; int dword_4EED78; // weak _UNKNOWN unk_4EED80; // weak int dword_4EFA80; // weak int dword_4EFA84; // weak void *off_4EFDB0; // weak int dword_4F031C[777]; // weak const char *off_4F03B8[] = { "", "WEPNTABL", "ARMORY", "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF" }; __int16 word_4F03FE[777]; // weak __int16 word_4F0400[777]; // weak __int16 word_4F0498[777]; // weak __int16 word_4F0576[777]; // weak __int16 word_4F0578[777]; // weak __int16 word_4F05AE[777]; // weak char _4F063C_smthn_by_2da_uType[777]; // weak __int16 word_4F063E[290]; __int16 word_4F06D8[22]; __int16 word_4F0704[40]; __int16 word_4F0754[49]; __int16 word_4F07B6[88]; __int16 word_4F0866[14]; __int16 _4F0882_evt_VAR_PlayerItemInHands_vals[54]= { 0x0D4, 0x270, 0x0D5, 0x21C, 0x0D6, 0x2BE, 0x0D7, 0x2BD, 0x0D8, 0x289, 0x0D9, 0x258, 0x0DA, 0x2AB, 0x0DB, 0x281, 0x0DC, 0x280, 0x0DD, 0x284, 0x0DE, 0x285, 0x0DF, 0x283, 0x0E0, 0x282, 0x0E1, 0x27F, 0x0E2, 0x1E7, 0x0E3, 0x287, 0x0E4, 0x272, 0x0E5, 0x267, 0x0E6, 0x275, 0x0E7, 0x25A, 0x0E8, 0x2A4, 0x0E9, 0x2A5, 0x0EA, 0x2A3, 0x0EB, 0x25C, 0x0EC, 0x25D, 0x0ED, 0x259, 0x0F1, 0x21E } ; int dword_4F08EC[777]; // weak char byte_4F09B0[777]; // weak char byte_4F09B1[777]; // weak char byte_4F09B8[777]; // weak int dword_4F09CC[192]; char byte_4F0CCF[777]; // weak char _4F0D38_TravelInfo[777]; // weak int dword_4F0E10[32]; Vec2_int_ pMonsterArenaPlacements[20]; __int16 word_4F0F30[777]; // weak char aS03d[777]; // idb char byte_4F0F98; // idb char sz[777]; // idb char aSSSSSS[777]; // idb char aSDS[777]; // idb char aSS_3[777]; // idb char aSSSS[777]; // idb char aS_2[777]; // idb char aErrorlog_txt[777]; // idb char aUnsupportedPix[777]; // idb char aSmackerError[777]; // idb char aCS[777]; // idb char aAnimsMagic7_vi[777]; // idb char aVideoFileError[777]; // idb char aCanTOpenFileAn[777]; // idb char aAnimsMight7_vi[777]; // idb char aCanTLoadS[777]; // idb char aS_smk[777]; // idb char aUnsupportedBin[27]; // weak char aEWorkMsdevM_29[777]; // idb char aFailedToOpenBl[777]; // idb char aCanTAllocateMe[33]; // weak char aCanTLoadFileAn[777]; // idb char aS_bik[777]; // idb char aMm7_win_pcx[777]; // idb char aLuSLuSLuS[777]; // idb char aEndgame_fnt[777]; // idb char aWinbg_pcx[10]; // weak char aDefaultCaseRea[777]; // idb char aUnsupportedExc[71]; // weak char aEWorkMsdevM_30[777]; // idb char aUndefinedTypeR[777]; // idb char aUnknownPointer[777]; // idb char a1_1_3[6]; // weak double dbl_4F2870; // weak int dword_4F288C; // weak double dbl_4F5372; // weak int dword_4F5428[777]; // weak int dword_4F542C[777]; // weak _UNKNOWN crtunk_4F54B8; // weak int dword_4F5B24_ys[777]; // idb int dword_4F5BF4_xs[777]; // idb int dword_4F5CC4_ys[777]; // idb int dword_4F5D98_xs[777]; // idb int ai_array_4F5E68[500]; int ai_array_4F6638_actor_ids[500]; int dword_4F6E08[500]; int ai_arrays_size; // weak int ai_array_4F75E0[500]; unsigned int ai_array_4F7DB0_actor_ids[500]; int dword_4F8580[182]; // weak int dword_4FA9B0[777]; // weak int dword_4FA9B4[777]; // weak char byte_4FAA00; // weak __int16 am_sounds[12]; _UNKNOWN unk_4FAA20; // weak char byte_4FAA24; // weak HWND dword_4FAA28; // idb char byte_4FAA2C; // weak char byte_4FAA2D; // weak char byte_4FAA2E; // weak int amuint_4FAA34; // weak int amuint_4FAA38; // weak int amuint_4FAA3C_blt_xy[2]; int am_uint_4FAA44_blt_xy[2]; int amuint_4FAA4C; // weak unsigned int