view UI/Books/UISpellBook.cpp @ 1400:9b091098c88c

m
author Ritor1
date Fri, 19 Jul 2013 12:50:29 +0600
parents 8557d021a31b
children 3161094869e0
line wrap: on
line source

#ifdef _MSC_VER
#define _CRT_SECURE_NO_WARNINGS
#endif

#include <assert.h>

#include "..\..\MM7.h"
#include "..\..\Render.h"
#include "..\..\Mouse.h"
#include "..\UIBooks.h"
#include "..\..\GUIWindow.h"
#include "..\..\GUIFont.h"
#include "..\..\Party.h"
#include "..\..\AudioPlayer.h"
#include "..\..\LOD.h"
#include "..\..\Allocator.h"
#include "..\..\Viewport.h"
#include "..\..\texts.h"
//
#include "..\..\mm7_data.h"


std::array<char *, 9> spellbook_texture_filename_suffices = {{"f", "a", "w", "e", "s", "m", "b", "l", "d"}}; // weak

//----- (00411300) --------------------------------------------------------
void LoadSpellbook(unsigned int spell_school)
    {
    //unsigned int v1; // esi@1
    Player *pPlayer; // ecx@1
    char v3; // al@1
    //int v4; // edi@5
    //Texture *result; // eax@6
    //unsigned char *v6; // edi@7
    //unsigned int v7; // eax@7
    //unsigned __int8 v8; // sf@8
    //unsigned __int8 v9; // of@8
    char pContainer[20]; // [sp+Ch] [bp-1Ch]@7
    //Texture *v11; // [sp+20h] [bp-8h]@5
    //int v12; // [sp+24h] [bp-4h]@5

    byte_506550 = 0;
    //v1 = uID;
    pPlayer = pPlayers[uActiveCharacter];
    v3 = pPlayer->uQuickSpell;
    if ( v3 && (unsigned __int8)v3 / 11 == spell_school )
        quick_spell_at_page = (unsigned __int8)v3 - 11 * spell_school;
    else
        quick_spell_at_page = 0;

    for (uint i = 1; i < 12; ++i)
        {
        if (pPlayer->spellbook.pChapters[spell_school].bIsSpellAvailable[i - 1])
            {
            sprintf(pContainer, "SB%sS%02d", spellbook_texture_filename_suffices[spell_school], pSpellbookSpellIndices[spell_school][i]);
            dword_506408[i] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);

            sprintf(pContainer, "SB%sC%02d", spellbook_texture_filename_suffices[spell_school], pSpellbookSpellIndices[spell_school][i]);
            dword_5063D8[i] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
            }
        }
    }



//----- (00411597) --------------------------------------------------------
void OnCloseSpellBook()
    {
    pAllocator->FreeChunk(pSpellFont);
    pSpellFont = nullptr;
    pAllocator->FreeChunk(pBookFont);
    pBookFont = nullptr;
    pAllocator->FreeChunk(pBook2Font);
    pBook2Font = nullptr;
    pAllocator->FreeChunk(pAutonoteFont);
    pAutonoteFont = nullptr;
    pTexture_mapbordr->Release();
    pAudioPlayer->PlaySound(SOUND_CloseBook, 0, 0, -1, 0, 0, 0, 0);
    pIcons_LOD->_4114F2();
    dword_506364 = 0;
    }



//----- (00412AF9) --------------------------------------------------------
static void BookUI_Spellbook_DrawCurrentSchoolBackground()
{
  int v0; // ecx@1

  v0 = 0;
  if ( uActiveCharacter )
	  v0 = pParty->pPlayers[uActiveCharacter - 1].lastOpenedSpellbookPage;//*((char *)&pParty->pPartyBuffs[5].uExpireTime + 6972 * uActiveCharacter + 2);
  pRenderer->DrawTextureIndexed(8, 8, pSpellBookPagesTextr[v0]);
  pRenderer->DrawTextureIndexed(0x1DCu, 0x1C2u, pTexture_50643C);
  pRenderer->DrawTextureIndexed(0x231u, 0x1C2u, pTexture_506448);
}





