Mercurial > mm7
view Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters @ 2104:9574c5bfb96f
UpdateSounds()
author | Ritor1 |
---|---|
date | Wed, 18 Dec 2013 17:33:04 +0600 |
parents | e249bd483311 |
children | 992d2e6f907d |
line wrap: on
line source
<?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup> <Filter Include="lib"> <UniqueIdentifier>{01df770d-32ca-4bfa-8448-de7b6ae4b15c}</UniqueIdentifier> </Filter> <Filter Include="Level"> <UniqueIdentifier>{e6df15ec-967c-40ca-b954-c78fe66daed1}</UniqueIdentifier> </Filter> <Filter Include="lib\legacy_dx"> <UniqueIdentifier>{23711e0a-ee63-4da3-9c0d-22d02dd41747}</UniqueIdentifier> </Filter> <Filter Include="lib\lua"> <UniqueIdentifier>{9448e73a-c435-43ee-8586-08607774a0d0}</UniqueIdentifier> </Filter> <Filter Include="lib\zlib"> <UniqueIdentifier>{1d2c44d0-de33-46dd-a3bf-dce44afda794}</UniqueIdentifier> </Filter> <Filter Include="lib\lua\lua-5.2.2"> <UniqueIdentifier>{501083c0-a7b6-445f-a8fb-fa12cd345924}</UniqueIdentifier> </Filter> <Filter Include="UI"> <UniqueIdentifier>{6fea8cb0-1887-4477-a64d-16e64b5de807}</UniqueIdentifier> </Filter> <Filter Include="NewUI"> <UniqueIdentifier>{8f45576f-cc60-4d3a-837e-deb373a67f8a}</UniqueIdentifier> </Filter> <Filter Include="NewUI\Core"> <UniqueIdentifier>{d61aec30-ad58-4a9f-8f0a-e129f1947429}</UniqueIdentifier> </Filter> <Filter Include="UI\Books"> <UniqueIdentifier>{c0b8b696-9a12-4b22-b8c1-0262d7fbb306}</UniqueIdentifier> </Filter> <Filter Include="lib\swig"> <UniqueIdentifier>{8fcbd31e-9742-48b4-87bf-e632eac8106d}</UniqueIdentifier> </Filter> <Filter Include="lib\swig\swigwin-2.0.11"> <UniqueIdentifier>{8c52b1ac-9e41-4a16-be04-bdac9a244ac1}</UniqueIdentifier> </Filter> </ItemGroup> <ItemGroup> <ClCompile Include="..\..\Level\Decoration.cpp"> <Filter>Level</Filter> </ClCompile> <ClCompile Include="..\..\lib\zlib\adler32.c"> <Filter>lib\zlib</Filter> </ClCompile> <ClCompile Include="..\..\lib\zlib\compress.c"> <Filter>lib\zlib</Filter> </ClCompile> <ClCompile Include="..\..\lib\zlib\crc32.c"> <Filter>lib\zlib</Filter> </ClCompile> <ClCompile Include="..\..\lib\zlib\deflate.c"> <Filter>lib\zlib</Filter> </ClCompile> <ClCompile Include="..\..\lib\zlib\infblock.c"> <Filter>lib\zlib</Filter> </ClCompile> <ClCompile Include="..\..\lib\zlib\infcodes.c"> <Filter>lib\zlib</Filter> </ClCompile> <ClCompile Include="..\..\lib\zlib\inffast.c"> <Filter>lib\zlib</Filter> </ClCompile> <ClCompile Include="..\..\lib\zlib\inflate.c"> <Filter>lib\zlib</Filter> </ClCompile> <ClCompile Include="..\..\lib\zlib\inftrees.c"> <Filter>lib\zlib</Filter> </ClCompile> <ClCompile Include="..\..\lib\zlib\infutil.c"> <Filter>lib\zlib</Filter> </ClCompile> <ClCompile Include="..\..\lib\zlib\trees.c"> <Filter>lib\zlib</Filter> </ClCompile> <ClCompile Include="..\..\lib\zlib\uncompr.c"> <Filter>lib\zlib</Filter> </ClCompile> <ClCompile Include="..\..\lib\zlib\zutil.c"> <Filter>lib\zlib</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\lapi.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\lauxlib.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\lbaselib.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\lbitlib.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\lcode.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\lcorolib.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\lctype.