uCardID; // idb int amuint_4FAA54_blt_xy[2]; int amuint_4FAA5C_blt_xy[2]; int dword_4FAA64; // weak int dword_4FAA68; // weak int amuint_4FAA6C; // idb int dword_4FAA70; // weak char byte_4FAA74; // weak char am_byte_4FAA75; // weak char am_byte_4FAA76; // weak char am_byte_4FAA77; // weak int amuint_4FAA78[777]; // weak char am_byte_4FAA7C[777]; // weak int amuint_4FAA80[777]; // weak int amuint_4FAA84[777]; // weak int amuint_4FAA88[777]; // weak int amuint_4FAA8C[777]; // weak int amuint_4FAA90[777][2]; int dword_4FABB8; // weak signed int dword_4FABBC; // idb unsigned int amuint_4FABC0; // idb int amuint_4FABC4; // weak int dword_4FABC8; // weak char byte_4FABD0[777]; // weak char byte_4FABD1[777]; // weak _UNKNOWN unk_4FABD4; // weak int dword_4FABD8[777]; // weak int dword_4FABDC[777]; // weak int dword_4FABE0[777]; // weak int dword_4FABE4[777]; // weak int dword_4FABE8[777]; // weak int dword_4FABEC[777]; // weak int dword_4FABF0[777]; // weak int dword_4FABF4[777]; // weak int dword_4FABF8[777]; // weak int dword_4FABFC[777]; // weak int dword_4FAC00[777]; // weak int dword_4FAC04[777]; // weak int dword_4FAC08[777]; // weak int dword_4FAC0C[777]; // weak _UNKNOWN unk_5052C8; // weak int dword_505314[777]; // weak char byte_5054C8[32]; // idb char byte_5054E8[108]; int dword_505554[777]; // weak _UNKNOWN unk_505704; // weak char byte_505880; // weak char byte_505881; // weak int amuint_505884; // weak int amuint_505888; // weak int amuint_50588C; // weak int dword_505890; // weak unsigned int pSRZBufferLineOffsets[480]; int areWeLoadingTexture; // weak char byte_506130[777]; // weak int dword_506338; // weak int dword_50633C; // idb signed int sRecoveryTime; // idb unsigned int uRequiredMana; // idb int _506348_current_lloyd_playerid; // weak __int64 qword_506350; // weak char byte_506360; // weak int dword_506364; // weak Texture *dword_506404[12]; // weak Texture *dword_50640C[12]; // weak unsigned int uTextureID_506438; int dword_50651C; // weak int dword_506520; // weak int dword_506524; // weak int dword_506528; // weak int dword_50652C; // weak int dword_506530; // weak int dword_506534; // weak int dword_506538; // weak int dword_50653C; // weak int dword_506540; // weak int dword_506544; // weak int dword_506548; // weak int dword_50654C; // weak char byte_506550; // weak char *aMoonPhaseNames[5]; int dword_506568; // weak char bRecallingBeacon; // weak int uLastPointedObjectID; // weak //unsigned __int8 bMonsterInfoUI_bDollInitialized; char *aSpellNames[44]; int pMainScreenNum; // weak char byte_50697C; // weak int dword_506980; // weak int dword_506984; // weak int dword_506988; // weak int dword_50698C; // weak int dword_506E68; // weak __int16 word_506E6C[18]; // weak unsigned int pPrevVirtualCidesMapping[27]; int dword_506F08; // weak int dword_506F0C[777]; // idb int uRestUI_FoodRequiredToRest; int dword_506F14; // weak int _506F18_num_hours_to_sleep; // weak int dword_506F1C; // weak int pVisibleWindowsIdxs[20]; // weak int uNumVisibleWindows; char bFlashHistoryBook; // weak char bFlashAutonotesBook; // weak char bFlashQuestBook; // weak int dword_507960; // weak int dword_507964; // weak int dword_507968; // weak int dword_50796C; // weak int dword_507974; // weak int dword_5079B4; // weak int dword_5079C8; // weak int dword_5079CC; // weak int dword_5079D0; // weak int dword_5079D8; // weak