view MMT.h @ 2323:983b8c995127

_43AFE3_calc_spell_damage moved to spells.h, cleaned it up a bit SpellData changed to class, added constructor, change ::field_10 to baseDamage and bonusSkillDamage
author Grumpy7
date Thu, 27 Mar 2014 23:28:54 +0100
parents d65414f65bd4
children 8516bb27d7f0
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#pragma once

void ShowLogoVideo();
void MMT_MainMenu_Loop();
void MMT_MenuMessageProc();
void DrawMMTCopyrightWindow();