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\ldblib.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\ldebug.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\ldo.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\ldump.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\lfunc.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\lgc.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\linit.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\liolib.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\llex.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\lmathlib.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\lmem.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\loadlib.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\lobject.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\lopcodes.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\loslib.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\lparser.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\lstate.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\lstring.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\lstrlib.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\ltable.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\ltablib.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\ltm.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\lua.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\lundump.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\lvm.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\lib\lua\lua-5.2.2\lzio.c"> <Filter>lib\lua\lua-5.2.2</Filter> </ClCompile> <ClCompile Include="..\..\NewUI\MainMenu.cpp"> <Filter>NewUI</Filter> </ClCompile> <ClCompile Include="..\..\UI\UIBooks.cpp"> <Filter>UI</Filter> </ClCompile> <ClCompile Include="..\..\UI\UICharacter.cpp"> <Filter>UI</Filter> </ClCompile> <ClCompile Include="..\..\UI\UiGame.cpp"> <Filter>UI</Filter> </ClCompile> <ClCompile Include="..\..\UI\UIGuilds.cpp"> <Filter>UI</Filter> </ClCompile> <ClCompile Include="..\..\UI\UIHouses.cpp"> <Filter>UI</Filter> </ClCompile> <ClCompile Include="..\..\UI\UIMainMenu.cpp"> <Filter>UI</Filter> </ClCompile> <ClCompile Include="..\..\UI\UIMsgProc.cpp"> <Filter>UI</Filter> </ClCompile> <ClCompile Include="..\..\UI\UIOptions.cpp"> <Filter>UI</Filter> </ClCompile> <ClCompile Include="..\..\UI\UIPartyCreation.cpp"> <Filter>UI</Filter> </ClCompile> <ClCompile Include="..\..\UI\UIPopup.cpp"> <Filter>UI</Filter> </ClCompile> <ClCompile Include="..\..\UI\UIRest.cpp"> <Filter>UI</Filter> </ClCompile> <ClCompile Include="..\..\UI\UISaveLoad.cpp"> <Filter>UI</Filter> </ClCompile> <ClCompile Include="..\..\UI\UIShops.cpp"> <Filter>UI</Filter> </ClCompile> <ClCompile Include="..\..\UI\UITransition.cpp"> <Filter>UI</Filter> </ClCompile> <ClCompile Include="..\..\UI\Books\UIMapBook.cpp"> <Filter>UI\Books</Filter> </ClCompile> <ClCompile Include="..\..\UI\Books\UINotesBooks.cpp"> <Filter>UI\Books</Filter> </ClCompile> <ClCompile Include="..\..\UI\Books\UISpellBook.cpp"> <Filter>UI\Books</Filter> </ClCompile> <ClCompile Include="..\..\_deleted.cpp" /> <ClCompile Include="..\..\Actor.cpp" /> <ClCompile Include="..\..\AIL.cpp" /> <ClCompile Include="..\..\Arcomage.cpp" /> <ClCompile Include="..\..