struct GUIButton *dword_507A14; // idb struct GUIButton *dword_507A18; // idb unsigned int uGameUIFontShadow; unsigned int uGameUIFontMain; int dword_507B00_spell_info_to_draw_in_popup; // weak char *aMonthNames[12]; char *aDayNames[7]; char *aSpellSchoolNames[9]; char *aAttributeNames[7]; int dword_507B94; // weak int dword_507B98_ctrl_pressed; // weak unsigned int uActiveCharacter; int dword_507BF0_is_there_popup_onscreen; // weak int dword_507C08; // weak int dword_507C0C; // weak int dword_507CBC; // weak int dword_507CC0; // weak __int64 qword_507CC8; // weak int _507CD4_RestUI_hourglass_anim_controller; // weak int dword_507CD8; // weak int dword_50B570[777]; // weak int dword_50B638[777]; // weak int dword_50B700; // weak int dword_50B738[777]; // idb int _50B744_view_transformed_ys[43]; int dword_50B828[777]; int _50B834_view_transformed_zs[43]; int dword_50B918[777]; int _50B924_view_transformed_xs[43]; int unk_50B9D4[777]; // idb int dword_50B9D8_ys[777]; int dword_50B9E0_ys[777]; // idb int dword_50B9EC[777]; // idb int dword_50B9F0[2]; // idb int dword_50BAE8_xs[777]; int dword_50BAF4_xs[777]; int dword_50B9F8[777]; // idb int dword_50BA08[777]; // idb int dword_50BAC4[777]; // weak int dword_50BAC8[777]; // idb int dword_50BAD0[777]; // weak int dword_50BAD4[777]; // weak int dword_50BADC_xs[777]; // weak int dword_50BAE0[777]; // weak int dword_50BAE8[777]; // weak int dword_50BAEC_xs[777]; // weak int dword_50BAF4[777]; // weak int dword_50BAF8_xs[777]; // weak int dword_50BC10[777]; // weak int dword_50BDA0[777]; // weak int dword_50BF30[777]; // weak char byte_50C0C0; // weak int some_active_character; // weak _UNKNOWN unk_50C190; // weak int dword_50C968; // weak unsigned int pIconIDs_Turn[5]; unsigned int uIconID_TurnStop; unsigned int uIconID_TurnHour; int uIconID_CharacterFrame; // idb int dword_50C98C; // weak unsigned int uIconID_TurnStart; int dword_50C994; // weak int dword_50C998_turnbased_icon_1A; // weak int uSpriteID_Spell11; // idb _UNKNOWN unk_50C9A0; // weak int dword_50C9A8; // weak int dword_50C9AC; // weak int dword_50C9D0; // weak int dword_50C9D4; // weak int dword_50C9D8; // weak int dword_50C9DC; // weak struct NPCData *ptr_50C9E0; int dword_50C9E8; // idb int dword_50C9EC[777]; // weak int dword_50C9F0[120]; // idb int dword_50CDC8; // weak int dword_50CDCC; // weak int bProcessorIsNotIntel; // weak Vec3_int_ layingitem_vel_50FDFC; char pStartingMapName[777]; // idb unsigned __int8 IsPlayerWearingWatersuit[5]; char byte_5111C0[54]; char byte_5111F6[18]; unsigned int papredoll_dbrds[16]; unsigned int papredoll_drhs[4]; unsigned int papredoll_dlhus[4]; unsigned int papredoll_dlhs[4]; unsigned int papredoll_dbods[5]; int paperdoll_array_511290[4][17][3]; unsigned int papredoll_dlaus[5]; unsigned int papredoll_dlads[4]; int papredoll_flying_feet[777]; // idb int dword_511638[4][6]; int dword_511788[777]; // weak int dword_51179C; // weak int dword_5117A0; // weak int dword_5117A4; // weak int dword_5117A8; // weak int dword_5117AC; // weak int paperdoll_array_511828[4][10]; int bRingsShownInCharScreen; // weak int _unused000; // weak unsigned __int16 pOdmMinimap[117][137]; unsigned int uNumBlueFacesInBLVMinimap; unsigned __int16 pBlueFacesInBLVMinimapIDs[50]; int pTextureIDs_isns[14]; unsigned int uIconIdx_Spell21; unsigned int uIconIdx_Spell27; int dword_576E28; // weak int dword_576E2C; // weak __int64 _5773B8_event_timer; // weak int dword_5773C0; // weak int dword_591080; // weak int dword_591084; // weak struct Actor *pDialogue_SpeakingActor; unsigned int uDialogueType; unsigned int uDialogue_SpeakingActorNPC_ID; struct LevelDecoration *_591094_decoration; char byte_591098[200]; // idb int uCurrentHouse_Animation; // weak char *dword_591164_teleport_map_name; // idb int dword_591168_teleport_speedz; // weak int dword_59116C_teleport_directionx; // weak int dword_591170_teleport_directiony; // weak int dword_591174_teleportz; // weak int dword_591178_teleporty; // weak int dword_59117C_teleportx; // weak char byte_591180[600]; // idb struct NPCData *array_5913D8[12]; struct Texture *pDialogueNPCPortraits[6]; int uNumDialogueNPCPortraits; // weak struct Texture *pTexture_591428; struct Texture *pTexture_outside; // idb struct Texture *pTexture_Dialogue_Background; _UNKNOWN unk_597F10; // weak int dword_597F18; // weak char byte_5B0938[2000]; int dword_5B5920; // weak int dword_5B5924; // weak int _5B65A8_npcdata_uflags_or_other; // weak int _5B65AC_npcdata_fame_or_other; // weak int _5B65B0_npcdata_rep_or_other; // weak int _5B65B4_npcdata_loword_house_or_other; // weak int _5B65B8_npcdata_hiword_house_or_other; // weak int dword_5B65BC; // weak int dword_5B65C0; // weak int dword_5B65C4; // weak int dword_5B65C8; // weak int dword_5B65CC; // weak int dword_5B65D0_dialogue_actor_npc_id; // weak int dword_5C3418; // weak int dword_5C341C; // weak char byte_5C3427[777]; // weak char GameUI_StatusBar_TimedString[200]; char pStatusBarString[200]; unsigned int GameUI_StatusBar_TimedStringTimeLeft; int bForceDrawStatusBar; // weak int dword_5C35C0; // weak int bDialogueUI_InitializeActor_NPC_ID; // weak int dword_5C35C8; // weak char *p2DEventsTXT_Raw; int uHouse_ExitPic; // weak int dword_5C35D4; // weak char *aAMPMNames[2]; char byte_5C45AF[777]; // weak char pFinalMessage[4096]; // idb char pTmpBuf[2000]; char pTmpBuf2[2000]; char byte_5C6D50[777]; // weak int ui_current_text_color; // weak __int64 qword_5C6DF0; // weak int dword_5C6DF8; // weak char item__getname_buffer[104]; // idb char *pClassDescriptions[36]; char *pAttributeDescriptions[7]; char *pGrandSkillDesc[38]; char *pMasterSkillDesc[38]; char *pExpertSkillDesc[38]; char *pNormalSkillDesc[38]; char *pSkillDesc[38]; char *pHealthPointsAttributeDescription; char *pSpellPointsAttributeDescription; char *pArmourClassAttributeDescription; char *pPlayerConditionAttributeDescription; // idb char *pFastSpellAttributeDescription; char *pPlayerAgeAttributeDescription; char *pPlayerLevelAttributeDescription; char *pPlayerExperienceAttributeDescription; char *pAttackBonusAttributeDescription; char *pAttackDamageAttributeDescription; char *pMissleBonusAttributeDescription; char *pMissleDamageAttributeDescription; char *pFireResistanceAttributeDescription; char *pAirResistanceAttributeDescription; char *pWaterResistanceAttributeDescription; char *pEarthResistanceAttributeDescription; char *pMindResistanceAttributeDescription; char *pBodyResistanceAttributeDescription; char *pSkillPointsAttributeDescription; char *pClassTXT_Raw; char *pStatsTXT_Raw; char *pSkillDescTXT_Raw; struct StorylineText *pStorylineText; struct FactionTable *pFactionTable; char byte_5C8D1A[777]; // weak char byte_5E4C15[777]; // weak char *pSomeItemsNames[14]; char *pMonstersTXT_Raw; char *pMonsterPlacementTXT_Raw; char *pSpellsTXT_Raw; char *pMapStatsTXT_Raw; char *pHostileTXT_Raw; char *pPotionsTXT_Raw; char *pPotionNotesTXT_Raw; char *pHistoryTXT_Raw; int _6807B8_level_decorations_ids[777]; // idb int _6807E0_num_decorations_with_sounds_6807B8; // weak int _6807E8_level_decorations_ids[777]; // idb int _6836C8_num_decorations_6807E8; // weak int dword_69B010[64]; float flt_69B138_dist; // weak char byte_69BD41_unused; // weak unsigned int uTextureID_x_u; unsigned int uTextureID_LS_saveU; unsigned int uTextureID_LS_loadU; unsigned int uTextureID_AR_DN_DN; unsigned int uTextureID_AR_UP_DN; unsigned int uTextureID_LS_; unsigned int uTextureID_x_d; unsigned int uTextureID_save_up; unsigned int uTextureID_load_up; unsigned int uTextureID_loadsave; _UNKNOWN _69FBB4_ptr_iterator_end; // weak _UNKNOWN unk_6A0758; // weak int pSaveListPosition; // weak unsigned int uLoadGameUI_SelectedSlot; HWND hInsertCDWindow; // idb int uCPUSpeed; // weak char cMM7GameCDDriveLetter; // idb void *ptr_6A0D08; int _6A0D0C_txt_lod_loading; // weak int _6A0D10_txt_lod_loading__unused; // weak MENU_STATE uCurrentMenuID; unsigned int uGameState; int uDefaultTravelTime_ByFoot; // weak int day_attrib; // weak int day_fogrange_1; // weak int day_fogrange_2; // weak struct TileTable *pTileTable; // idb int texmapping_terrain_subdivsize; // weak int texmapping_terrain_subdivpow2; // weak int texmapping_building_subdivsize; // weak int texmapping_building_subdivpow2; // weak int unnamed_6BE060[2] = {0, 1}; int mipmapping_building_mm1; // weak int mipmapping_building_mm2; // weak int mipmapping_building_mm3; // weak int mipmapping_terrain_mm1; // weak int mipmapping_terrain_mm2; // weak int mipmapping_terrain_mm3; // weak int outdoor_grid_band_1; // idb int outdoor_grid_band_2; // idb int outdoor_grid_band_3; // idb char outdoor_day_top_r; // weak char outdoor_day_top_g; // weak char outdoor_day_top_b; // weak char outdoor_day_bottom_r; // weak char outdoor_day_bottom_g; // weak char outdoor_day_bottom_b; // weak char outdoor_night_top_r; // weak char outdoor_night_top_g; // weak char outdoor_night_top_b; // weak char outdoor_night_bottom_r; // weak char outdoor_night_bottom_g; // weak char outdoor_night_bottom_b; // weak char pDefaultSkyTexture[777]; // idb char byte_6BE124_cfg_textures_DefaultGroundTexture[16]; // idb int _6BE134_odm_main_tile_group; // weak int dword_6BE138; // weak int dword_6BE13C_uCurrentlyLoadedLocationID; // weak float fWalkSpeedMultiplier = 1.0f; // weak float fBackwardWalkSpeedMultiplier = 1.0f; // weak float fTurnSpeedMultiplier = 1.0f; // weak float flt_6BE150_look_up_down_dangle = 1.0f; // weak HWND hWnd; // idb int uWindowWidth; // idb int uWindowHeight; // idb int uWindowX; // idb int uWindowY; // idb LONG uWindowStyle; // idb HMENU hOSMenu; // idb int dword_6BE340; // weak char pCurrentMapName[20]; // idb unsigned int uLevelMapStatsID; int uLevel_StartingPointType; // weak int dword_6BE364_game_settings_1 = 0; // weak int dword_6BE368_debug_settings_2 = 0; // weak unsigned __int8 bUseLoResSprites = false; unsigned __int8 bUseRegistry = true; unsigned __int8 bCanLoadFromCD = false; int bShowDamage; // idb unsigned int bAlwaysRun; unsigned int bFlipOnExit; int dword_6BE384_2dacceloff; // weak char byte_6BE388_graphicsmode; // weak unsigned int uTurnSpeed; float flt_6BE3A0; // weak float