Mercurial > mm7
view OurMath.cpp @ 2432:99e7bd7ec0a2
* Fixed OpenAL crash for videos
* Fixed double release of movie for Emerald Intro
author | a.parshin |
---|---|
date | Wed, 23 Jul 2014 21:38:34 +0300 |
parents | f4af3b203f65 |
children |
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#define _CRTDBG_MAP_ALLOC #include <stdlib.h> #include <crtdbg.h> #include "OurMath.h" #include "MM7_data.h" //----- (00452969) -------------------------------------------------------- stru193_math::stru193_math() { double v3; // ST18_8@2 this->pTanTable[0] = 0; this->pCosTable[0] = 65536; this->pInvCosTable[0] = 65536; for(int i = 1; i < (signed int)this->uIntegerHalfPi; i++) { v3 = (double)i * 3.141592653589793 / (double)uIntegerPi; pTanTable[i] = (signed __int64)(tan(v3) * (double)this->pCosTable[0] + 0.5); pCosTable[i] = (signed __int64)(cos(v3) * (double)this->pCosTable[0] + 0.5); pInvCosTable[i] = (signed __int64)(1.0 / cos(v3) * (double)this->pCosTable[0] + 0.5); } for(int i = this->uIntegerHalfPi; i < 520; i++) { this->pTanTable[i] = 0xEFFFFFFFu; this->pCosTable[i] = 0; this->pInvCosTable[i] = 0xEFFFFFFFu; } } //----- (00402CAE) -------------------------------------------------------- int stru193_math::Cos(int angle) { int v2; // eax@1 //a2: (angle - uIntegerHalfPi) for sin(angle) // (angle) for cos(angle) v2 = uDoublePiMask & angle; if ( v2 > uIntegerPi ) v2 = uIntegerDoublePi - v2; if ( v2 >= uIntegerHalfPi ) return -pCosTable[uIntegerPi - v2]; else return pCosTable[v2]; } //----- (0045281E) -------------------------------------------------------- // Calculates atan2(y/x) // return value: angle in integer format (multiplier of Pi/1024) unsigned int stru193_math::Atan2(int x, int y) { signed int quadrant; __int64 dividend; int quotient; int lowIdx; int highIdx; int angle; int X = x; int Y = y; if ( abs(X) < 65536 ) { if ( (abs(Y) >> 15) >= abs(X) ) X = 0; } if ( !X ) { if ( Y > 0 ) { return uIntegerHalfPi; //Pi/2 } else { return uIntegerHalfPi + uIntegerPi; //3*(Pi/2) } } if ( Y ) { if ( X < 0 ) { X = -X; if ( Y > 0 ) { quadrant = 4; } else { quadrant = 3; } } else { if ( Y > 0 ) { quadrant = 1; } else { quadrant = 2; } } if ( Y < 0 ) Y = -Y; LODWORD(dividend) = Y << 16; HIDWORD(dividend) = Y >> 16; quotient = dividend / X; //looks like binary search { int i; highIdx = uIntegerHalfPi; lowIdx = 0; for (i = 0; i < 6; ++i) { if (quotient <= pTanTable[(lowIdx + highIdx) / 2]) highIdx = (lowIdx + highIdx) / 2; else lowIdx = (lowIdx + highIdx) / 2; } } angle = lowIdx + 1; while ( angle < (highIdx - 1) && quotient >= pTanTable[angle] ) ++angle; switch (quadrant) { case 1: //X > 0, Y > 0 return angle; case 2: //X > 0, Y < 0 return uIntegerDoublePi - angle; //2*Pi - angle case 3: //X > 0, Y < 0 return uIntegerPi + angle; //Pi + angle case 4: //X < 0, Y > 0 return uIntegerPi - angle; //Pi - angle } //should newer get here return 0; } if ( X < 0 ) //Y == 0, X < 0 return uIntegerPi; return 0; } //----- (0042EBDB) -------------------------------------------------------- int stru193_math::Sin(int angle) { return Cos(angle - this->uIntegerHalfPi); } //----- (0042EBBE) -------------------------------------------------------- //----- (004453C0) mm6----------------------------------------------------- //----- (004A1760) mm6_chinese--------------------------------------------- __int64 fixpoint_mul(int a1, int a2) { return ((__int64)a1 * (__int64)a2) >> 16; } __int64 fixpoint_dot(int x1, int x2, int y1, int y2, int z1, int z2) { return fixpoint_mul(x1, x2) + fixpoint_mul(y1, y2) + fixpoint_mul(z1, z2); } //----- (004A1780) mm6_chinese--------------------------------------------- __int64 fixpoint_div(int a1, int a2) { return ((__int64)a1 << 16) / a2; } __int64 fixpoint_sub_unknown(int a1, int a2) { return (((__int64)a1 << 16) * a2) >> 16; } //----- (0048B561) -------------------------------------------------------- int fixpoint_from_float(float val) { // float X.Yf -> int XXXX YYYY int left = floorf((val - 0.5f) + 0.5f); int right = floorf((val - left) * 65536.0f); return (left << 16) | right; } int fixpoint_from_int(int lhv, int rhv) { return (lhv << 16) | rhv; } //----- (00452A9E) -------------------------------------------------------- int integer_sqrt(int val) { /////////////////////////////// //Получение квадратного корня// /////////////////////////////// signed int result; // eax@2 unsigned int v2; // edx@3 unsigned int v3; // edi@3 int v5; // esi@4 if (val < 1) return val; v2 = 0; v3 = val; result = 0; for (uint i = 0; i < 16; ++i) { result *= 2; v2 = (v3 >> 30) | 4 * v2; v5 = 2 * result + 1; v3 *= 4; if ( v2 >= v5 ) { ++result; v2 -= v5; } } if ( val - result * result >= (unsigned int)(result - 1) ) ++result; return result; } //----- (00452B2E) -------------------------------------------------------- int __fastcall GetDiceResult(unsigned int uNumDice, unsigned int uDiceSides) { int v3; // esi@1 v3 = 0; if ( uDiceSides ) { for ( uint i = 0; i < uNumDice; ++i) v3 += rand() % uDiceSides + 1; return v3; } return 0; }