\ArcomageCards.cpp" /> <ClCompile Include="..\..\AudioPlayer.cpp" /> <ClCompile Include="..\..\Bink_Smacker.cpp" /> <ClCompile Include="..\..\BSPModel.cpp" /> <ClCompile Include="..\..\CastSpellInfo.cpp" /> <ClCompile Include="..\..\Chest.cpp" /> <ClCompile Include="..\..\Conditions.cpp" /> <ClCompile Include="..\..\CShow.cpp" /> <ClCompile Include="..\..\DecalBuilder.cpp" /> <ClCompile Include="..\..\DecorationList.cpp" /> <ClCompile Include="..\..\Events.cpp" /> <ClCompile Include="..\..\FrameTableInc.cpp" /> <ClCompile Include="..\..\Game.cpp" /> <ClCompile Include="..\..\GammaControl.cpp" /> <ClCompile Include="..\..\GUIButton.cpp" /> <ClCompile Include="..\..\GUIFont.cpp" /> <ClCompile Include="..\..\GUIProgressBar.cpp" /> <ClCompile Include="..\..\GUIWindow.cpp" /> <ClCompile Include="..\..\IconFrameTable.cpp" /> <ClCompile Include="..\..\Indoor.cpp" /> <ClCompile Include="..\..\IndoorCameraD3D.cpp" /> <ClCompile Include="..\..\Items.cpp" /> <ClCompile Include="..\..\Keyboard.cpp" /> <ClCompile Include="..\..\LightmapBuilder.cpp" /> <ClCompile Include="..\..\LightsStack.cpp" /> <ClCompile Include="..\..\LOD.cpp" /> <ClCompile Include="..\..\Log.cpp" /> <ClCompile Include="..\..\mm7_2.cpp" /> <ClCompile Include="..\..\mm7_3.cpp" /> <ClCompile Include="..\..\mm7_4.cpp" /> <ClCompile Include="..\..\mm7_5.cpp" /> <ClCompile Include="..\..\mm7_6.cpp" /> <ClCompile Include="..\..\mm7_data.cpp" /> <ClCompile Include="..\..\mm7text_ru.cpp" /> <ClCompile Include="..\..\Monsters.cpp" /> <ClCompile Include="..\..\Mouse.cpp" /> <ClCompile Include="..\..\NPC.cpp" /> <ClCompile Include="..\..\ObjectList.cpp" /> <ClCompile Include="..\..\OSAPI.cpp" /> <ClCompile Include="..\..\OSWindow.cpp" /> <ClCompile Include="..\..\Outdoor.cpp" /> <ClCompile Include="..\..\Overlays.cpp" /> <ClCompile Include="..\..\PaletteManager.cpp" /> <ClCompile Include="..\..\ParticleEngine.cpp" /> <ClCompile Include="..\..\Party.cpp" /> <ClCompile Include="..\..\Player.cpp" /> <ClCompile Include="..\..\Random.cpp" /> <ClCompile Include="..\..\Render.cpp" /> <ClCompile Include="..\..\SaveLoad.cpp" /> <ClCompile Include="..\..\Spells.cpp" /> <ClCompile Include="..\..\SpriteObject.cpp" /> <ClCompile Include="..\..\Sprites.cpp" /> <ClCompile Include="..\..\StorylineTextTable.cpp" /> <ClCompile Include="..\..\stru6.cpp" /> <ClCompile Include="..\..\stru9.cpp" /> <ClCompile Include="..\..\stru10.cpp" /> <ClCompile Include="..\..\texts.cpp" /> <ClCompile Include="..\..\Texture.cpp" /> <ClCompile Include="..\..\TileTable.cpp" /> <ClCompile Include="..\..\TurnEngine.cpp" /> <ClCompile Include="..\..\VectorTypes.cpp" /> <ClCompile Include="..\..\VideoPlayer.cpp" /> <ClCompile Include="..\..\Viewport.cpp" /> <ClCompile Include="..\..\Vis.cpp" /> <ClCompile Include="..\..\Weather.cpp" /> <ClCompile Include="..\..\mm7_7.cpp" /> <ClCompile Include="..\..\NewUI\Core\UIControlModule_wrap.cxx"> <Filter>NewUI\Core</Filter> </ClCompile> <ClCompile Include="..\..\Timer.cpp" /> <ClCompile Include="..\..\LuaVM.cpp" /> </ItemGroup> <ItemGroup> <ClInclude Include="..\..\Level\Decoration.h"> <Filter>Level</Filter> </ClInclude> <ClInclude Include="..\..\lib\legacy_dx\d3d.h"> <Filter>lib\legacy_dx</Filter> </ClInclude> <ClInclude Include="..\..\lib\legacy_dx\d3dcaps.h"> <Filter>lib\legacy_dx</Filter> </ClInclude> <ClInclude Include="..