flt_6BE3A4_debug_recmod1; float flt_6BE3A8_debug_recmod2; float flt_6BE3AC_debug_recmod1_x_1_6; char byte_6BE3B0[20]; // idb char bUnderwater = false; // weak char bNoNPCHiring = false; // weak int _702AC0_unused = 0; // weak int _702AC4_unused = 0; // weak char _702ACC_unused = 0; // weak int bDebugResouces; // weak unsigned int bNoVideo = false; bool bNoIntro = false; bool bNoLogo = false; bool bNoCD = false; bool bNoSound = false; int aborting_app; // weak int dword_720020_zvalues[100]; int dword_7201B0_zvalues[299]; int dword_72065C[777]; // weak int dword_720660[777]; // idb int dword_7207EC[777]; // weak int dword_7207F0[777]; // idb int uTextureID_720980; // weak int _720984_unused; // weak char _72098C_unused; // weak __int16 word_7209A0_intercepts_ys_plus_ys[104]; __int16 word_720A70_intercepts_xs_plus_xs[104]; __int16 word_720B40_intercepts_zs[104]; __int16 word_720C10_intercepts_xs[102]; int dword_720CDC; __int16 word_720CE0_ys[777]; // idb __int16 word_720DB0_xs[777]; // idb int dword_720E80[20]; int dword_720ED0[20]; int dword_720F20[20]; __int16 word_720F70[777]; // idb __int16 word_721040[777]; // idb int dword_721110[777]; // idb int dword_721160[777]; // idb int dword_7211B0[777]; // idb int dword_721200[777]; // idb int dword_7212C8[777]; // idb __int16 word_721390[104]; // idb __int16 word_721460[104]; // idb int blv_prev_party_x; // weak int blv_prev_party_z; // weak int blv_prev_party_y; // weak char *dword_721660; // idb char *dword_721664; // idb NPCTopic pNPCTopics[789]; char *dword_722F10; // idb const char *pQuestTable[512]; _UNKNOWN unk_723714; // weak char *dword_723718_autonote_related; // idb int dword_72371C[777]; // weak const char *pScrolls[82]; int dword_723E80_award_related[777]; // weak int dword_723E84[777]; // weak int dword_7241C8; // weak struct unk_F7B60C stru_73C834; // struct @ MM7.exe::0073C834 struct NPCStats *pNPCStats = nullptr; char *aNPCProfessionNames[59]; char *pAwardsTXT_Raw; char *pScrollsTXT_Raw; char *pMerchantsTXT_Raw; const char *pMerchantsBuyPhrases[7]; const char *pMerchantsSellPhrases[7]; const char *pMerchantsRepairPhrases[7]; const char *pMerchantsIdentifyPhrases[7]; char *pTransitionsTXT_Raw; char *pAutonoteTXT_Raw; char *pQuestsTXT_Raw; unsigned int uNumTerrainNormals; struct Vec3_float_ *pTerrainNormals; unsigned short pTerrainNormalIndices[128 * 128 * 2]; unsigned int pTerrainSomeOtherData[128 * 128 * 2]; int dword_76D518_terrain_cell_world_pos_around_party_y; // weak int dword_76D51C_terrain_cell_world_pos_around_party_y; // weak int dword_76D520_terrain_cell_world_pos_around_party_y; // weak int dword_76D524_terrain_cell_world_pos_around_party_y; // weak int dword_76D528_terrain_cell_world_pos_around_party_z; // weak int dword_76D52C_terrain_cell_world_pos_around_party_z; // weak int dword_76D530_terrain_cell_world_pos_around_party_z; // weak int dword_76D534_terrain_cell_world_pos_around_party_z; // weak int dword_76D538_terrain_cell_world_pos_around_party_x; // weak int dword_76D53C_terrain_cell_world_pos_around_party_x; // weak int dword_76D540_terrain_cell_world_pos_around_party_x; // weak int dword_76D544_terrain_cell_world_pos_around_party_x; // weak //int dword_76D548_terrain_cell_world_pos_around_party_y; // weak //int dword_76D54C_terrain_cell_world_pos_around_party_y; // weak //int dword_76D550_terrain_cell_world_pos_around_party_y; // weak //int