//----- (00412B58) --------------------------------------------------------
void DrawSpellBookContent(Player *player)
{
  Texture *PendingTexture; // edi@1
  Texture *SpellTexture; // eax@3
  Texture *v6; // edx@5
  int v8; // eax@11
  int v10; // eax@13
  unsigned int v14; // esi@18
  unsigned int v15; // edi@18
  Texture *pPageTexture; // eax@21
  unsigned int pX_pos; // [sp-Ch] [bp-2Ch]@8
  unsigned int v18; // [sp-Ch] [bp-2Ch]@15
  unsigned int pY_pos; // [sp-8h] [bp-28h]@8
  unsigned int v20; // [sp-8h] [bp-28h]@15
  signed int v22; // [sp-4h] [bp-24h]@22
  Texture *v23; // [sp+10h] [bp-10h]@5
  POINT a2; // [sp+18h] [bp-8h]@13
  POINT v24;

  static unsigned int texture_tab_coord1[9][2]=
      {{406, 9}, {406, 46}, {406, 84}, {406,121}, {407,158}, {405, 196}, {405, 234}, {405, 272}, {405,309} };

  static unsigned int texture_tab_coord0[9][2]=
      {{415, 10}, {415, 46}, {415, 83}, {415,121}, {415,158}, {416, 196}, {416, 234}, {416, 271}, {416,307} };

  BookUI_Spellbook_DrawCurrentSchoolBackground();

  PendingTexture = pIcons_LOD->GetTexture(pIcons_LOD->FindTextureByName("Pending"));
  pRenderer->ClearZBuffer(0, 479);
  if ( (11 * player->lastOpenedSpellbookPage) || ((11 * player->lastOpenedSpellbookPage) + 11) )//??? maybe structure need fix
  {
    for ( uint i = 1; i - 1 < 11; ++i )
    {
      if ( *(&player->_guilds_member_bits[(11 * player->lastOpenedSpellbookPage) + 63] + i) )
      {
        SpellTexture = (Texture *)dword_506408[i];
        if ( SpellTexture != PendingTexture )
        {
          if ( quick_spell_at_page == i )
          {
            v6 = dword_5063D8[i];
            v23 = dword_5063D8[i];
          }
          else
          {
            v23 = dword_506408[i];
            v6 = SpellTexture;
          }
          if ( v6->pLevelOfDetail0_prolly_alpha_mask )
          {
            pY_pos = pViewport->uViewportTL_Y +  pIconPos[player->lastOpenedSpellbookPage][pSpellbookSpellIndices[player->lastOpenedSpellbookPage][i]].Ypos;
            pX_pos = pViewport->uViewportTL_X +  pIconPos[player->lastOpenedSpellbookPage][pSpellbookSpellIndices[player->lastOpenedSpellbookPage][i]].Xpos;
            if ( BYTE1(v6->pBits) & 2 )
              pRenderer->DrawTextureTransparent(pX_pos, pY_pos, v6);
            else
              pRenderer->DrawTextureIndexed(pX_pos, pY_pos, v6);
            pRenderer->DrawMaskToZBuffer(pIconPos[player->lastOpenedSpellbookPage][pSpellbookSpellIndices[player->lastOpenedSpellbookPage][i]].Xpos,
                   pIconPos[player->lastOpenedSpellbookPage][pSpellbookSpellIndices[player->lastOpenedSpellbookPage][i]].Ypos, v23, i);
          }
        }
      }
    }
  }

  v10 = pRenderer->pActiveZBuffer[pMouse->GetCursorPos(&a2)->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v24)->y]] & 0xFFFF;
  if ( v10 )
  {
    if ( dword_5063D8[v10]->pLevelOfDetail0_prolly_alpha_mask )
    {
      v20 = pViewport->uViewportTL_Y +  pIconPos[player->lastOpenedSpellbookPage][pSpellbookSpellIndices[player->lastOpenedSpellbookPage][v10]].Ypos;
      v18 = pViewport->uViewportTL_X +  pIconPos[player->lastOpenedSpellbookPage][pSpellbookSpellIndices[player->lastOpenedSpellbookPage][v10]].Xpos;
      if ( BYTE1(dword_5063D8[v10]->pBits) & 2 )
        pRenderer->DrawTextureTransparent(v18, v20, dword_5063D8[v10]);
      else
        pRenderer->DrawTextureIndexed(v18, v20, dword_5063D8[v10]);
    }
  }

  a2.x = (LONG)&player->pActiveSkills[12];
  v14 = (unsigned int)&player->pActiveSkills[12];
  v15 = (unsigned int)&player->pActiveSkills[12];
  for ( uint i = 0; i < 9; i++ )
  {
    if ( *(short *)a2.x )
    {
      if ( player->lastOpenedSpellbookPage == i )
      {
        pPageTexture = pTextures_tabs[i][1];
       v14=texture_tab_coord1[i][0];
       v15=texture_tab_coord1[i][1];
      }
      else
      {
        pPageTexture = pTextures_tabs[i][0];
        v14=texture_tab_coord0[i][0];
        v15=texture_tab_coord0[i][1];
      }
      pRenderer->DrawTextureTransparent(v14, v15, pPageTexture);
    }
    a2.x += 2;
  }
}