\..\lib\legacy_dx\d3drm.h"> <Filter>lib\legacy_dx</Filter> </ClInclude> <ClInclude Include="..\..\lib\legacy_dx\d3drmdef.h"> <Filter>lib\legacy_dx</Filter> </ClInclude> <ClInclude Include="..\..\lib\legacy_dx\d3drmobj.h"> <Filter>lib\legacy_dx</Filter> </ClInclude> <ClInclude Include="..\..\lib\legacy_dx\d3drmwin.h"> <Filter>lib\legacy_dx</Filter> </ClInclude> <ClInclude Include="..\..\lib\legacy_dx\d3dtypes.h"> <Filter>lib\legacy_dx</Filter> </ClInclude> <ClInclude Include="..\..\lib\legacy_dx\ddraw.h"> <Filter>lib\legacy_dx</Filter> </ClInclude> <ClInclude Include="..\..\lib\legacy_dx\dinput.h"> <Filter>lib\legacy_dx</Filter> </ClInclude> <ClInclude Include="..\..\lib\legacy_dx\dinputd.h"> <Filter>lib\legacy_dx</Filter> </ClInclude> <ClInclude Include="..\..\lib\legacy_dx\dmdls.h"> <Filter>lib\legacy_dx</Filter> </ClInclude> <ClInclude Include="..\..\lib\legacy_dx\dmerror.h"> <Filter>lib\legacy_dx</Filter> </ClInclude> <ClInclude Include="..\..\lib\legacy_dx\dmksctrl.h"> <Filter>lib\legacy_dx</Filter> </ClInclude> <ClInclude Include="..\..\lib\legacy_dx\dmplugin.h"> <Filter>lib\legacy_dx</Filter> </ClInclude> <ClInclude Include="..\..\lib\legacy_dx\dmusbuff.h"> <Filter>lib\legacy_dx</Filter> </ClInclude> <ClInclude Include="..\..\lib\legacy_dx\dmusicc.h"> <Filter>lib\legacy_dx</Filter> </ClInclude> <ClInclude Include="..\..\lib\legacy_dx\dmusicf.h"> <Filter>lib\legacy_dx</Filter> </ClInclude> <ClInclude Include="..\..\lib\legacy_dx\dmusici.h"> <Filter>lib\legacy_dx</Filter> </ClInclude> <ClInclude Include="..\..\lib\legacy_dx\dmusics.h"> <Filter>lib\legacy_dx</Filter> </ClInclude> <ClInclude Include="..\..\lib\legacy_dx\dsconf.h"> <Filter>lib\legacy_dx</Filter> </ClInclude> <ClInclude Include="..\..\lib\legacy_dx\dsound.h"> <Filter>lib\legacy_dx</Filter> </ClInclude> <ClInclude Include="..\..\lib\legacy_dx\dvoice.h"> <Filter>lib\legacy_dx</Filter> </ClInclude> <ClInclude Include="..\..\lib\legacy_dx\multimon.h"> <Filter>lib\legacy_dx</Filter> </ClInclude> <ClInclude Include="..\..\lib\legacy_dx\rmxfguid.h"> <Filter>lib\legacy_dx</Filter> </ClInclude> <ClInclude Include="..\..\lib\legacy_dx\rmxftmpl.h"> <Filter>lib\legacy_dx</Filter> </ClInclude> <ClInclude Include="..\..\lib\legacy_dx\strsafe.h"> <Filter>lib\legacy_dx</Filter> </ClInclude> <ClInclude Include="..\..\lib\zlib\deflate.h"> <Filter>lib\zlib</Filter> </ClInclude> <ClInclude Include="..\..\lib\zlib\infblock.h"> <Filter>lib\zlib</Filter> </ClInclude> <ClInclude Include="..\..\lib\zlib\infcodes.h"> <Filter>lib\zlib</Filter> </ClInclude> <ClInclude Include="..\..\lib\zlib\inffast.h"> <Filter>lib\zlib</Filter> </ClInclude> <ClInclude Include="..\..\lib\zlib\inffixed.h"> <Filter>lib\zlib</Filter> </ClInclude> <ClInclude Include="..\..\lib\zlib\inftrees.h"> <Filter>lib\zlib</Filter> </ClInclude> <ClInclude Include="..\..\lib\zlib\infutil.h"> <Filter>lib\zlib</Filter> </ClInclude> <ClInclude Include="..\..\lib\zlib\trees.h"> <Filter>lib\zlib</Filter> </ClInclude> <ClInclude Include="..\..\lib\zlib\zconf.h"> <Filter>lib\zlib</Filter> </ClInclude> <ClInclude Include="..\..\lib\zlib\zlib.h"> <Filter>lib\zlib</Filter> </ClInclude> <ClInclude Include="..\..\lib\zlib\zutil.h"> <Filter>lib\zlib</Filter> </ClInclude> <ClInclude Include="..\..\lib\lua\lua.h"> <Filter>lib\lua</Filter> </ClInclude> <ClInclude Include="..