dword_76D554_terrain_cell_world_pos_around_party_y; // weak //int dword_76D558_terrain_cell_world_pos_around_party_z; // weak //int dword_76D55C_terrain_cell_world_pos_around_party_z; // weak //int dword_76D560_terrain_cell_world_pos_around_party_z; // weak //int dword_76D564_terrain_cell_world_pos_around_party_z; // weak //int dword_76D568_terrain_cell_world_pos_around_party_x; // weak //int dword_76D56C_terrain_cell_world_pos_around_party_x; // weak //int dword_76D570_terrain_cell_world_pos_around_party_x; // weak //int dword_76D574_terrain_cell_world_pos_around_party_x; // weak struct unk_F7B60C stru_76D578; // struct @ MM7.exe::0076D578 struct unk_F7B60C stru_76D590; // struct @ MM7.exe::0076D590 struct unk_F7B60C stru_76D5A8; // struct @ MM7.exe::0076D5A8 char byte_76D5C0; // weak int terrain_76D5C8[128]; int terrain_76D7C8[128]; int terrain_76D9C8[128]; int terrain_76DBC8[128]; int terrain_76DDC8[128]; int terrain_76DFC8[128]; int terrain_76E1C8[128]; int terrain_76E3C8[128]; _UNKNOWN unk_801A00; // weak _UNKNOWN unk_801A0C; // weak char byte_80AA10; // weak int dword_80AA14; // weak int dword_80AA18; // weak int dword_80AA1C; // weak int dword_80AA20; // weak unsigned int uNumElementsIn80AA28; struct stru148 *ptr_80AA28[2000]; struct Edge *pNewEdges; struct Surf *pSurfs; struct Edge *pEdges; struct Span *pSpans; struct Edge *ptr_80C978_Edges; struct Surf *ptr_80C97C_Surfs; struct Edge *ptr_80CA10[480]; _UNKNOWN unk_80D190; // weak int dword_A74C88; // weak unsigned int uPlayerCreationUI_SkySliderPos; int uPlayerCreationUI_ArrowAnim; unsigned int uPlayerCreationUI_SelectedCharacter; int dword_A74CDC; // weak struct Texture *pTexture_PlayerFaceMask; struct Texture *pTexture_PlayerFaceEradicated; struct Texture *pTexture_PlayerFaceDead; struct Texture *pTextures_PlayerFaces[4][56]; int dword_A75070; // weak struct Player *pPlayers[5]; __int64 qword_A750D8; // weak __int16 word_A750E0; // weak __int16 word_A750E2; // weak char *pClassNames[36]; char *aCharacterConditionNames[19]; char *pSkillNames[38]; char byte_AE3368[777]; // weak char byte_AE3369; // weak char byte_AE336A; // weak char byte_AE336B; // weak int dword_AE336C; // weak int dword_AE3370; // weak char byte_AE5B91; // weak int dword_F1B430[32]; // weak int dword_F8B144; // idb char byte_F8B148[16]; __int16 word_F8B158[777]; // weak struct Texture *dword_F8B164; // idb struct Texture *dword_F8B168[12]; int dword_F8B198; // weak int dword_F8B19C; // weak __int16 word_F8B1A0; // weak const char *dword_F8B1A4; // idb int dword_F8B1A8; // weak int dword_F8B1AC_something_todo_with_awards; // idb int dword_F8B1B0; // weak int dword_F8B1B4; // weak char *pShopOptions[4]; _UNKNOWN unk_F8B1C8; // weak int dword_F8B1D8; // weak int dword_F8B1DC; // weak int dword_F8B1E0; // weak int dword_F8B1E4; // weak const char *ptr_F8B1E8; // idb char byte_F8B1EC; // weak char byte_F8B1EF[777]; // weak char byte_F8B1F0[4]; int dword_F8B1F4; // weak _UNKNOWN unk_F8B1F8; // weak _UNKNOWN unk_F8B5E0; // weak char array_F8B668[1000]; // weak //_UNKNOWN unk_F8BA50; // weak char byte_F8BC0C; // weak int bGameoverLoop = 0; // weak __int16 word_F8BC48_displaced_face_intersect_plane_coords_a; // idb __int16 word_F8BD18_displaced_face_intersect_plane_coords_b; // idb int dword_F93F20; // weak int dword_F93F70; // weak //int crt_F94004; // weak //int crtdword_F9400C; // weak FARPROC lpfn; // idb