view stru159.h @ 1693:861ede68187a

Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
author Grumpy7
date Sun, 22 Sep 2013 10:04:00 +0200
parents 2423bc2af692
children
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line source

#pragma once



/*  152 */
#pragma pack(push, 1)
struct stru159
{
  char *video_name;
  int field_4;
  int house_npc_id;
  unsigned __int8 uBuildingType; // enum BuildingType
  unsigned __int8 uRoomSoundId;
  unsigned __int16 padding_e;
};
#pragma pack(pop)


extern  std::array<const stru159, 196> pAnimatedRooms;