\..\lib\lua\lua-5.2.2\lapi.h"> <Filter>lib\lua\lua-5.2.2</Filter> </ClInclude> <ClInclude Include="..\..\lib\lua\lua-5.2.2\lauxlib.h"> <Filter>lib\lua\lua-5.2.2</Filter> </ClInclude> <ClInclude Include="..\..\lib\lua\lua-5.2.2\lcode.h"> <Filter>lib\lua\lua-5.2.2</Filter> </ClInclude> <ClInclude Include="..\..\lib\lua\lua-5.2.2\lctype.h"> <Filter>lib\lua\lua-5.2.2</Filter> </ClInclude> <ClInclude Include="..\..\lib\lua\lua-5.2.2\ldebug.h"> <Filter>lib\lua\lua-5.2.2</Filter> </ClInclude> <ClInclude Include="..\..\lib\lua\lua-5.2.2\ldo.h"> <Filter>lib\lua\lua-5.2.2</Filter> </ClInclude> <ClInclude Include="..\..\lib\lua\lua-5.2.2\lfunc.h"> <Filter>lib\lua\lua-5.2.2</Filter> </ClInclude> <ClInclude Include="..\..\lib\lua\lua-5.2.2\lgc.h"> <Filter>lib\lua\lua-5.2.2</Filter> </ClInclude> <ClInclude Include="..\..\lib\lua\lua-5.2.2\llex.h"> <Filter>lib\lua\lua-5.2.2</Filter> </ClInclude> <ClInclude Include="..\..\lib\lua\lua-5.2.2\llimits.h"> <Filter>lib\lua\lua-5.2.2</Filter> </ClInclude> <ClInclude Include="..\..\lib\lua\lua-5.2.2\lmem.h"> <Filter>lib\lua\lua-5.2.2</Filter> </ClInclude> <ClInclude Include="..\..\lib\lua\lua-5.2.2\lobject.h"> <Filter>lib\lua\lua-5.2.2</Filter> </ClInclude> <ClInclude Include="..\..\lib\lua\lua-5.2.2\lopcodes.h"> <Filter>lib\lua\lua-5.2.2</Filter> </ClInclude> <ClInclude Include="..\..\lib\lua\lua-5.2.2\lparser.h"> <Filter>lib\lua\lua-5.2.2</Filter> </ClInclude> <ClInclude Include="..\..\lib\lua\lua-5.2.2\lstate.h"> <Filter>lib\lua\lua-5.2.2</Filter> </ClInclude> <ClInclude Include="..\..\lib\lua\lua-5.2.2\lstring.h"> <Filter>lib\lua\lua-5.2.2</Filter> </ClInclude> <ClInclude Include="..\..\lib\lua\lua-5.2.2\ltable.h"> <Filter>lib\lua\lua-5.2.2</Filter> </ClInclude> <ClInclude Include="..\..\lib\lua\lua-5.2.2\ltm.h"> <Filter>lib\lua\lua-5.2.2</Filter> </ClInclude> <ClInclude Include="..\..\lib\lua\lua-5.2.2\lua.h"> <Filter>lib\lua\lua-5.2.2</Filter> </ClInclude> <ClInclude Include="..\..\lib\lua\lua-5.2.2\luaconf.h"> <Filter>lib\lua\lua-5.2.2</Filter> </ClInclude> <ClInclude Include="..\..\lib\lua\lua-5.2.2\lualib.h"> <Filter>lib\lua\lua-5.2.2</Filter> </ClInclude> <ClInclude Include="..\..\lib\lua\lua-5.2.2\lundump.h"> <Filter>lib\lua\lua-5.2.2</Filter> </ClInclude> <ClInclude Include="..\..\lib\lua\lua-5.2.2\lvm.h"> <Filter>lib\lua\lua-5.2.2</Filter> </ClInclude> <ClInclude Include="..\..\lib\lua\lua-5.2.2\lzio.h"> <Filter>lib\lua\lua-5.2.2</Filter> </ClInclude> <ClInclude Include="..\..\NewUI\MainMenu.h"> <Filter>NewUI</Filter> </ClInclude> <ClInclude Include="..\..\NewUI\Core\UIControl.h"> <Filter>NewUI\Core</Filter> </ClInclude> <ClInclude Include="..\..\UI\UIBooks.h"> <Filter>UI</Filter> </ClInclude> <ClInclude Include="..\..\UI\UIHouses.h"> <Filter>UI</Filter> </ClInclude> <ClInclude Include="..\..\Actor.h" /> <ClInclude Include="..\..\AIL.h" /> <ClInclude Include="..\..\Arcomage.h" /> <ClInclude Include="..\..\AudioPlayer.h" /> <ClInclude Include="..\..\Autonotes.h" /> <ClInclude Include="..\..\Awards.h" /> <ClInclude Include="..\..\Bink_Smacker.h" /> <ClInclude Include="..\..\BSPModel.h" /> <ClInclude Include="..\..\CastSpellInfo.h" /> <ClInclude Include="..\..\Chest.h" /> <ClInclude Include="..\..\Conditions.h" /> <ClInclude Include="..\..\CShow.h" /> <ClInclude Include="..\..