Mercurial > mm7
view BSPModel.cpp @ 2323:983b8c995127
_43AFE3_calc_spell_damage moved to spells.h, cleaned it up a bit
SpellData changed to class, added constructor, change ::field_10 to baseDamage and bonusSkillDamage
author | Grumpy7 |
---|---|
date | Thu, 27 Mar 2014 23:28:54 +0100 |
parents | 2e02c384c62b |
children | bddcaf5d5db2 |
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#define _CRT_SECURE_NO_WARNINGS #include <stdlib.h> #include "BSPModel.h" //----- (00478389) -------------------------------------------------------- void BSPModel::Release() { free(this->pVertices.pVertices); this->pVertices.pVertices = 0; free(this->pFaces); this->pFaces = 0; free(this->pFacesOrdering); this->pFacesOrdering = 0; free(this->pNodes); this->pNodes = 0; this->uNumNodes = 0; this->uNumFaces = 0; this->pVertices.uNumVertices = 0; this->uNumConvexFaces = 0; }