view Build/Visual Studio 2012/World of Might and Magic.vcxproj.user @ 1979:92dfa0cafbe3

Fixing players not getting damaged by projectiles
author Grumpy7
date Mon, 28 Oct 2013 22:16:42 -0700
parents 8cd321994943
children daa61976637d
line wrap: on
line source

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <LocalDebuggerCommand>$(OutDir)$(TargetName)$(TargetExt)</LocalDebuggerCommand>
    <LocalDebuggerWorkingDirectory>$(OutDir)</LocalDebuggerWorkingDirectory>
    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
    <LocalDebuggerCommandArguments>-novideo -nomarg</LocalDebuggerCommandArguments>
  </PropertyGroup>
</Project>