\DecalBuilder.h" /> <ClInclude Include="..\..\DecorationList.h" /> <ClInclude Include="..\..\ErrorHandling.h" /> <ClInclude Include="..\..\Events.h" /> <ClInclude Include="..\..\Events2D.h" /> <ClInclude Include="..\..\FactionTable.h" /> <ClInclude Include="..\..\FrameTableInc.h" /> <ClInclude Include="..\..\Game.h" /> <ClInclude Include="..\..\GammaControl.h" /> <ClInclude Include="..\..\GUIFont.h" /> <ClInclude Include="..\..\GUIProgressBar.h" /> <ClInclude Include="..\..\GUIWindow.h" /> <ClInclude Include="..\..\IconFrameTable.h" /> <ClInclude Include="..\..\Indoor.h" /> <ClInclude Include="..\..\Indoor_stuff.h" /> <ClInclude Include="..\..\IndoorCameraD3D.h" /> <ClInclude Include="..\..\Items.h" /> <ClInclude Include="..\..\Keyboard.h" /> <ClInclude Include="..\..\LightmapBuilder.h" /> <ClInclude Include="..\..\Lights.h" /> <ClInclude Include="..\..\LOD.h" /> <ClInclude Include="..\..\Log.h" /> <ClInclude Include="..\..\MapInfo.h" /> <ClInclude Include="..\..\MM7.h" /> <ClInclude Include="..\..\mm7_data.h" /> <ClInclude Include="..\..\Monsters.h" /> <ClInclude Include="..\..\Mouse.h" /> <ClInclude Include="..\..\NPC.h" /> <ClInclude Include="..\..\NZIArray.h" /> <ClInclude Include="..\..\ObjectList.h" /> <ClInclude Include="..\..\OSAPI.h" /> <ClInclude Include="..\..\OSInfo.h" /> <ClInclude Include="..\..\OSWindow.h" /> <ClInclude Include="..\..\Outdoor.h" /> <ClInclude Include="..\..\Outdoor_stuff.h" /> <ClInclude Include="..\..\Overlays.h" /> <ClInclude Include="..\..\PaletteManager.h" /> <ClInclude Include="..\..\ParticleEngine.h" /> <ClInclude Include="..\..\Party.h" /> <ClInclude Include="..\..\Player.h" /> <ClInclude Include="..\..\PlayerFrameTable.h" /> <ClInclude Include="..\..\Random.h" /> <ClInclude Include="..\..\Render.h" /> <ClInclude Include="..\..\SaveLoad.h" /> <ClInclude Include="..\..\Spells.h" /> <ClInclude Include="..\..\SpriteObject.h" /> <ClInclude Include="..\..\Sprites.h" /> <ClInclude Include="..\..\StorylineTextTable.h" /> <ClInclude Include="..\..\stru6.h" /> <ClInclude Include="..\..\stru9.h" /> <ClInclude Include="..\..\stru10.h" /> <ClInclude Include="..\..\stru123.h" /> <ClInclude Include="..\..\stru159.h" /> <ClInclude Include="..\..\stru160.h" /> <ClInclude Include="..\..\stru176.h" /> <ClInclude Include="..\..\stru298.h" /> <ClInclude Include="..\..\stru314.h" /> <ClInclude Include="..\..\stru367.h" /> <ClInclude Include="..\..\texts.h" /> <ClInclude Include="..\..\Texture.h" /> <ClInclude Include="..\..\TileFrameTable.h" /> <ClInclude Include="..\..\TurnEngine.h" /> <ClInclude Include="..\..\VectorTypes.h" /> <ClInclude Include="..\..\VideoPlayer.h" /> <ClInclude Include="..\..\Viewport.h" /> <ClInclude Include="..\..\Vis.h" /> <ClInclude Include="..\..\Weather.h" /> <ClInclude Include="..\..\TestClass.h" /> <ClInclude Include="..\..\OurMath.h" /> <ClInclude Include="..\..\Timer.h" /> <ClInclude Include="..\..\LuaVM.h" /> </ItemGroup> <ItemGroup> <None Include="..\..\lib\legacy_dx\d3dvec.inl"> <Filter>lib\legacy_dx</Filter> </None> <None Include="..\..\lib\swig.bat"> <Filter>lib</Filter> </None> <None Include="..\..\Player.swig" /> </ItemGroup> <ItemGroup> <CustomBuild Include="..\..\NewUI\Core\UIControlModule.swig"> <Filter>NewUI\Core</Filter> </CustomBuild> <CustomBuild Include="..\..\PlayerModule.swig" /> </ItemGroup> </Project>